Merge pull request #121 from taiyu-len/pointer_mod
Pointer mode clean and fix.
This commit is contained in:
commit
9a7f48f872
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@ -15,6 +15,7 @@ void press_key(uint32_t key_sym, uint32_t key_code);
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// unsets a key as pressed
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void release_key(uint32_t key_sym, uint32_t key_code);
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/* Pointer state */
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enum pointer_values {
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@ -25,34 +26,55 @@ enum pointer_values {
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M_SCROLL_DOWN = 276,
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};
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enum pointer_mode {
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// Target
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M_FLOATING = 1,
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M_TILING = 2,
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// Action
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M_DRAGGING = 4,
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M_RESIZING = 8,
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};
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struct pointer_button_state {
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bool held;
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// state at the point it was pressed
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int x, y;
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swayc_t *view;
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};
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extern struct pointer_state {
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bool l_held;
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bool r_held;
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struct pointer_floating {
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bool drag;
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bool resize;
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} floating;
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struct pointer_tiling {
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bool resize;
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swayc_t *init_view;
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struct wlc_origin lock_pos;
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} tiling;
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struct pointer_lock {
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// Lock movement for certain edges
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bool left;
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bool right;
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bool top;
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bool bottom;
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// Lock movement in certain directions
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bool temp_left;
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bool temp_right;
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bool temp_up;
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bool temp_down;
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} lock;
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// mouse clicks
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struct pointer_button_state left;
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struct pointer_button_state right;
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struct pointer_button_state scroll;
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// pointer position
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struct mouse_origin{
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int x, y;
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} origin;
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// change in pointer position
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struct {
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int x, y;
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} delta;
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// view pointer is currently over
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swayc_t *view;
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// Pointer mode
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int mode;
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} pointer_state;
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void start_floating(swayc_t *view);
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void reset_floating(swayc_t *view);
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// on button release unset mode depending on the button.
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// on button press set mode conditionally depending on the button
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void pointer_mode_set(uint32_t button, bool condition);
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// Update mode in mouse motion
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void pointer_mode_update(void);
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// Reset mode on any keypress;
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void pointer_mode_reset(void);
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void input_init(void);
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#endif
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@ -19,10 +19,12 @@ void add_floating(swayc_t *ws, swayc_t *child);
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swayc_t *add_sibling(swayc_t *sibling, swayc_t *child);
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swayc_t *replace_child(swayc_t *child, swayc_t *new_child);
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swayc_t *remove_child(swayc_t *child);
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void swap_container(swayc_t *a, swayc_t *b);
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void move_container(swayc_t* container,swayc_t* root,enum movement_direction direction);
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// Layout
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void update_geometry(swayc_t *view);
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void arrange_windows(swayc_t *container, double width, double height);
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swayc_t *get_focused_container(swayc_t *parent);
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@ -1,8 +1,7 @@
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#ifndef _SWAY_RESIZE_H
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#define _SWAY_RESIZE_H
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#include <stdbool.h>
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bool mouse_resize_tiled(struct wlc_origin prev_pos);
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bool resize_floating(struct wlc_origin prev_pos);
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bool resize_tiled(int amount, bool use_width);
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#endif
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243
sway/handlers.c
243
sway/handlers.c
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@ -17,10 +17,14 @@
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#include "input_state.h"
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#include "resize.h"
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struct wlc_origin mouse_origin;
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// Event should be sent to client
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#define EVENT_PASSTHROUGH false
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// Event handled by sway and should not be sent to client
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#define EVENT_HANDLED true
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static bool pointer_test(swayc_t *view, void *_origin) {
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const struct wlc_origin *origin = _origin;
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const struct mouse_origin *origin = _origin;
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// Determine the output that the view is under
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swayc_t *parent = swayc_parent_by_type(view, C_OUTPUT);
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if (origin->x >= view->x && origin->y >= view->y
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@ -55,7 +59,7 @@ swayc_t *container_under_pointer(void) {
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i = len = lookup->floating->length;
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bool got_floating = false;
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while (--i > -1) {
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if (pointer_test(lookup->floating->items[i], &mouse_origin)) {
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if (pointer_test(lookup->floating->items[i], &pointer_state.origin)) {
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lookup = lookup->floating->items[i];
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got_floating = true;
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break;
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@ -68,7 +72,7 @@ swayc_t *container_under_pointer(void) {
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// search children
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len = lookup->children->length;
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for (i = 0; i < len; ++i) {
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if (pointer_test(lookup->children->items[i], &mouse_origin)) {
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if (pointer_test(lookup->children->items[i], &pointer_state.origin)) {
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lookup = lookup->children->items[i];
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break;
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}
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@ -284,13 +288,12 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
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uint32_t key, uint32_t sym, enum wlc_key_state state) {
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if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) {
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return false;
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return EVENT_PASSTHROUGH;
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}
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// Revert floating container back to original position on keypress
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if (state == WLC_KEY_STATE_PRESSED &&
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(pointer_state.floating.drag || pointer_state.floating.resize)) {
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reset_floating(get_focused_view(&root_container));
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// reset pointer mode on keypress
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if (state == WLC_KEY_STATE_PRESSED && pointer_state.mode) {
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pointer_mode_reset();
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}
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struct sway_mode *mode = config->current_mode;
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@ -319,125 +322,119 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
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if (match) {
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if (state == WLC_KEY_STATE_PRESSED) {
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handle_command(config, binding->command);
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return true;
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return EVENT_HANDLED;
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} else if (state == WLC_KEY_STATE_RELEASED) {
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// TODO: --released
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}
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}
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}
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}
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return false;
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return EVENT_PASSTHROUGH;
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}
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static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) {
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static struct wlc_origin prev_pos;
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static wlc_handle prev_handle = 0;
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mouse_origin = *origin;
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bool changed_floating = false;
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bool changed_tiling = false;
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if (!swayc_active_workspace()) {
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return false;
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}
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// Do checks to determine if proper keys are being held
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swayc_t *view = container_under_pointer();
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if (pointer_state.floating.drag && view) {
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if (view->is_floating) {
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int dx = mouse_origin.x - prev_pos.x;
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int dy = mouse_origin.y - prev_pos.y;
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view->x += dx;
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view->y += dy;
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struct wlc_geometry geometry = {
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.origin = {
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.x = view->x,
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.y = view->y
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},
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.size = {
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.w = view->width,
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.h = view->height
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}
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};
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wlc_view_set_geometry(view->handle, 0, &geometry);
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changed_floating = true;
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} else {
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swayc_t *init_view = pointer_state.tiling.init_view;
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if (view != init_view && view->type == C_VIEW) {
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changed_tiling = true;
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int i, j;
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for (i = 0; i < view->parent->children->length; i++) {
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if (view->parent->children->items[i] == view) {
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for (j = 0; j < init_view->parent->children->length; j++) {
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if (init_view->parent->children->items[j] == init_view) {
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double temp_w = view->width;
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double temp_h = view->height;
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view->width = init_view->width;
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view->height = init_view->height;
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init_view->width = temp_w;
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init_view->height = temp_h;
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// Update pointer origin
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pointer_state.delta.x = origin->x - pointer_state.origin.x;
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pointer_state.delta.y = origin->y - pointer_state.origin.y;
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pointer_state.origin.x = origin->x;
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pointer_state.origin.y = origin->y;
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init_view->parent->children->items[j] = view;
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view->parent->children->items[i] = init_view;
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// Update view under pointer
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swayc_t *prev_view = pointer_state.view;
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pointer_state.view = container_under_pointer();
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swayc_t *temp = view->parent;
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view->parent = init_view->parent;
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init_view->parent = temp;
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arrange_windows(&root_container, -1, -1);
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break;
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// If pointer is in a mode, update it
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if (pointer_state.mode) {
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pointer_mode_update();
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}
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// Otherwise change focus if config is set an
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else if (prev_view != pointer_state.view && config->focus_follows_mouse) {
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if (pointer_state.view && pointer_state.view->type == C_VIEW) {
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set_focused_container(pointer_state.view);
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}
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}
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break;
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}
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}
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}
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}
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} else if (pointer_state.floating.resize && view) {
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changed_floating = resize_floating(prev_pos);
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} else if (pointer_state.tiling.resize && view) {
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changed_tiling = mouse_resize_tiled(prev_pos);
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}
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if (config->focus_follows_mouse && prev_handle != handle) {
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// Dont change focus if fullscreen
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swayc_t *focused = get_focused_view(view);
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if (!swayc_is_fullscreen(focused)
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&& !(pointer_state.l_held || pointer_state.r_held)) {
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set_focused_container(container_under_pointer());
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}
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}
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prev_handle = handle;
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prev_pos = mouse_origin;
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if (changed_tiling || changed_floating) {
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return true;
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}
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return false;
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return EVENT_PASSTHROUGH;
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}
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static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
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uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) {
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swayc_t *focused = get_focused_container(&root_container);
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// dont change focus if fullscreen
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if (swayc_is_fullscreen(focused)) {
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return false;
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}
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// Update view pointer is on
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pointer_state.view = container_under_pointer();
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// Update pointer origin
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pointer_state.origin.x = origin->x;
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pointer_state.origin.y = origin->y;
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// Update pointer_state
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switch (button) {
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case M_LEFT_CLICK:
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if (state == WLC_BUTTON_STATE_PRESSED) {
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sway_log(L_DEBUG, "Mouse button %u pressed", button);
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if (button == M_LEFT_CLICK) {
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pointer_state.l_held = true;
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pointer_state.left.held = true;
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pointer_state.left.x = origin->x;
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pointer_state.left.y = origin->y;
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pointer_state.left.view = pointer_state.view;
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} else {
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pointer_state.left.held = false;
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}
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if (button == M_RIGHT_CLICK) {
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pointer_state.r_held = true;
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break;
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case M_RIGHT_CLICK:
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if (state == WLC_BUTTON_STATE_PRESSED) {
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pointer_state.right.held = true;
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pointer_state.right.x = origin->x;
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pointer_state.right.y = origin->y;
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pointer_state.right.view = pointer_state.view;
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} else {
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pointer_state.right.held = false;
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}
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swayc_t *pointer = container_under_pointer();
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if (pointer) {
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set_focused_container(pointer);
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int midway_x = pointer->x + pointer->width/2;
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int midway_y = pointer->y + pointer->height/2;
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pointer_state.lock.bottom = origin->y < midway_y;
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pointer_state.lock.top = !pointer_state.lock.bottom;
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pointer_state.lock.right = origin->x < midway_x;
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pointer_state.lock.left = !pointer_state.lock.right;
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break;
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case M_SCROLL_CLICK:
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if (state == WLC_BUTTON_STATE_PRESSED) {
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pointer_state.scroll.held = true;
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pointer_state.scroll.x = origin->x;
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pointer_state.scroll.y = origin->y;
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pointer_state.scroll.view = pointer_state.view;
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} else {
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pointer_state.scroll.held = false;
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}
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break;
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//TODO scrolling behavior
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case M_SCROLL_UP:
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case M_SCROLL_DOWN:
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break;
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}
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// get focused window and check if to change focus on mouse click
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swayc_t *focused = get_focused_container(&root_container);
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// dont change focus or mode if fullscreen
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if (swayc_is_fullscreen(focused)) {
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return EVENT_PASSTHROUGH;
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}
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// set pointer mode
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pointer_mode_set(button,
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(modifiers->mods & config->floating_mod) == config->floating_mod);
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// Return if mode has been set
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if (pointer_state.mode) {
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return EVENT_HANDLED;
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}
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// Always send mouse release
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if (state == WLC_BUTTON_STATE_RELEASED) {
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return EVENT_PASSTHROUGH;
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}
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// Check whether to change focus
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swayc_t *pointer = pointer_state.view;
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if (pointer && focused != pointer) {
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set_focused_container(pointer_state.view);
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// Send to front if floating
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if (pointer->is_floating) {
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int i;
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for (i = 0; i < pointer->parent->floating->length; i++) {
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@ -447,40 +444,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
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break;
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}
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}
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arrange_windows(pointer->parent, -1, -1);
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if (modifiers->mods & config->floating_mod) {
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pointer_state.floating.drag = pointer_state.l_held;
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pointer_state.floating.resize = pointer_state.r_held;
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start_floating(pointer);
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}
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// Dont want pointer sent to window while dragging or resizing
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return (pointer_state.floating.drag || pointer_state.floating.resize);
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} else {
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if (modifiers->mods & config->floating_mod) {
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pointer_state.floating.drag = pointer_state.l_held;
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pointer_state.tiling.resize = pointer_state.r_held;
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pointer_state.tiling.init_view = pointer;
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// Dont want pointer sent when resizing
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return (pointer_state.tiling.resize);
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wlc_view_bring_to_front(view);
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}
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}
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return (pointer && pointer != focused);
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} else {
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sway_log(L_DEBUG, "Mouse button %u released", button);
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if (button == M_LEFT_CLICK) {
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pointer_state.l_held = false;
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pointer_state.floating.drag = false;
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pointer_state.tiling.init_view = NULL;
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}
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if (button == M_RIGHT_CLICK) {
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pointer_state.r_held = false;
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pointer_state.floating.resize = false;
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pointer_state.tiling.resize = false;
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pointer_state.tiling.init_view = NULL;
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pointer_state.lock = (struct pointer_lock){false ,false ,false ,false, false, false, false, false};
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}
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}
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return false;
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// Finally send click
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return EVENT_PASSTHROUGH;
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}
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static void handle_wlc_ready(void) {
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|
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@ -74,27 +74,276 @@ void release_key(uint32_t key_sym, uint32_t key_code) {
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}
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}
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// Pointer state and mode
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struct pointer_state pointer_state;
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static struct wlc_geometry saved_floating;
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static struct mode_state {
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// initial view state
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double x, y, w, h;
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swayc_t *ptr;
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// Containers used for resizing horizontally
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struct {
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double w;
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swayc_t *ptr;
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struct {
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double w;
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swayc_t *ptr;
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} parent;
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} horiz;
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// Containers used for resizing vertically
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struct {
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double h;
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swayc_t *ptr;
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struct {
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double h;
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swayc_t *ptr;
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} parent;
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} vert;
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} initial;
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void start_floating(swayc_t *view) {
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if (view->is_floating) {
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saved_floating.origin.x = view->x;
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saved_floating.origin.y = view->y;
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saved_floating.size.w = view->width;
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saved_floating.size.h = view->height;
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static struct {
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bool left;
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bool top;
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} lock;
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||||
|
||||
// initial set/unset
|
||||
|
||||
static void set_initial_view(swayc_t *view) {
|
||||
initial.ptr = view;
|
||||
initial.x = view->x;
|
||||
initial.y = view->y;
|
||||
initial.w = view->width;
|
||||
initial.h = view->height;
|
||||
}
|
||||
|
||||
static void set_initial_sibling(void) {
|
||||
bool reset = true;
|
||||
if ((initial.horiz.ptr = get_swayc_in_direction(initial.ptr, lock.left ? MOVE_RIGHT: MOVE_LEFT))) {
|
||||
initial.horiz.w = initial.horiz.ptr->width;
|
||||
initial.horiz.parent.ptr = get_swayc_in_direction(initial.horiz.ptr, lock.left ? MOVE_LEFT : MOVE_RIGHT);
|
||||
initial.horiz.parent.w = initial.horiz.parent.ptr->width;
|
||||
reset = false;
|
||||
}
|
||||
if ((initial.vert.ptr = get_swayc_in_direction(initial.ptr, lock.top ? MOVE_DOWN: MOVE_UP))) {
|
||||
initial.vert.h = initial.vert.ptr->height;
|
||||
initial.vert.parent.ptr = get_swayc_in_direction(initial.vert.ptr, lock.top ? MOVE_UP : MOVE_DOWN);
|
||||
initial.vert.parent.h = initial.vert.parent.ptr->height;
|
||||
reset = false;
|
||||
}
|
||||
// If nothing will change just undo the mode
|
||||
if (reset) {
|
||||
pointer_state.mode = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void reset_floating(swayc_t *view) {
|
||||
if (view->is_floating) {
|
||||
view->x = saved_floating.origin.x;
|
||||
view->y = saved_floating.origin.y;
|
||||
view->width = saved_floating.size.w;
|
||||
view->height = saved_floating.size.h;
|
||||
arrange_windows(view->parent, -1, -1);
|
||||
static void reset_initial_view(void) {
|
||||
initial.ptr->x = initial.x;
|
||||
initial.ptr->y = initial.y;
|
||||
initial.ptr->width = initial.w;
|
||||
initial.ptr->height = initial.h;
|
||||
arrange_windows(initial.ptr, -1, -1);
|
||||
pointer_state.mode = 0;
|
||||
}
|
||||
|
||||
static void reset_initial_sibling(void) {
|
||||
initial.horiz.ptr->width = initial.horiz.w;
|
||||
initial.horiz.parent.ptr->width = initial.horiz.parent.w;
|
||||
initial.vert.ptr->height = initial.vert.h;
|
||||
initial.vert.parent.ptr->height = initial.vert.parent.h;
|
||||
arrange_windows(initial.horiz.ptr->parent, -1, -1);
|
||||
arrange_windows(initial.vert.ptr->parent, -1, -1);
|
||||
pointer_state.mode = 0;
|
||||
}
|
||||
|
||||
// Mode set left/right click
|
||||
|
||||
static void pointer_mode_set_left(void) {
|
||||
set_initial_view(pointer_state.left.view);
|
||||
if (initial.ptr->is_floating) {
|
||||
pointer_state.mode = M_DRAGGING | M_FLOATING;
|
||||
} else {
|
||||
pointer_state.mode = M_DRAGGING | M_TILING;
|
||||
}
|
||||
}
|
||||
|
||||
static void pointer_mode_set_right(void) {
|
||||
set_initial_view(pointer_state.right.view);
|
||||
// Setup locking information
|
||||
int midway_x = initial.ptr->x + initial.ptr->width/2;
|
||||
int midway_y = initial.ptr->y + initial.ptr->height/2;
|
||||
|
||||
lock.left = pointer_state.origin.x > midway_x;
|
||||
lock.top = pointer_state.origin.y > midway_y;
|
||||
|
||||
if (initial.ptr->is_floating) {
|
||||
pointer_state.mode = M_RESIZING | M_FLOATING;
|
||||
} else {
|
||||
pointer_state.mode = M_RESIZING | M_TILING;
|
||||
set_initial_sibling();
|
||||
}
|
||||
}
|
||||
|
||||
// Mode set/update/reset
|
||||
|
||||
void pointer_mode_set(uint32_t button, bool condition) {
|
||||
// switch on drag/resize mode
|
||||
switch (pointer_state.mode & (M_DRAGGING | M_RESIZING)) {
|
||||
case M_DRAGGING:
|
||||
// end drag mode when left click is unpressed
|
||||
if (!pointer_state.left.held) {
|
||||
pointer_state.mode = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case M_RESIZING:
|
||||
// end resize mode when right click is unpressed
|
||||
if (!pointer_state.right.held) {
|
||||
pointer_state.mode = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
// No mode case
|
||||
default:
|
||||
// return if failed condition, or no view
|
||||
if (!condition || !pointer_state.view) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Set mode depending on current button press
|
||||
switch (button) {
|
||||
// Start dragging mode
|
||||
case M_LEFT_CLICK:
|
||||
// if button release dont do anything
|
||||
if (pointer_state.left.held) {
|
||||
pointer_mode_set_left();
|
||||
}
|
||||
break;
|
||||
|
||||
// Start resize mode
|
||||
case M_RIGHT_CLICK:
|
||||
// if button release dont do anyhting
|
||||
if (pointer_state.right.held) {
|
||||
pointer_mode_set_right();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void pointer_mode_update(void) {
|
||||
if (initial.ptr->type != C_VIEW) {
|
||||
pointer_state.mode = 0;
|
||||
return;
|
||||
}
|
||||
int dx = pointer_state.origin.x;
|
||||
int dy = pointer_state.origin.y;
|
||||
|
||||
switch (pointer_state.mode) {
|
||||
case M_FLOATING | M_DRAGGING:
|
||||
// Update position
|
||||
dx -= pointer_state.left.x;
|
||||
dy -= pointer_state.left.y;
|
||||
if (initial.x + dx != initial.ptr->x) {
|
||||
initial.ptr->x = initial.x + dx;
|
||||
}
|
||||
if (initial.y + dy != initial.ptr->y) {
|
||||
initial.ptr->y = initial.y + dy;
|
||||
}
|
||||
update_geometry(initial.ptr);
|
||||
break;
|
||||
|
||||
case M_FLOATING | M_RESIZING:
|
||||
dx -= pointer_state.right.x;
|
||||
dy -= pointer_state.right.y;
|
||||
initial.ptr = pointer_state.right.view;
|
||||
if (lock.left) {
|
||||
if (initial.w + dx > min_sane_w) {
|
||||
initial.ptr->width = initial.w + dx;
|
||||
}
|
||||
} else { // lock.right
|
||||
if (initial.w - dx > min_sane_w) {
|
||||
initial.ptr->width = initial.w - dx;
|
||||
initial.ptr->x = initial.x + dx;
|
||||
}
|
||||
}
|
||||
if (lock.top) {
|
||||
if (initial.h + dy > min_sane_h) {
|
||||
initial.ptr->height = initial.h + dy;
|
||||
}
|
||||
} else { // lock.bottom
|
||||
if (initial.h - dy > min_sane_h) {
|
||||
initial.ptr->height = initial.h - dy;
|
||||
initial.ptr->y = initial.y + dy;
|
||||
}
|
||||
}
|
||||
update_geometry(initial.ptr);
|
||||
break;
|
||||
|
||||
case M_TILING | M_DRAGGING:
|
||||
// swap current view under pointer with dragged view
|
||||
if (pointer_state.view && pointer_state.view->type == C_VIEW
|
||||
&& pointer_state.view != initial.ptr) {
|
||||
// Swap them around
|
||||
swap_container(pointer_state.view, initial.ptr);
|
||||
update_geometry(pointer_state.view);
|
||||
update_geometry(initial.ptr);
|
||||
// Set focus back to initial view
|
||||
set_focused_container(initial.ptr);
|
||||
}
|
||||
break;
|
||||
|
||||
case M_TILING | M_RESIZING:
|
||||
dx -= pointer_state.right.x;
|
||||
dy -= pointer_state.right.y;
|
||||
// resize if we can
|
||||
if (initial.horiz.ptr) {
|
||||
if (lock.left) {
|
||||
// Check whether its fine to resize
|
||||
if (initial.w + dx > min_sane_w && initial.horiz.w - dx > min_sane_w) {
|
||||
initial.horiz.ptr->width = initial.horiz.w - dx;
|
||||
initial.horiz.parent.ptr->width = initial.horiz.parent.w + dx;
|
||||
}
|
||||
} else { // lock.right
|
||||
if (initial.w - dx > min_sane_w && initial.horiz.w + dx > min_sane_w) {
|
||||
initial.horiz.ptr->width = initial.horiz.w + dx;
|
||||
initial.horiz.parent.ptr->width = initial.horiz.parent.w - dx;
|
||||
}
|
||||
}
|
||||
arrange_windows(initial.horiz.ptr->parent, -1, -1);
|
||||
}
|
||||
if (initial.vert.ptr) {
|
||||
if (lock.top) {
|
||||
if (initial.h + dy > min_sane_h && initial.vert.h - dy > min_sane_h) {
|
||||
initial.vert.ptr->height = initial.vert.h - dy;
|
||||
initial.vert.parent.ptr->height = initial.vert.parent.h + dy;
|
||||
}
|
||||
} else { // lock.bottom
|
||||
if (initial.h - dy > min_sane_h && initial.vert.h + dy > min_sane_h) {
|
||||
initial.vert.ptr->height = initial.vert.h + dy;
|
||||
initial.vert.parent.ptr->height = initial.vert.parent.h - dy;
|
||||
}
|
||||
}
|
||||
arrange_windows(initial.vert.ptr->parent, -1, -1);
|
||||
}
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void pointer_mode_reset(void) {
|
||||
switch (pointer_state.mode) {
|
||||
case M_FLOATING | M_RESIZING:
|
||||
case M_FLOATING | M_DRAGGING:
|
||||
reset_initial_view();
|
||||
break;
|
||||
|
||||
case M_TILING | M_RESIZING:
|
||||
(void) reset_initial_sibling;
|
||||
break;
|
||||
|
||||
case M_TILING | M_DRAGGING:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
pointer_state.floating = (struct pointer_floating){0, 0};
|
||||
pointer_state.lock = (struct pointer_lock){0, 0, 0, 0, 0, 0, 0, 0};
|
||||
}
|
||||
|
|
132
sway/layout.c
132
sway/layout.c
|
@ -20,7 +20,8 @@ void init_layout(void) {
|
|||
root_container.handle = -1;
|
||||
}
|
||||
|
||||
static int index_child(swayc_t *parent, swayc_t *child) {
|
||||
static int index_child(swayc_t *child) {
|
||||
swayc_t *parent = child->parent;
|
||||
int i;
|
||||
for (i = 0; i < parent->children->length; ++i) {
|
||||
if (parent->children->items[i] == child) {
|
||||
|
@ -54,7 +55,7 @@ void add_floating(swayc_t *ws, swayc_t *child) {
|
|||
|
||||
swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) {
|
||||
swayc_t *parent = sibling->parent;
|
||||
int i = index_child(parent, sibling);
|
||||
int i = index_child(sibling);
|
||||
if (i == parent->children->length) {
|
||||
--i;
|
||||
}
|
||||
|
@ -68,17 +69,65 @@ swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
|
|||
if (parent == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
int i = index_child(parent, child);
|
||||
int i = index_child(child);
|
||||
parent->children->items[i] = new_child;
|
||||
new_child->parent = child->parent;
|
||||
|
||||
// Set parent for new child
|
||||
if (child->parent->focused == child) {
|
||||
child->parent->focused = new_child;
|
||||
}
|
||||
child->parent = NULL;
|
||||
// Set geometry for new child
|
||||
new_child->x = child->x;
|
||||
new_child->y = child->y;
|
||||
new_child->width = child->width;
|
||||
new_child->height = child->height;
|
||||
// set child geometry to 0
|
||||
child->x = 0;
|
||||
child->y = 0;
|
||||
child->width = 0;
|
||||
child->height = 0;
|
||||
return parent;
|
||||
}
|
||||
|
||||
void swap_container(swayc_t *a, swayc_t *b) {
|
||||
//TODO doesnt handle floating <-> tiling swap
|
||||
if (!sway_assert(a&&b, "%s: parameters must be non null",__func__) ||
|
||||
!sway_assert(a->parent && b->parent, "%s: containers must have parents",__func__)) {
|
||||
return;
|
||||
}
|
||||
size_t a_index = index_child(a);
|
||||
size_t b_index = index_child(b);
|
||||
swayc_t *a_parent = a->parent;
|
||||
swayc_t *b_parent = b->parent;
|
||||
// Swap the pointers
|
||||
a_parent->children->items[a_index] = b;
|
||||
b_parent->children->items[b_index] = a;
|
||||
a->parent = b_parent;
|
||||
b->parent = a_parent;
|
||||
if (a_parent->focused == a) {
|
||||
a_parent->focused = b;
|
||||
}
|
||||
// dont want to double switch
|
||||
if (b_parent->focused == b && a_parent != b_parent) {
|
||||
b_parent->focused = a;
|
||||
}
|
||||
// and their geometry
|
||||
double x = a->x;
|
||||
double y = a->y;
|
||||
double w = a->width;
|
||||
double h = a->height;
|
||||
a->x = b->x;
|
||||
a->y = b->y;
|
||||
a->width = b->width;
|
||||
a->height = b->height;
|
||||
b->x = x;
|
||||
b->y = y;
|
||||
b->width = w;
|
||||
b->height = h;
|
||||
}
|
||||
|
||||
swayc_t *remove_child(swayc_t *child) {
|
||||
int i;
|
||||
swayc_t *parent = child->parent;
|
||||
|
@ -154,6 +203,30 @@ void move_container(swayc_t *container,swayc_t* root,enum movement_direction dir
|
|||
|
||||
}
|
||||
|
||||
void update_geometry(swayc_t *container) {
|
||||
if (container->type != C_VIEW) {
|
||||
return;
|
||||
}
|
||||
struct wlc_geometry geometry = {
|
||||
.origin = {
|
||||
.x = container->x + (container->is_floating ? 0 : container->gaps / 2),
|
||||
.y = container->y + (container->is_floating ? 0 : container->gaps / 2)
|
||||
},
|
||||
.size = {
|
||||
.w = container->width - (container->is_floating ? 0 : container->gaps),
|
||||
.h = container->height - (container->is_floating ? 0 : container->gaps)
|
||||
}
|
||||
};
|
||||
if (swayc_is_fullscreen(container)) {
|
||||
swayc_t *parent = swayc_parent_by_type(container, C_OUTPUT);
|
||||
geometry.origin.x = 0;
|
||||
geometry.origin.y = 0;
|
||||
geometry.size.w = parent->width;
|
||||
geometry.size.h = parent->height;
|
||||
}
|
||||
wlc_view_set_geometry(container->handle, 0, &geometry);
|
||||
return;
|
||||
}
|
||||
|
||||
void arrange_windows(swayc_t *container, double width, double height) {
|
||||
int i;
|
||||
|
@ -189,31 +262,11 @@ void arrange_windows(swayc_t *container, double width, double height) {
|
|||
return;
|
||||
case C_VIEW:
|
||||
{
|
||||
struct wlc_geometry geometry = {
|
||||
.origin = {
|
||||
.x = container->x + container->gaps / 2,
|
||||
.y = container->y + container->gaps / 2
|
||||
},
|
||||
.size = {
|
||||
.w = width - container->gaps,
|
||||
.h = height - container->gaps
|
||||
}
|
||||
};
|
||||
if (swayc_is_fullscreen(container)) {
|
||||
swayc_t *parent = swayc_parent_by_type(container, C_OUTPUT);
|
||||
geometry.origin.x = 0;
|
||||
geometry.origin.y = 0;
|
||||
geometry.size.w = parent->width;
|
||||
geometry.size.h = parent->height;
|
||||
wlc_view_set_geometry(container->handle, 0, &geometry);
|
||||
wlc_view_bring_to_front(container->handle);
|
||||
} else {
|
||||
wlc_view_set_geometry(container->handle, 0, &geometry);
|
||||
container->width = width;
|
||||
container->height = height;
|
||||
}
|
||||
sway_log(L_DEBUG, "Set view to %d x %d @ %d, %d", geometry.size.w, geometry.size.h,
|
||||
geometry.origin.x, geometry.origin.y);
|
||||
update_geometry(container);
|
||||
sway_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width,
|
||||
container->height, container->x, container->y);
|
||||
}
|
||||
return;
|
||||
default:
|
||||
|
@ -287,39 +340,16 @@ void arrange_windows(swayc_t *container, double width, double height) {
|
|||
for (i = 0; i < container->floating->length; ++i) {
|
||||
swayc_t *view = container->floating->items[i];
|
||||
if (view->type == C_VIEW) {
|
||||
// Set the geometry
|
||||
struct wlc_geometry geometry = {
|
||||
.origin = {
|
||||
.x = view->x,
|
||||
.y = view->y
|
||||
},
|
||||
.size = {
|
||||
.w = view->width,
|
||||
.h = view->height
|
||||
}
|
||||
};
|
||||
update_geometry(view);
|
||||
if (swayc_is_fullscreen(view)) {
|
||||
swayc_t *parent = swayc_parent_by_type(view, C_OUTPUT);
|
||||
geometry.origin.x = 0;
|
||||
geometry.origin.y = 0;
|
||||
geometry.size.w = parent->width;
|
||||
geometry.size.h = parent->height;
|
||||
wlc_view_set_geometry(view->handle, 0, &geometry);
|
||||
wlc_view_bring_to_front(view->handle);
|
||||
} else {
|
||||
wlc_view_set_geometry(view->handle, 0, &geometry);
|
||||
// Bring the views to the front in order of the list, the list
|
||||
// will be kept up to date so that more recently focused views
|
||||
// have higher indexes
|
||||
// This is conditional on there not being a fullscreen view in the workspace
|
||||
if (!container->focused
|
||||
} else if (!container->focused
|
||||
|| !swayc_is_fullscreen(container->focused)) {
|
||||
wlc_view_bring_to_front(view->handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
layout_log(&root_container, 0);
|
||||
}
|
||||
|
||||
|
|
261
sway/resize.c
261
sway/resize.c
|
@ -6,267 +6,6 @@
|
|||
#include "input_state.h"
|
||||
#include "handlers.h"
|
||||
|
||||
bool mouse_resize_tiled(struct wlc_origin prev_pos) {
|
||||
swayc_t *view = container_under_pointer();
|
||||
bool valid = true;
|
||||
bool changed_tiling = false;
|
||||
double dx = mouse_origin.x - prev_pos.x;
|
||||
double dy = mouse_origin.y - prev_pos.y;
|
||||
if (view != pointer_state.tiling.init_view) {
|
||||
changed_tiling = true;
|
||||
valid = false;
|
||||
if (view->type != C_WORKSPACE) {
|
||||
if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_LEFT) == view) {
|
||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
|
||||
pointer_state.lock.temp_left = true;
|
||||
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_RIGHT) == view) {
|
||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
|
||||
pointer_state.lock.temp_right = true;
|
||||
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
|
||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
||||
pointer_state.lock.temp_up = true;
|
||||
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_DOWN) == view) {
|
||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
||||
pointer_state.lock.temp_down = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
|
||||
changed_tiling = true;
|
||||
valid = false;
|
||||
} else if (dx > 0 && pointer_state.lock.temp_left) {
|
||||
pointer_state.lock.temp_left = false;
|
||||
pointer_state.tiling.lock_pos.x = 0;
|
||||
}
|
||||
|
||||
if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) {
|
||||
changed_tiling = true;
|
||||
valid = false;
|
||||
} else if (dx < 0 && pointer_state.lock.temp_right) {
|
||||
pointer_state.lock.temp_right = false;
|
||||
pointer_state.tiling.lock_pos.x = 0;
|
||||
}
|
||||
|
||||
if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) {
|
||||
changed_tiling = true;
|
||||
valid = false;
|
||||
} else if (dy > 0 && pointer_state.lock.temp_up) {
|
||||
pointer_state.lock.temp_up = false;
|
||||
pointer_state.tiling.lock_pos.y = 0;
|
||||
}
|
||||
|
||||
if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) {
|
||||
changed_tiling = true;
|
||||
valid = false;
|
||||
} else if (dy < 0 && pointer_state.lock.temp_down) {
|
||||
pointer_state.lock.temp_down = false;
|
||||
pointer_state.tiling.lock_pos.y = 0;
|
||||
}
|
||||
|
||||
if (!view->is_floating && valid) {
|
||||
// Handle layout resizes -- Find the biggest parent container then apply resizes to that
|
||||
// and its bordering siblings
|
||||
swayc_t *parent = view;
|
||||
if (!pointer_state.lock.bottom) {
|
||||
while (parent->type != C_WORKSPACE) {
|
||||
// TODO: Absolute value is a bad hack here to compensate for rounding. Find a better
|
||||
// way of doing this.
|
||||
if (fabs(parent->parent->y + parent->parent->height - (view->y + view->height)) <= 1) {
|
||||
parent = parent->parent;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
|
||||
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_DOWN);
|
||||
if (sibling) {
|
||||
if ((parent->height > min_sane_h || dy > 0) && (sibling->height > min_sane_h || dy < 0)) {
|
||||
recursive_resize(parent, dy, WLC_RESIZE_EDGE_BOTTOM);
|
||||
recursive_resize(sibling, -1 * dy, WLC_RESIZE_EDGE_TOP);
|
||||
changed_tiling = true;
|
||||
} else {
|
||||
if (parent->height < min_sane_h) {
|
||||
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
||||
pointer_state.lock.temp_up = true;
|
||||
} else if (sibling->height < min_sane_h) {
|
||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
||||
pointer_state.lock.temp_down = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (!pointer_state.lock.top) {
|
||||
while (parent->type != C_WORKSPACE) {
|
||||
if (fabs(parent->parent->y - view->y) <= 1) {
|
||||
parent = parent->parent;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
|
||||
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_UP);
|
||||
if (sibling) {
|
||||
if ((parent->height > min_sane_h || dy < 0) && (sibling->height > min_sane_h || dy > 0)) {
|
||||
recursive_resize(parent, -1 * dy, WLC_RESIZE_EDGE_TOP);
|
||||
recursive_resize(sibling, dy, WLC_RESIZE_EDGE_BOTTOM);
|
||||
changed_tiling = true;
|
||||
} else {
|
||||
if (parent->height < min_sane_h) {
|
||||
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
||||
pointer_state.lock.temp_down = true;
|
||||
} else if (sibling->height < min_sane_h) {
|
||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
||||
pointer_state.lock.temp_up = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
parent = view;
|
||||
if (!pointer_state.lock.right) {
|
||||
while (parent->type != C_WORKSPACE) {
|
||||
if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) {
|
||||
parent = parent->parent;
|
||||
} else {
|
||||
sway_log(L_DEBUG, "view: %f vs parent: %f", view->x + view->width, parent->parent->x + parent->parent->width);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
|
||||
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_RIGHT);
|
||||
if (sibling) {
|
||||
if ((parent->width > min_sane_w || dx > 0) && (sibling->width > min_sane_w || dx < 0)) {
|
||||
recursive_resize(parent, dx, WLC_RESIZE_EDGE_RIGHT);
|
||||
recursive_resize(sibling, -1 * dx, WLC_RESIZE_EDGE_LEFT);
|
||||
changed_tiling = true;
|
||||
} else {
|
||||
if (parent->width < min_sane_w) {
|
||||
pointer_state.lock.temp_left = true;
|
||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
|
||||
} else if (sibling->width < min_sane_w) {
|
||||
pointer_state.lock.temp_right = true;
|
||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (!pointer_state.lock.left) {
|
||||
while (parent->type != C_WORKSPACE) {
|
||||
if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) {
|
||||
parent = parent->parent;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
|
||||
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_LEFT);
|
||||
if (sibling) {
|
||||
if ((parent->width > min_sane_w || dx < 0) && (sibling->width > min_sane_w || dx > 0)) {
|
||||
recursive_resize(parent, -1 * dx, WLC_RESIZE_EDGE_LEFT);
|
||||
recursive_resize(sibling, dx, WLC_RESIZE_EDGE_RIGHT);
|
||||
changed_tiling = true;
|
||||
} else {
|
||||
if (parent->width < min_sane_w) {
|
||||
pointer_state.lock.temp_right = true;
|
||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
|
||||
} else if (sibling->width < min_sane_w) {
|
||||
pointer_state.lock.temp_left = true;
|
||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
arrange_windows(swayc_active_workspace(), -1, -1);
|
||||
}
|
||||
return changed_tiling;
|
||||
}
|
||||
|
||||
bool resize_floating(struct wlc_origin prev_pos) {
|
||||
bool changed = false;
|
||||
swayc_t *view = container_under_pointer();
|
||||
uint32_t edge = 0;
|
||||
int dx = mouse_origin.x - prev_pos.x;
|
||||
int dy = mouse_origin.y - prev_pos.y;
|
||||
|
||||
// Move and resize the view based on the dx/dy and mouse position
|
||||
int midway_x = view->x + view->width/2;
|
||||
int midway_y = view->y + view->height/2;
|
||||
if (dx < 0) {
|
||||
if (!pointer_state.lock.right) {
|
||||
if (view->width > min_sane_w) {
|
||||
changed = true;
|
||||
view->width += dx;
|
||||
edge += WLC_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
} else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
|
||||
changed = true;
|
||||
view->x += dx;
|
||||
view->width -= dx;
|
||||
edge += WLC_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
} else if (dx > 0) {
|
||||
if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
|
||||
changed = true;
|
||||
view->width += dx;
|
||||
edge += WLC_RESIZE_EDGE_RIGHT;
|
||||
} else if (!pointer_state.lock.left) {
|
||||
if (view->width > min_sane_w) {
|
||||
changed = true;
|
||||
view->x += dx;
|
||||
view->width -= dx;
|
||||
edge += WLC_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (dy < 0) {
|
||||
if (!pointer_state.lock.bottom) {
|
||||
if (view->height > min_sane_h) {
|
||||
changed = true;
|
||||
view->height += dy;
|
||||
edge += WLC_RESIZE_EDGE_BOTTOM;
|
||||
}
|
||||
} else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
|
||||
changed = true;
|
||||
view->y += dy;
|
||||
view->height -= dy;
|
||||
edge += WLC_RESIZE_EDGE_TOP;
|
||||
}
|
||||
} else if (dy > 0) {
|
||||
if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
|
||||
changed = true;
|
||||
view->height += dy;
|
||||
edge += WLC_RESIZE_EDGE_BOTTOM;
|
||||
} else if (!pointer_state.lock.top) {
|
||||
if (view->height > min_sane_h) {
|
||||
changed = true;
|
||||
view->y += dy;
|
||||
view->height -= dy;
|
||||
edge += WLC_RESIZE_EDGE_TOP;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (changed) {
|
||||
struct wlc_geometry geometry = {
|
||||
.origin = {
|
||||
.x = view->x,
|
||||
.y = view->y
|
||||
},
|
||||
.size = {
|
||||
.w = view->width,
|
||||
.h = view->height
|
||||
}
|
||||
};
|
||||
wlc_view_set_geometry(view->handle, edge, &geometry);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
bool resize_tiled(int amount, bool use_width) {
|
||||
swayc_t *parent = get_focused_view(swayc_active_workspace());
|
||||
swayc_t *focused = parent;
|
||||
|
|
Loading…
Reference in a new issue