gaps: remove duplicate inner gaps
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4a21981855
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@ -104,7 +104,12 @@ struct sway_container {
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bool border_right;
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bool border_right;
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// The gaps currently applied to the container.
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// The gaps currently applied to the container.
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double current_gaps;
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struct {
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int top;
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int right;
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int bottom;
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int left;
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} current_gaps;
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struct sway_workspace *workspace; // NULL when hidden in the scratchpad
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struct sway_workspace *workspace; // NULL when hidden in the scratchpad
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struct sway_container *parent; // NULL if container in root of workspace
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struct sway_container *parent; // NULL if container in root of workspace
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@ -1009,19 +1009,25 @@ void container_discover_outputs(struct sway_container *con) {
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}
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}
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void container_remove_gaps(struct sway_container *c) {
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void container_remove_gaps(struct sway_container *c) {
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if (c->current_gaps == 0) {
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if (c->current_gaps.top == 0 && c->current_gaps.right == 0 &&
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c->current_gaps.bottom == 0 && c->current_gaps.left == 0) {
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return;
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return;
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}
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}
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c->width += c->current_gaps * 2;
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c->width += c->current_gaps.left + c->current_gaps.right;
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c->height += c->current_gaps * 2;
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c->height += c->current_gaps.top + c->current_gaps.bottom;
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c->x -= c->current_gaps;
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c->x -= c->current_gaps.left;
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c->y -= c->current_gaps;
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c->y -= c->current_gaps.top;
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c->current_gaps = 0;
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c->current_gaps.top = 0;
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c->current_gaps.right = 0;
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c->current_gaps.bottom = 0;
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c->current_gaps.left = 0;
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}
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}
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void container_add_gaps(struct sway_container *c) {
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void container_add_gaps(struct sway_container *c) {
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if (c->current_gaps > 0) {
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if (c->current_gaps.top > 0 || c->current_gaps.right > 0 ||
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c->current_gaps.bottom > 0 || c->current_gaps.left > 0) {
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return;
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return;
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}
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}
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// Linear containers don't have gaps because it'd create double gaps
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// Linear containers don't have gaps because it'd create double gaps
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@ -1054,11 +1060,15 @@ void container_add_gaps(struct sway_container *c) {
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struct sway_workspace *ws = c->workspace;
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struct sway_workspace *ws = c->workspace;
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c->current_gaps = ws->gaps_inner;
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c->current_gaps.top = c->y == ws->y ? ws->gaps_inner : 0;
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c->x += c->current_gaps;
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c->current_gaps.right = ws->gaps_inner;
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c->y += c->current_gaps;
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c->current_gaps.bottom = ws->gaps_inner;
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c->width -= 2 * c->current_gaps;
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c->current_gaps.left = c->x == ws->x ? ws->gaps_inner : 0;
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c->height -= 2 * c->current_gaps;
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c->x += c->current_gaps.left;
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c->y += c->current_gaps.top;
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c->width -= c->current_gaps.left + c->current_gaps.right;
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c->height -= c->current_gaps.top + c->current_gaps.bottom;
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}
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}
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enum sway_container_layout container_parent_layout(struct sway_container *con) {
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enum sway_container_layout container_parent_layout(struct sway_container *con) {
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@ -185,7 +185,8 @@ bool view_is_only_visible(struct sway_view *view) {
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static bool gaps_to_edge(struct sway_view *view) {
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static bool gaps_to_edge(struct sway_view *view) {
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struct sway_container *con = view->container;
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struct sway_container *con = view->container;
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while (con) {
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while (con) {
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if (con->current_gaps > 0) {
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if (con->current_gaps.top > 0 || con->current_gaps.right > 0 ||
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con->current_gaps.bottom > 0 || con->current_gaps.left > 0) {
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return true;
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return true;
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}
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}
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con = con->parent;
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con = con->parent;
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@ -222,15 +223,15 @@ void view_autoconfigure(struct sway_view *view) {
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if (config->hide_edge_borders == E_BOTH
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if (config->hide_edge_borders == E_BOTH
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|| config->hide_edge_borders == E_VERTICAL
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|| config->hide_edge_borders == E_VERTICAL
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|| (smart && !other_views && no_gaps)) {
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|| (smart && !other_views && no_gaps)) {
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con->border_left = con->x - con->current_gaps != ws->x;
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con->border_left = con->x - con->current_gaps.left != ws->x;
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int right_x = con->x + con->width + con->current_gaps;
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int right_x = con->x + con->width + con->current_gaps.right;
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con->border_right = right_x != ws->x + ws->width;
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con->border_right = right_x != ws->x + ws->width;
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}
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}
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if (config->hide_edge_borders == E_BOTH
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if (config->hide_edge_borders == E_BOTH
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|| config->hide_edge_borders == E_HORIZONTAL
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|| config->hide_edge_borders == E_HORIZONTAL
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|| (smart && !other_views && no_gaps)) {
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|| (smart && !other_views && no_gaps)) {
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con->border_top = con->y - con->current_gaps != ws->y;
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con->border_top = con->y - con->current_gaps.top != ws->y;
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int bottom_y = con->y + con->height + con->current_gaps;
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int bottom_y = con->y + con->height + con->current_gaps.bottom;
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con->border_bottom = bottom_y != ws->y + ws->height;
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con->border_bottom = bottom_y != ws->y + ws->height;
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}
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}
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