Detect bar modifier pressed/released
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f9b92783c5
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@ -60,6 +60,12 @@ extern struct pointer_state {
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int mode;
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} pointer_state;
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enum modifier_state {
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MOD_STATE_UNCHANGED = 0,
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MOD_STATE_PRESSED = 1,
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MOD_STATE_RELEASED = 2
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};
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void pointer_position_set(struct wlc_origin *new_origin, bool force_focus);
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void center_pointer_on(swayc_t *view);
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@ -75,5 +81,19 @@ void pointer_mode_reset(void);
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void input_init(void);
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/**
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* Check if state of mod changed from current state to new_state.
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*
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* Returns MOD_STATE_UNCHANGED if the state didn't change, MOD_STATE_PRESSED if
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* the state changed to pressed and MOD_STATE_RELEASED if the state changed to
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* released.
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*/
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uint32_t modifier_state_changed(uint32_t new_state, uint32_t mod);
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/**
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* Update the current modifiers state to new_state.
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*/
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void modifiers_state_update(uint32_t new_state);
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#endif
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@ -695,7 +695,7 @@ struct bar_config *default_bar_config(void) {
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bar = malloc(sizeof(struct bar_config));
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bar->mode = strdup("dock");
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bar->hidden_state = strdup("hide");
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bar->modifier = 0;
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bar->modifier = WLC_BIT_MOD_LOGO;
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bar->outputs = NULL;
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bar->position = DESKTOP_SHELL_PANEL_POSITION_BOTTOM;
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bar->bindings = create_list();
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@ -387,6 +387,22 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
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}
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}
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}
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// handle bar modifiers pressed/released
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struct bar_config *bar;
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for (i = 0; i < config->bars->length; ++i) {
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bar = config->bars->items[i];
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switch (modifier_state_changed(modifiers->mods, bar->modifier)) {
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case MOD_STATE_PRESSED:
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sway_log(L_INFO, "pressed!!!");
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break;
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case MOD_STATE_RELEASED:
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sway_log(L_INFO, "released!!!");
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break;
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}
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}
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// update modifiers state
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modifiers_state_update(modifiers->mods);
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return EVENT_PASSTHROUGH;
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}
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@ -22,12 +22,36 @@ struct key_state {
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static struct key_state key_state_array[KEY_STATE_MAX_LENGTH];
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static uint32_t modifiers_state;
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void input_init(void) {
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int i;
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for (i = 0; i < KEY_STATE_MAX_LENGTH; ++i) {
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struct key_state none = { 0, 0, 0 };
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key_state_array[i] = none;
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}
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modifiers_state = 0;
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}
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uint32_t modifier_state_changed(uint32_t new_state, uint32_t mod) {
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if ((new_state & mod) != 0) { // pressed
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if ((modifiers_state & mod) != 0) { // already pressed
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return MOD_STATE_UNCHANGED;
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} else { // pressed
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return MOD_STATE_PRESSED;
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}
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} else { // not pressed
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if ((modifiers_state & mod) != 0) { // released
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return MOD_STATE_RELEASED;
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} else { // already released
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return MOD_STATE_UNCHANGED;
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}
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}
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}
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void modifiers_state_update(uint32_t new_state) {
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modifiers_state = new_state;
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}
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static uint8_t find_key(uint32_t key_sym, uint32_t key_code, bool update) {
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