swaylock: Use common event loop
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4056c09e13
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9c833c661a
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@ -54,6 +54,7 @@ struct swaylock_password {
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};
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};
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struct swaylock_state {
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struct swaylock_state {
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struct loop *eventloop;
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struct wl_display *display;
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struct wl_display *display;
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struct wl_compositor *compositor;
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struct wl_compositor *compositor;
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struct zwlr_layer_shell_v1 *layer_shell;
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struct zwlr_layer_shell_v1 *layer_shell;
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@ -21,6 +21,7 @@
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#include "pool-buffer.h"
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#include "pool-buffer.h"
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#include "cairo.h"
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#include "cairo.h"
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#include "log.h"
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#include "log.h"
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#include "loop.h"
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#include "readline.h"
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#include "readline.h"
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#include "stringop.h"
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#include "stringop.h"
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#include "util.h"
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#include "util.h"
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@ -844,6 +845,10 @@ static int load_config(char *path, struct swaylock_state *state,
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static struct swaylock_state state;
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static struct swaylock_state state;
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static void display_in(int fd, short mask, void *data) {
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wl_display_dispatch(state.display);
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}
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int main(int argc, char **argv) {
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int main(int argc, char **argv) {
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wlr_log_init(WLR_DEBUG, NULL);
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wlr_log_init(WLR_DEBUG, NULL);
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initialize_pw_backend();
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initialize_pw_backend();
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@ -946,9 +951,14 @@ int main(int argc, char **argv) {
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daemonize();
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daemonize();
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}
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}
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state.eventloop = loop_create();
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loop_add_fd(state.eventloop, wl_display_get_fd(state.display), POLL_IN,
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display_in, NULL);
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state.run_display = true;
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state.run_display = true;
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while (wl_display_dispatch(state.display) != -1 && state.run_display) {
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while (state.run_display) {
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// This space intentionally left blank
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wl_display_flush(state.display);
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loop_poll(state.eventloop);
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}
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}
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free(state.args.font);
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free(state.args.font);
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