Remove timerfd from loop implementation
timerfd doesn't work on the BSDs, so this replaces it with a timespec for the expiry and uses a poll timeout to check the timers when needed.
This commit is contained in:
parent
f98f351a52
commit
6921fdc6d6
143
common/loop.c
143
common/loop.c
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@ -1,18 +1,24 @@
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#include <limits.h>
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#include <string.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <poll.h>
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#include <poll.h>
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#include <sys/timerfd.h>
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#include <time.h>
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#include <unistd.h>
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#include <unistd.h>
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#include "list.h"
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#include "list.h"
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#include "log.h"
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#include "log.h"
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#include "loop.h"
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#include "loop.h"
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struct loop_event {
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struct loop_fd_event {
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void (*callback)(int fd, short mask, void *data);
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void (*callback)(int fd, short mask, void *data);
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void *data;
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void *data;
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bool is_timer;
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};
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struct loop_timer {
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void (*callback)(void *data);
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void *data;
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struct timespec expiry;
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};
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};
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struct loop {
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struct loop {
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@ -20,7 +26,8 @@ struct loop {
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int fd_length;
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int fd_length;
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int fd_capacity;
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int fd_capacity;
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list_t *events; // struct loop_event
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list_t *fd_events; // struct loop_fd_event
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list_t *timers; // struct loop_timer
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};
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};
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struct loop *loop_create(void) {
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struct loop *loop_create(void) {
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@ -31,86 +38,136 @@ struct loop *loop_create(void) {
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}
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}
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loop->fd_capacity = 10;
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loop->fd_capacity = 10;
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loop->fds = malloc(sizeof(struct pollfd) * loop->fd_capacity);
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loop->fds = malloc(sizeof(struct pollfd) * loop->fd_capacity);
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loop->events = create_list();
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loop->fd_events = create_list();
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loop->timers = create_list();
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return loop;
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return loop;
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}
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}
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void loop_destroy(struct loop *loop) {
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void loop_destroy(struct loop *loop) {
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list_foreach(loop->events, free);
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list_foreach(loop->fd_events, free);
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list_free(loop->events);
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list_foreach(loop->timers, free);
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list_free(loop->fd_events);
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list_free(loop->timers);
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free(loop);
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free(loop);
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}
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}
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void loop_poll(struct loop *loop) {
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void loop_poll(struct loop *loop) {
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poll(loop->fds, loop->fd_length, -1);
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// Calculate next timer in ms
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int ms = INT_MAX;
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if (loop->timers->length) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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for (int i = 0; i < loop->timers->length; ++i) {
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struct loop_timer *timer = loop->timers->items[i];
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int timer_ms = (timer->expiry.tv_sec - now.tv_sec) * 1000;
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timer_ms += (timer->expiry.tv_nsec - now.tv_nsec) / 1000000;
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if (timer_ms < ms) {
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ms = timer_ms;
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}
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}
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}
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poll(loop->fds, loop->fd_length, ms);
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// Dispatch fds
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for (int i = 0; i < loop->fd_length; ++i) {
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for (int i = 0; i < loop->fd_length; ++i) {
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struct pollfd pfd = loop->fds[i];
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struct pollfd pfd = loop->fds[i];
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struct loop_event *event = loop->events->items[i];
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struct loop_fd_event *event = loop->fd_events->items[i];
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// Always send these events
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// Always send these events
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unsigned events = pfd.events | POLLHUP | POLLERR;
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unsigned events = pfd.events | POLLHUP | POLLERR;
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if (pfd.revents & events) {
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if (pfd.revents & events) {
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event->callback(pfd.fd, pfd.revents, event->data);
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event->callback(pfd.fd, pfd.revents, event->data);
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}
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}
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if (event->is_timer) {
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// Dispatch timers
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loop_remove_event(loop, event);
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if (loop->timers->length) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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for (int i = 0; i < loop->timers->length; ++i) {
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struct loop_timer *timer = loop->timers->items[i];
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bool expired = timer->expiry.tv_sec < now.tv_sec ||
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(timer->expiry.tv_sec == now.tv_sec &&
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timer->expiry.tv_nsec < now.tv_nsec);
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if (expired) {
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timer->callback(timer->data);
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loop_remove_timer(loop, timer);
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--i;
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--i;
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}
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}
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}
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}
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}
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}
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}
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}
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struct loop_event *loop_add_fd(struct loop *loop, int fd, short mask,
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void loop_add_fd(struct loop *loop, int fd, short mask,
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void (*callback)(int fd, short mask, void *data), void *data) {
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void (*callback)(int fd, short mask, void *data), void *data) {
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struct loop_fd_event *event = calloc(1, sizeof(struct loop_fd_event));
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if (!event) {
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wlr_log(WLR_ERROR, "Unable to allocate memory for event");
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return;
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}
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event->callback = callback;
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event->data = data;
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list_add(loop->fd_events, event);
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struct pollfd pfd = {fd, mask, 0};
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struct pollfd pfd = {fd, mask, 0};
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if (loop->fd_length == loop->fd_capacity) {
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if (loop->fd_length == loop->fd_capacity) {
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loop->fd_capacity += 10;
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loop->fd_capacity += 10;
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loop->fds = realloc(loop->fds, sizeof(struct pollfd) * loop->fd_capacity);
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loop->fds = realloc(loop->fds,
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sizeof(struct pollfd) * loop->fd_capacity);
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}
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}
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loop->fds[loop->fd_length++] = pfd;
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loop->fds[loop->fd_length++] = pfd;
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struct loop_event *event = calloc(1, sizeof(struct loop_event));
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event->callback = callback;
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event->data = data;
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list_add(loop->events, event);
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return event;
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}
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}
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struct loop_event *loop_add_timer(struct loop *loop, int ms,
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struct loop_timer *loop_add_timer(struct loop *loop, int ms,
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void (*callback)(int fd, short mask, void *data), void *data) {
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void (*callback)(void *data), void *data) {
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int fd = timerfd_create(CLOCK_MONOTONIC, 0);
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struct loop_timer *timer = calloc(1, sizeof(struct loop_timer));
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struct itimerspec its;
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if (!timer) {
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its.it_interval.tv_sec = 0;
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wlr_log(WLR_ERROR, "Unable to allocate memory for timer");
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its.it_interval.tv_nsec = 0;
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return NULL;
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its.it_value.tv_sec = ms / 1000;
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}
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its.it_value.tv_nsec = (ms % 1000) * 1000000;
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timer->callback = callback;
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timerfd_settime(fd, 0, &its, NULL);
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timer->data = data;
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struct loop_event *event = loop_add_fd(loop, fd, POLLIN, callback, data);
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clock_gettime(CLOCK_MONOTONIC, &timer->expiry);
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event->is_timer = true;
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timer->expiry.tv_sec += ms / 1000;
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return event;
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long int nsec = (ms % 1000) * 1000000;
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if (timer->expiry.tv_nsec + nsec >= 1000000000) {
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timer->expiry.tv_sec++;
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nsec -= 1000000000;
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}
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timer->expiry.tv_nsec += nsec;
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list_add(loop->timers, timer);
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return timer;
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}
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}
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bool loop_remove_event(struct loop *loop, struct loop_event *event) {
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bool loop_remove_fd(struct loop *loop, int fd) {
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for (int i = 0; i < loop->events->length; ++i) {
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for (int i = 0; i < loop->fd_length; ++i) {
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if (loop->events->items[i] == event) {
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if (loop->fds[i].fd == fd) {
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list_del(loop->events, i);
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free(loop->fd_events->items[i]);
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list_del(loop->fd_events, i);
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if (event->is_timer) {
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close(loop->fds[i].fd);
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}
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loop->fd_length--;
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loop->fd_length--;
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memmove(&loop->fds[i], &loop->fds[i + 1], sizeof(void*) * (loop->fd_length - i));
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memmove(&loop->fds[i], &loop->fds[i + 1],
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sizeof(void*) * (loop->fd_length - i));
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free(event);
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return true;
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}
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}
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return false;
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}
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bool loop_remove_timer(struct loop *loop, struct loop_timer *timer) {
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for (int i = 0; i < loop->timers->length; ++i) {
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if (loop->timers->items[i] == timer) {
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list_del(loop->timers, i);
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free(timer);
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return true;
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return true;
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}
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}
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}
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}
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@ -5,12 +5,12 @@
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/**
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/**
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* This is an event loop system designed for sway clients, not sway itself.
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* This is an event loop system designed for sway clients, not sway itself.
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*
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*
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* It uses pollfds to block on multiple file descriptors at once, and provides
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* The loop consists of file descriptors and timers. Typically the Wayland
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* an easy way to set timers. Typically the Wayland display's fd will be one of
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* display's file descriptor will be one of the fds in the loop.
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* the fds in the loop.
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*/
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*/
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struct loop;
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struct loop;
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struct loop_timer;
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/**
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/**
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* Create an event loop.
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* Create an event loop.
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@ -28,20 +28,27 @@ void loop_destroy(struct loop *loop);
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void loop_poll(struct loop *loop);
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void loop_poll(struct loop *loop);
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/**
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/**
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* Add an fd to the loop.
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* Add a file descriptor to the loop.
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*/
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*/
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struct loop_event *loop_add_fd(struct loop *loop, int fd, short mask,
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void loop_add_fd(struct loop *loop, int fd, short mask,
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void (*func)(int fd, short mask, void *data), void *data);
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void (*func)(int fd, short mask, void *data), void *data);
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/**
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/**
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* Add a timer to the loop.
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* Add a timer to the loop.
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*
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* When the timer expires, the timer will be removed from the loop and freed.
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*/
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*/
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struct loop_event *loop_add_timer(struct loop *loop, int ms,
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struct loop_timer *loop_add_timer(struct loop *loop, int ms,
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void (*callback)(int fd, short mask, void *data), void *data);
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void (*callback)(void *data), void *data);
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/**
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/**
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* Remove an event from the loop.
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* Remove a file descriptor from the loop.
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*/
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*/
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bool loop_remove_event(struct loop *loop, struct loop_event *event);
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bool loop_remove_fd(struct loop *loop, int fd);
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/**
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* Remove a timer from the loop.
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*/
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bool loop_remove_timer(struct loop *loop, struct loop_timer *timer);
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#endif
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#endif
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@ -69,7 +69,6 @@ struct swaybar {
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struct status_line *status;
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struct status_line *status;
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struct loop *eventloop;
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struct loop *eventloop;
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struct loop_event *status_event;
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int ipc_event_socketfd;
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int ipc_event_socketfd;
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int ipc_socketfd;
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int ipc_socketfd;
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struct swaylock_state {
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struct swaylock_state {
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struct loop *eventloop;
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struct loop *eventloop;
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struct loop_event *clear_indicator_timer; // clears the indicator
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struct loop_timer *clear_indicator_timer; // clears the indicator
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struct loop_event *clear_password_timer; // clears the password buffer
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struct loop_timer *clear_password_timer; // clears the password buffer
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struct loop_event *verify_password_timer;
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struct loop_timer *verify_password_timer;
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struct wl_display *display;
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struct wl_display *display;
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struct wl_compositor *compositor;
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struct wl_compositor *compositor;
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struct zwlr_layer_shell_v1 *layer_shell;
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struct zwlr_layer_shell_v1 *layer_shell;
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if (mask & (POLLHUP | POLLERR)) {
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if (mask & (POLLHUP | POLLERR)) {
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status_error(bar->status, "[error reading from status command]");
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status_error(bar->status, "[error reading from status command]");
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set_bar_dirty(bar);
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set_bar_dirty(bar);
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loop_remove_event(bar->eventloop, bar->status_event);
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loop_remove_fd(bar->eventloop, fd);
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} else if (status_handle_readable(bar->status)) {
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} else if (status_handle_readable(bar->status)) {
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set_bar_dirty(bar);
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set_bar_dirty(bar);
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}
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}
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@ -658,8 +658,8 @@ void bar_run(struct swaybar *bar) {
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display_in, bar);
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display_in, bar);
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loop_add_fd(bar->eventloop, bar->ipc_event_socketfd, POLLIN, ipc_in, bar);
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loop_add_fd(bar->eventloop, bar->ipc_event_socketfd, POLLIN, ipc_in, bar);
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if (bar->status) {
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if (bar->status) {
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bar->status_event = loop_add_fd(
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loop_add_fd(bar->eventloop, bar->status->read_fd, POLLIN,
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bar->eventloop, bar->status->read_fd, POLLIN, status_in, bar);
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status_in, bar);
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}
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}
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while (1) {
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while (1) {
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wl_display_flush(bar->display);
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wl_display_flush(bar->display);
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@ -16,7 +16,7 @@
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static void status_line_close_fds(struct status_line *status) {
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static void status_line_close_fds(struct status_line *status) {
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if (status->read_fd != -1) {
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if (status->read_fd != -1) {
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loop_remove_event(status->bar->eventloop, status->bar->status_event);
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loop_remove_fd(status->bar->eventloop, status->read_fd);
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close(status->read_fd);
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close(status->read_fd);
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status->read_fd = -1;
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status->read_fd = -1;
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}
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}
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@ -40,7 +40,7 @@ static void append_ch(struct swaylock_password *pw, uint32_t codepoint) {
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pw->len += utf8_size;
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pw->len += utf8_size;
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}
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}
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static void clear_indicator(int fd, short mask, void *data) {
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static void clear_indicator(void *data) {
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struct swaylock_state *state = data;
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struct swaylock_state *state = data;
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state->clear_indicator_timer = NULL;
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state->clear_indicator_timer = NULL;
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state->auth_state = AUTH_STATE_IDLE;
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state->auth_state = AUTH_STATE_IDLE;
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@ -49,13 +49,13 @@ static void clear_indicator(int fd, short mask, void *data) {
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static void schedule_indicator_clear(struct swaylock_state *state) {
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static void schedule_indicator_clear(struct swaylock_state *state) {
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if (state->clear_indicator_timer) {
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if (state->clear_indicator_timer) {
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loop_remove_event(state->eventloop, state->clear_indicator_timer);
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loop_remove_timer(state->eventloop, state->clear_indicator_timer);
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}
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}
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state->clear_indicator_timer = loop_add_timer(
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state->clear_indicator_timer = loop_add_timer(
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state->eventloop, 3000, clear_indicator, state);
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state->eventloop, 3000, clear_indicator, state);
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}
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}
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static void clear_password(int fd, short mask, void *data) {
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static void clear_password(void *data) {
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struct swaylock_state *state = data;
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struct swaylock_state *state = data;
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state->clear_password_timer = NULL;
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state->clear_password_timer = NULL;
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state->auth_state = AUTH_STATE_CLEAR;
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state->auth_state = AUTH_STATE_CLEAR;
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@ -66,13 +66,13 @@ static void clear_password(int fd, short mask, void *data) {
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static void schedule_password_clear(struct swaylock_state *state) {
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static void schedule_password_clear(struct swaylock_state *state) {
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if (state->clear_password_timer) {
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if (state->clear_password_timer) {
|
||||||
loop_remove_event(state->eventloop, state->clear_password_timer);
|
loop_remove_timer(state->eventloop, state->clear_password_timer);
|
||||||
}
|
}
|
||||||
state->clear_password_timer = loop_add_timer(
|
state->clear_password_timer = loop_add_timer(
|
||||||
state->eventloop, 10000, clear_password, state);
|
state->eventloop, 10000, clear_password, state);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handle_preverify_timeout(int fd, short mask, void *data) {
|
static void handle_preverify_timeout(void *data) {
|
||||||
struct swaylock_state *state = data;
|
struct swaylock_state *state = data;
|
||||||
state->verify_password_timer = NULL;
|
state->verify_password_timer = NULL;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue