layer_shell: order destroying before sway_output
Both sway_output and sway_layer_shell listen to wlr's output destroy event, but sway_layer_shell needs to access into sway_output's data strucure and needs to be destroyed first. Resolve this by making sway_layer_shell listen to a new event that happens at start of sway_output's destroy handler
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@ -32,6 +32,10 @@ struct sway_output {
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struct wl_list link;
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pid_t bg_pid;
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struct {
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struct wl_signal destroy;
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} events;
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};
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void output_damage_whole(struct sway_output *output);
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@ -352,10 +352,6 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
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wl_signal_add(&layer_surface->surface->events.commit,
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&sway_layer->surface_commit);
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sway_layer->output_destroy.notify = handle_output_destroy;
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wl_signal_add(&layer_surface->output->events.destroy,
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&sway_layer->output_destroy);
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sway_layer->destroy.notify = handle_destroy;
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wl_signal_add(&layer_surface->events.destroy, &sway_layer->destroy);
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sway_layer->map.notify = handle_map;
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@ -368,6 +364,9 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
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layer_surface->data = sway_layer;
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struct sway_output *output = layer_surface->output->data;
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sway_layer->output_destroy.notify = handle_output_destroy;
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wl_signal_add(&output->events.destroy, &sway_layer->output_destroy);
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wl_list_insert(&output->layers[layer_surface->layer], &sway_layer->link);
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// Temporarily set the layer's current state to client_pending
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@ -1199,6 +1199,8 @@ static void damage_handle_destroy(struct wl_listener *listener, void *data) {
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static void handle_destroy(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, destroy);
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wl_signal_emit(&output->events.destroy, output);
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if (output->swayc) {
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container_destroy(output->swayc);
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}
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@ -1277,6 +1279,7 @@ void output_enable(struct sway_output *output) {
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for (size_t i = 0; i < len; ++i) {
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wl_list_init(&output->layers[i]);
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}
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wl_signal_init(&output->events.destroy);
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input_manager_configure_xcursor(input_manager);
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