Rename container_set_geometry_from_view
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@ -238,7 +238,7 @@ size_t container_titlebar_height(void);
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void container_set_floating(struct sway_container *container, bool enable);
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void container_set_geometry_from_view(struct sway_container *container);
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void container_set_geometry_from_floating_view(struct sway_container *con);
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/**
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* Determine if the given container is itself floating.
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@ -930,23 +930,23 @@ void container_set_floating(struct sway_container *container, bool enable) {
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container_damage_whole(container);
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}
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void container_set_geometry_from_view(struct sway_container *container) {
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if (!sway_assert(container->type == C_VIEW, "Expected a view")) {
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void container_set_geometry_from_floating_view(struct sway_container *con) {
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if (!sway_assert(con->type == C_VIEW, "Expected a view")) {
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return;
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}
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if (!sway_assert(container_is_floating(container),
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if (!sway_assert(container_is_floating(con),
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"Expected a floating view")) {
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return;
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}
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struct sway_view *view = container->sway_view;
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struct sway_view *view = con->sway_view;
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size_t border_width = view->border_thickness * (view->border != B_NONE);
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size_t top =
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view->border == B_NORMAL ? container_titlebar_height() : border_width;
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container->x = view->x - border_width;
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container->y = view->y - top;
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container->width = view->width + border_width * 2;
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container->height = top + view->height + border_width;
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con->x = view->x - border_width;
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con->y = view->y - top;
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con->width = view->width + border_width * 2;
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con->height = top + view->height + border_width;
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}
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bool container_self_or_parent_floating(struct sway_container *container) {
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@ -567,7 +567,7 @@ void view_update_position(struct sway_view *view, double lx, double ly) {
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container_damage_whole(view->swayc);
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view->x = lx;
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view->y = ly;
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container_set_geometry_from_view(view->swayc);
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container_set_geometry_from_floating_view(view->swayc);
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container_damage_whole(view->swayc);
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}
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@ -579,7 +579,7 @@ void view_update_size(struct sway_view *view, int width, int height) {
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view->width = width;
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view->height = height;
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if (container_is_floating(view->swayc)) {
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container_set_geometry_from_view(view->swayc);
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container_set_geometry_from_floating_view(view->swayc);
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}
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container_damage_whole(view->swayc);
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}
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