Use wlr_client_buffer
Update for breaking changes in [1]. [1]: https://github.com/swaywm/wlroots/pull/2043
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@ -80,7 +80,7 @@ struct sway_view {
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bool allow_request_urgent;
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bool allow_request_urgent;
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struct wl_event_source *urgent_timer;
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struct wl_event_source *urgent_timer;
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struct wlr_buffer *saved_buffer;
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struct wlr_client_buffer *saved_buffer;
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int saved_buffer_width, saved_buffer_height;
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int saved_buffer_width, saved_buffer_height;
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// The geometry for whatever the client is committing, regardless of
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// The geometry for whatever the client is committing, regardless of
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@ -501,7 +501,7 @@ static bool scan_out_fullscreen_view(struct sway_output *output,
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wlr_presentation_surface_sampled_on_output(server.presentation, surface,
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wlr_presentation_surface_sampled_on_output(server.presentation, surface,
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wlr_output);
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wlr_output);
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if (!wlr_output_attach_buffer(wlr_output, surface->buffer)) {
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if (!wlr_output_attach_buffer(wlr_output, &surface->buffer->base)) {
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return false;
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return false;
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}
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}
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return wlr_output_commit(wlr_output);
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return wlr_output_commit(wlr_output);
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@ -1154,7 +1154,7 @@ void view_remove_saved_buffer(struct sway_view *view) {
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if (!sway_assert(view->saved_buffer, "Expected a saved buffer")) {
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if (!sway_assert(view->saved_buffer, "Expected a saved buffer")) {
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return;
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return;
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}
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}
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wlr_buffer_unref(view->saved_buffer);
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wlr_buffer_unref(&view->saved_buffer->base);
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view->saved_buffer = NULL;
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view->saved_buffer = NULL;
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}
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}
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@ -1163,7 +1163,8 @@ void view_save_buffer(struct sway_view *view) {
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view_remove_saved_buffer(view);
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view_remove_saved_buffer(view);
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}
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}
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if (view->surface && wlr_surface_has_buffer(view->surface)) {
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if (view->surface && wlr_surface_has_buffer(view->surface)) {
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view->saved_buffer = wlr_buffer_ref(view->surface->buffer);
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wlr_buffer_ref(&view->surface->buffer->base);
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view->saved_buffer = view->surface->buffer;
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view->saved_buffer_width = view->surface->current.width;
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view->saved_buffer_width = view->surface->current.width;
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view->saved_buffer_height = view->surface->current.height;
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view->saved_buffer_height = view->surface->current.height;
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}
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}
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