cmd_move: fix move to scratchpad hidden container
When moving to a scratchpad hidden container (using `move [window|container] [to] mark <mark>`), this moves the container to the scratchpad (equivalent to `move [window|container] [to] scratchpad`). Previously, this would crash since the destination did not have a workspace.
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@ -388,6 +388,8 @@ static bool container_move_in_direction(struct sway_container *container,
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return false;
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return false;
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}
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}
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static struct cmd_results *cmd_move_to_scratchpad(void);
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static struct cmd_results *cmd_move_container(bool no_auto_back_and_forth,
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static struct cmd_results *cmd_move_container(bool no_auto_back_and_forth,
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int argc, char **argv) {
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int argc, char **argv) {
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struct cmd_results *error = NULL;
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struct cmd_results *error = NULL;
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@ -505,6 +507,11 @@ static struct cmd_results *cmd_move_container(bool no_auto_back_and_forth,
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return cmd_results_new(CMD_INVALID, expected_syntax);
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return cmd_results_new(CMD_INVALID, expected_syntax);
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}
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}
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if (destination->type == N_CONTAINER &&
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container_is_scratchpad_hidden(destination->sway_container)) {
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return cmd_move_to_scratchpad();
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}
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if (container->is_sticky && container_is_floating_or_child(container) &&
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if (container->is_sticky && container_is_floating_or_child(container) &&
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old_output && node_has_ancestor(destination, &old_output->node)) {
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old_output && node_has_ancestor(destination, &old_output->node)) {
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return cmd_results_new(CMD_FAILURE, "Can't move sticky "
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return cmd_results_new(CMD_FAILURE, "Can't move sticky "
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