Remove usage of surface->sx|sy
These coordinates contain the all-time accumulated buffer attach point, which is a way to perform incremental client-side initiated movement of windows, intended as a way to maintain logical window positioning while compensating for layout changes such as folding in a left side panel. This value is not useful for implementing this feature, and break things if they ever become non-zero. Their inclusion in calculations also tend to cause confusion. Remove usage of these coordinates, removing the ability for clients to move themselves. This may again be supported if a better API is made available from wlroots.
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@ -99,8 +99,8 @@ static bool get_surface_box(struct surface_iterator_data *data,
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int sw = surface->current.width;
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int sh = surface->current.height;
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double _sx = sx + surface->sx;
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double _sy = sy + surface->sy;
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double _sx = sx;
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double _sy = sy;
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rotate_child_position(&_sx, &_sy, sw, sh, data->width, data->height,
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data->rotation);
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@ -159,8 +159,8 @@ static void render_surface_iterator(struct sway_output *output, struct sway_view
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struct wlr_box dst_box = *_box;
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struct sway_container *container = data->container;
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if (container != NULL) {
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dst_box.width = fmin(dst_box.width, container->current.content_width - surface->sx);
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dst_box.height = fmin(dst_box.height, container->current.content_height - surface->sy);
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dst_box.width = fmin(dst_box.width, container->current.content_width);
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dst_box.height = fmin(dst_box.height, container->current.content_height);
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}
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scale_box(&dst_box, wlr_output->scale);
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