Fix output containers position
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@ -30,26 +30,7 @@ static void output_layout_handle_change(struct wl_listener *listener,
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root_container.width = layout_box->width;
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root_container.width = layout_box->width;
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root_container.height = layout_box->height;
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root_container.height = layout_box->height;
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for (int i = 0 ; i < root_container.children->length; ++i) {
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arrange_windows(&root_container, layout_box->width, layout_box->height);
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struct sway_container *output_container =
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root_container.children->items[i];
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if (output_container->type != C_OUTPUT) {
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continue;
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}
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struct sway_output *output = output_container->sway_output;
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const struct wlr_box *output_box =
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wlr_output_layout_get_box(output_layout, output->wlr_output);
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if (!output_box) {
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continue;
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}
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output_container->x = output_box->x;
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output_container->y = output_box->y;
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output_container->width = output_box->width;
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output_container->height = output_box->height;
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}
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arrange_windows(&root_container, -1, -1);
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}
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}
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struct sway_container *container_set_layout(struct sway_container *container,
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struct sway_container *container_set_layout(struct sway_container *container,
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@ -551,19 +532,19 @@ void arrange_windows(struct sway_container *container,
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case C_ROOT:
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case C_ROOT:
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for (i = 0; i < container->children->length; ++i) {
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for (i = 0; i < container->children->length; ++i) {
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struct sway_container *output = container->children->items[i];
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struct sway_container *output = container->children->items[i];
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const struct wlr_box *output_box = wlr_output_layout_get_box(
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container->sway_root->output_layout,
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output->sway_output->wlr_output);
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output->x = output_box->x;
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output->y = output_box->y;
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output->width = output_box->width;
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output->height = output_box->height;
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wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
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wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
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output->name, output->x, output->y);
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output->name, output->x, output->y);
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arrange_windows(output, -1, -1);
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arrange_windows(output, output_box->width, output_box->height);
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}
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}
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return;
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return;
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case C_OUTPUT:
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case C_OUTPUT:
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{
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int _width, _height;
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wlr_output_effective_resolution(
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container->sway_output->wlr_output, &_width, &_height);
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width = container->width = _width;
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height = container->height = _height;
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}
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// arrange all workspaces:
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// arrange all workspaces:
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for (i = 0; i < container->children->length; ++i) {
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for (i = 0; i < container->children->length; ++i) {
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struct sway_container *child = container->children->items[i];
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struct sway_container *child = container->children->items[i];
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