Removed unneeded condition check in render_floating func
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@ -1932,17 +1932,9 @@ static void render_floating(struct sway_output *soutput,
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for (int j = 0; j < output->current.workspaces->length; ++j) {
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struct sway_workspace *ws = output->current.workspaces->items[j];
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float scroll_percent = soutput->workspace_scroll.percent;
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// Only render visible workspace when not scrolling
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bool ws_is_visible = workspace_is_visible(ws);
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if (!ws_is_visible && scroll_percent == 0) {
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continue;
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}
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// Only render affected workspaces
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if ((ws != other_ws && ws != visible_ws) ||
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(ws_is_visible && has_fullscreen)) {
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(workspace_is_visible(ws) && has_fullscreen)) {
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continue;
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}
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