Fixed compilation errors (#290)
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a4d51d55e5
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8ad2605c65
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@ -1593,7 +1593,6 @@ void output_render(struct fx_render_context *ctx) {
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pixman_region32_t *damage = ctx->output_damage;
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struct fx_effect_framebuffers *effect_fbos = ctx->pass->fx_effect_framebuffers;
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struct fx_renderer *renderer = fx_get_renderer(ctx->renderer);
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struct sway_workspace *workspace = output->current.active_workspace;
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if (workspace == NULL) {
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@ -1737,15 +1736,15 @@ void output_render(struct fx_render_context *ctx) {
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0, 0, output_width, output_height);
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// capture the padding pixels around the blur where artifacts will be drawn
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pixman_region32_subtract(&renderer->blur_padding_region,
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pixman_region32_subtract(&effect_fbos->blur_padding_region,
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&extended_damage, damage);
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// Combine into the surface damage (we need to redraw the padding area as well)
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pixman_region32_union(damage, damage, &extended_damage);
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pixman_region32_fini(&extended_damage);
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// Capture the padding pixels before blur for later use
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fx_renderer_read_to_buffer(ctx->pass, &renderer->blur_padding_region,
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ctx->pass->fx_effect_framebuffers->blur_saved_pixels_buffer,
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fx_renderer_read_to_buffer(ctx->pass, &effect_fbos->blur_padding_region,
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effect_fbos->blur_saved_pixels_buffer,
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ctx->pass->buffer, true);
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}
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}
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@ -1831,9 +1830,8 @@ renderer_end:
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// Not needed if we damaged the whole viewport
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if (!effect_fbos->blur_buffer_dirty) {
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// Render the saved pixels over the blur artifacts
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fx_renderer_read_to_buffer(ctx->pass, &renderer->blur_padding_region,
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ctx->pass->buffer,
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ctx->pass->fx_effect_framebuffers->blur_saved_pixels_buffer, true);
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fx_renderer_read_to_buffer(ctx->pass, &effect_fbos->blur_padding_region,
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ctx->pass->buffer, effect_fbos->blur_saved_pixels_buffer, true);
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}
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pixman_region32_fini(&transformed_damage);
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