Fix overly-wide mark textures
The width of the texture needs to be calculated using the string that is actually displayed in the texture.
This commit is contained in:
parent
00b10a93f1
commit
69a7b9215e
|
@ -518,7 +518,7 @@ static void render_titlebar_text_texture(struct sway_output *output,
|
|||
}
|
||||
cairo_set_font_options(c, fo);
|
||||
get_text_size(c, config->font, &width, NULL, &baseline, scale,
|
||||
config->pango_markup, "%s", con->formatted_title);
|
||||
config->pango_markup, "%s", text);
|
||||
cairo_surface_destroy(dummy_surface);
|
||||
cairo_destroy(c);
|
||||
|
||||
|
|
Loading…
Reference in a new issue