style: moved corner radius scaling out of fx call
This commit is contained in:
parent
26271ef865
commit
9ee7fa61af
|
@ -282,7 +282,7 @@ void render_border_corner(struct sway_output *output, pixman_region32_t *output_
|
||||||
for (int i = 0; i < nrects; ++i) {
|
for (int i = 0; i < nrects; ++i) {
|
||||||
scissor_output(wlr_output, &rects[i]);
|
scissor_output(wlr_output, &rects[i]);
|
||||||
fx_render_border_corner(renderer, &box, color, wlr_output->transform_matrix,
|
fx_render_border_corner(renderer, &box, color, wlr_output->transform_matrix,
|
||||||
corner_location, corner_radius * wlr_output->scale, border_thickness);
|
corner_location, corner_radius, border_thickness);
|
||||||
}
|
}
|
||||||
|
|
||||||
damage_finish:
|
damage_finish:
|
||||||
|
@ -484,6 +484,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
|
||||||
if (con->corner_radius) {
|
if (con->corner_radius) {
|
||||||
int size = 2 * (con->corner_radius + state->border_thickness);
|
int size = 2 * (con->corner_radius + state->border_thickness);
|
||||||
int scaled_thickness = state->border_thickness * output_scale;
|
int scaled_thickness = state->border_thickness * output_scale;
|
||||||
|
int scaled_corner_radius = con->corner_radius * output_scale;
|
||||||
if (state->border_left) {
|
if (state->border_left) {
|
||||||
box.width = size;
|
box.width = size;
|
||||||
box.height = size;
|
box.height = size;
|
||||||
|
@ -491,7 +492,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
|
||||||
box.y = floor(state->y + state->height - size);
|
box.y = floor(state->y + state->height - size);
|
||||||
scale_box(&box, output_scale);
|
scale_box(&box, output_scale);
|
||||||
render_border_corner(output, damage, &box, color,
|
render_border_corner(output, damage, &box, color,
|
||||||
con->corner_radius, scaled_thickness, BOTTOM_LEFT);
|
scaled_corner_radius, scaled_thickness, BOTTOM_LEFT);
|
||||||
}
|
}
|
||||||
if (state->border_right) {
|
if (state->border_right) {
|
||||||
box.width = size;
|
box.width = size;
|
||||||
|
@ -500,7 +501,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
|
||||||
box.y = floor(state->y + state->height - size);
|
box.y = floor(state->y + state->height - size);
|
||||||
scale_box(&box, output_scale);
|
scale_box(&box, output_scale);
|
||||||
render_border_corner(output, damage, &box, color,
|
render_border_corner(output, damage, &box, color,
|
||||||
con->corner_radius, scaled_thickness, BOTTOM_RIGHT);
|
scaled_corner_radius, scaled_thickness, BOTTOM_RIGHT);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -800,6 +801,7 @@ static void render_top_border(struct sway_output *output,
|
||||||
if (con->corner_radius) {
|
if (con->corner_radius) {
|
||||||
int size = 2 * (con->corner_radius + state->border_thickness);
|
int size = 2 * (con->corner_radius + state->border_thickness);
|
||||||
int scaled_thickness = state->border_thickness * output_scale;
|
int scaled_thickness = state->border_thickness * output_scale;
|
||||||
|
int scaled_corner_radius = con->corner_radius * output_scale;
|
||||||
|
|
||||||
// top left
|
// top left
|
||||||
if (state->border_left) {
|
if (state->border_left) {
|
||||||
|
@ -809,7 +811,7 @@ static void render_top_border(struct sway_output *output,
|
||||||
box.y = floor(state->y);
|
box.y = floor(state->y);
|
||||||
scale_box(&box, output_scale);
|
scale_box(&box, output_scale);
|
||||||
render_border_corner(output, output_damage, &box, color,
|
render_border_corner(output, output_damage, &box, color,
|
||||||
con->corner_radius, scaled_thickness, TOP_LEFT);
|
scaled_corner_radius, scaled_thickness, TOP_LEFT);
|
||||||
}
|
}
|
||||||
// top right
|
// top right
|
||||||
if (state->border_right) {
|
if (state->border_right) {
|
||||||
|
@ -819,7 +821,7 @@ static void render_top_border(struct sway_output *output,
|
||||||
box.y = floor(state->y);
|
box.y = floor(state->y);
|
||||||
scale_box(&box, output_scale);
|
scale_box(&box, output_scale);
|
||||||
render_border_corner(output, output_damage, &box, color,
|
render_border_corner(output, output_damage, &box, color,
|
||||||
con->corner_radius, scaled_thickness, TOP_RIGHT);
|
scaled_corner_radius, scaled_thickness, TOP_RIGHT);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue