introduce workspace_squash
workspace_squash is container_flatten in the reverse direction. Instead of eliminating redundant splits that are parents of the target container, it eliminates pairs of redundant H/V splits that are children of the workspace. Splits are redundant if a con and its grandchild have the same layout, and the immediate child has the opposite split. For example, layouts are transformed like: H[V[H[app1 app2]] app3] -> H[app1 app2 app3] i3 uses this operation to simplify the tree after moving heavily nested containers to a higher level in the tree via an orthogonal move.
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@ -374,4 +374,17 @@ bool container_is_sticky(struct sway_container *con);
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bool container_is_sticky_or_child(struct sway_container *con);
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bool container_is_sticky_or_child(struct sway_container *con);
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/**
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* This will destroy pairs of redundant H/V splits
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* e.g. H[V[H[app app]] app] -> H[app app app]
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* The middle "V[H[" are eliminated by a call to container_squash
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* on the V[ con. It's grandchildren are added to it's parent.
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*
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* This function is roughly equivalent to i3's tree_flatten here:
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* https://github.com/i3/i3/blob/1f0c628cde40cf87371481041b7197344e0417c6/src/tree.c#L651
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*
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* Returns the number of new containers added to the parent
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*/
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int container_squash(struct sway_container *con);
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#endif
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#endif
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@ -116,6 +116,13 @@ struct sway_container *workspace_add_tiling(struct sway_workspace *workspace,
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void workspace_add_floating(struct sway_workspace *workspace,
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void workspace_add_floating(struct sway_workspace *workspace,
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struct sway_container *con);
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struct sway_container *con);
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/**
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* Adds a tiling container to the workspace without considering
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* the workspace_layout, so the con will not be split.
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*/
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void workspace_insert_tiling_direct(struct sway_workspace *workspace,
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struct sway_container *con, int index);
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struct sway_container *workspace_insert_tiling(struct sway_workspace *workspace,
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struct sway_container *workspace_insert_tiling(struct sway_workspace *workspace,
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struct sway_container *con, int index);
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struct sway_container *con, int index);
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@ -134,4 +141,12 @@ size_t workspace_num_tiling_views(struct sway_workspace *ws);
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size_t workspace_num_sticky_containers(struct sway_workspace *ws);
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size_t workspace_num_sticky_containers(struct sway_workspace *ws);
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/**
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* workspace_squash is container_flatten in the reverse
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* direction. Instead of eliminating redundant splits that are
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* parents of the target container, it eliminates pairs of
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* redundant H/V splits that are children of the workspace.
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*/
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void workspace_squash(struct sway_workspace *workspace);
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#endif
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#endif
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@ -1630,3 +1630,65 @@ bool container_is_sticky(struct sway_container *con) {
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bool container_is_sticky_or_child(struct sway_container *con) {
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bool container_is_sticky_or_child(struct sway_container *con) {
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return container_is_sticky(container_toplevel_ancestor(con));
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return container_is_sticky(container_toplevel_ancestor(con));
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}
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}
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static bool is_parallel(enum sway_container_layout first,
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enum sway_container_layout second) {
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switch (first) {
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case L_TABBED:
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case L_HORIZ:
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return second == L_TABBED || second == L_HORIZ;
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case L_STACKED:
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case L_VERT:
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return second == L_STACKED || second == L_VERT;
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default:
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return false;
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}
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}
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static bool container_is_squashable(struct sway_container *con,
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struct sway_container *child) {
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enum sway_container_layout gp_layout = container_parent_layout(con);
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return (con->layout == L_HORIZ || con->layout == L_VERT) &&
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(child->layout == L_HORIZ || child->layout == L_VERT) &&
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!is_parallel(con->layout, child->layout) &&
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is_parallel(gp_layout, child->layout);
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}
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static void container_squash_children(struct sway_container *con) {
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for (int i = 0; i < con->children->length; i++) {
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struct sway_container *child = con->children->items[i];
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i += container_squash(child);
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}
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}
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int container_squash(struct sway_container *con) {
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if (!con->children) {
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return 0;
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}
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if (con->children->length != 1) {
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container_squash_children(con);
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return 0;
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}
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struct sway_container *child = con->children->items[0];
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int idx = container_sibling_index(con);
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int change = 0;
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if (container_is_squashable(con, child)) {
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// con and child are a redundant H/V pair. Destroy them.
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while (child->children->length) {
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struct sway_container *current = child->children->items[0];
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container_detach(current);
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if (con->parent) {
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container_insert_child(con->parent, current, idx);
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} else {
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workspace_insert_tiling_direct(con->workspace, current, idx);
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}
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change++;
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}
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// This will also destroy con because child was its only child
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container_reap_empty(child);
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change--;
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} else {
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container_squash_children(con);
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}
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return change;
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}
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@ -714,6 +714,17 @@ void workspace_add_floating(struct sway_workspace *workspace,
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node_set_dirty(&con->node);
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node_set_dirty(&con->node);
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}
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}
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void workspace_insert_tiling_direct(struct sway_workspace *workspace,
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struct sway_container *con, int index) {
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list_insert(workspace->tiling, index, con);
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con->workspace = workspace;
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container_for_each_child(con, set_workspace, NULL);
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container_handle_fullscreen_reparent(con);
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workspace_update_representation(workspace);
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node_set_dirty(&workspace->node);
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node_set_dirty(&con->node);
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}
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struct sway_container *workspace_insert_tiling(struct sway_workspace *workspace,
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struct sway_container *workspace_insert_tiling(struct sway_workspace *workspace,
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struct sway_container *con, int index) {
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struct sway_container *con, int index) {
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if (con->workspace) {
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if (con->workspace) {
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@ -722,13 +733,7 @@ struct sway_container *workspace_insert_tiling(struct sway_workspace *workspace,
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if (config->default_layout != L_NONE) {
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if (config->default_layout != L_NONE) {
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con = container_split(con, config->default_layout);
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con = container_split(con, config->default_layout);
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}
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}
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list_insert(workspace->tiling, index, con);
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workspace_insert_tiling_direct(workspace, con, index);
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con->workspace = workspace;
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container_for_each_child(con, set_workspace, NULL);
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container_handle_fullscreen_reparent(con);
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workspace_update_representation(workspace);
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node_set_dirty(&workspace->node);
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node_set_dirty(&con->node);
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return con;
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return con;
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}
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}
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@ -846,3 +851,10 @@ size_t workspace_num_sticky_containers(struct sway_workspace *ws) {
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workspace_for_each_container(ws, count_sticky_containers, &count);
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workspace_for_each_container(ws, count_sticky_containers, &count);
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return count;
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return count;
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}
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}
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void workspace_squash(struct sway_workspace *workspace) {
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for (int i = 0; i < workspace->tiling->length; i++) {
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struct sway_container *child = workspace->tiling->items[i];
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i += container_squash(child);
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}
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}
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