Implement for_window support for dim_inactive (#109)

* Implement for_window support for dim_inactive

* Update file names, add check if the container is null, add docs

* Fix typo

* Update meson.build

* Update commands.c

* Update render.c

* Update container.c

* Update render.c

* Update container.h
This commit is contained in:
famfo 2023-02-15 01:19:02 +00:00 committed by GitHub
parent e78fc3364b
commit 9f20a52638
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12 changed files with 58 additions and 17 deletions

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@ -20,7 +20,8 @@ Sway is an incredible window manager, and certainly one of the most well establi
- `shadow_blur_radius <integer value 0 - 100>`
- `shadow_color <hex color with alpha> ex, #0000007F`
+ Dim unfocused windows:
- `dim_inactive <float value 0.0 - 1.0>`
- `default_dim_inactive <float value 0.0 - 1.0>`
- `for_window [CRITERIA_HERE] dim_inactive <float value 0.0 - 1.0>`
- `dim_inactive_colors.unfocused <hex color> ex, #000000FF`
- `dim_inactive_colors.urgent <hex color> ex, #900000FF`

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@ -122,6 +122,7 @@ sway_cmd cmd_commands;
sway_cmd cmd_corner_radius;
sway_cmd cmd_create_output;
sway_cmd cmd_default_border;
sway_cmd cmd_default_dim_inactive;
sway_cmd cmd_default_floating_border;
sway_cmd cmd_default_orientation;
sway_cmd cmd_dim_inactive;

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@ -477,7 +477,7 @@ struct sway_config {
// SwayFX config options
int corner_radius;
bool smart_corner_radius;
float dim_inactive;
float default_dim_inactive;
// dim_inactive colors
struct {
float unfocused[4];

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@ -120,6 +120,8 @@ struct sway_container {
float alpha;
int corner_radius;
float dim;
struct wlr_texture *title_focused;
struct wlr_texture *title_focused_inactive;

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@ -58,6 +58,7 @@ static const struct cmd_handler handlers[] = {
{ "client.urgent", cmd_client_urgent },
{ "corner_radius", cmd_corner_radius },
{ "default_border", cmd_default_border },
{ "default_dim_inactive", cmd_default_dim_inactive },
{ "default_floating_border", cmd_default_floating_border },
{ "dim_inactive", cmd_dim_inactive },
{ "dim_inactive_colors.unfocused", cmd_dim_inactive_colors_unfocused },

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@ -0,0 +1,30 @@
#include <string.h>
#include "sway/commands.h"
#include "sway/config.h"
#include "log.h"
#include "sway/output.h"
struct cmd_results *cmd_default_dim_inactive(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "default_dim_inactive", EXPECTED_EQUAL_TO, 1))) {
return error;
}
char *err;
float val = strtof(argv[0], &err);
if (*err || val < 0.0f || val > 1.0f) {
return cmd_results_new(CMD_INVALID, "default_dim_inactive float invalid");
}
config->default_dim_inactive = val;
if (config->active) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
output_damage_whole(output);
}
}
return cmd_results_new(CMD_SUCCESS, NULL);
}

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@ -3,6 +3,7 @@
#include "sway/config.h"
#include "log.h"
#include "sway/output.h"
#include "sway/tree/container.h"
struct cmd_results *cmd_dim_inactive(int argc, char **argv) {
struct cmd_results *error = NULL;
@ -16,14 +17,11 @@ struct cmd_results *cmd_dim_inactive(int argc, char **argv) {
return cmd_results_new(CMD_INVALID, "dim_inactive float invalid");
}
config->dim_inactive = val;
if (config->active) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
output_damage_whole(output);
}
}
struct sway_container *container = config->handler_context.container;
if (!container) {
return cmd_results_new(CMD_INVALID, "cmd_dim cannot be used without a for_window rule");
}
container->dim = val;
return cmd_results_new(CMD_SUCCESS, NULL);
}

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@ -336,7 +336,7 @@ static void config_defaults(struct sway_config *config) {
// SwayFX defaults
config->corner_radius = 0;
config->smart_corner_radius = true;
config->dim_inactive = 0.0f;
config->default_dim_inactive = 0.0f;
color_to_rgba(config->dim_inactive_colors.unfocused, 0x000000FF);
color_to_rgba(config->dim_inactive_colors.urgent, 0x900000FF);
config->shadow_enabled = false;

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@ -1011,12 +1011,13 @@ static void render_containers_linear(struct sway_output *output,
int corner_radius = config->smart_corner_radius &&
output->current.active_workspace->current_gaps.top == 0
? 0 : child->corner_radius;
struct decoration_data deco_data = {
.alpha = child->alpha,
.dim_color = view_is_urgent(view)
? config->dim_inactive_colors.urgent
: config->dim_inactive_colors.unfocused,
.dim = child->current.focused || parent->focused ? 0.0f: config->dim_inactive,
.dim = child->current.focused || parent->focused ? 0.0f : child->dim,
// no corner radius if no gaps (allows smart_gaps to work as expected)
.corner_radius = corner_radius,
.saturation = child->saturation,
@ -1112,7 +1113,7 @@ static void render_containers_tabbed(struct sway_output *output,
.dim_color = view_is_urgent(current->view)
? config->dim_inactive_colors.urgent
: config->dim_inactive_colors.unfocused,
.dim = current->current.focused || parent->focused ? 0.0f: config->dim_inactive,
.dim = current->current.focused || parent->focused ? 0.0f : current->dim,
.corner_radius = current->corner_radius,
.saturation = current->saturation,
.has_titlebar = true,
@ -1186,7 +1187,7 @@ static void render_containers_stacked(struct sway_output *output,
.dim_color = view_is_urgent(current->view)
? config->dim_inactive_colors.urgent
: config->dim_inactive_colors.unfocused,
.dim = current->current.focused || parent->focused ? 0.0f: config->dim_inactive,
.dim = current->current.focused || parent->focused ? 0.0f : current->dim,
.saturation = current->saturation,
.corner_radius = current->corner_radius,
.has_titlebar = true,
@ -1286,7 +1287,7 @@ static void render_floating_container(struct sway_output *soutput,
.dim_color = view_is_urgent(view)
? config->dim_inactive_colors.urgent
: config->dim_inactive_colors.unfocused,
.dim = con->current.focused ? 0.0f: config->dim_inactive,
.dim = con->current.focused ? 0.0f : con->dim,
.saturation = con->saturation,
.corner_radius = con->corner_radius,
.has_titlebar = has_titlebar,
@ -1512,7 +1513,7 @@ void output_render(struct sway_output *output, struct timespec *when,
.dim_color = view_is_urgent(focus->view)
? config->dim_inactive_colors.urgent
: config->dim_inactive_colors.unfocused,
.dim = focus->current.focused ? 0.0f: config->dim_inactive,
.dim = focus->current.focused ? 0.0f : focus->dim,
.corner_radius = 0,
.saturation = focus->saturation,
.has_titlebar = false,

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@ -53,6 +53,7 @@ sway_sources = files(
'commands/smart_corner_radius.c',
'commands/create_output.c',
'commands/default_border.c',
'commands/default_dim_inactive.c',
'commands/default_floating_border.c',
'commands/default_orientation.c',
'commands/dim_inactive.c',

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@ -652,10 +652,15 @@ The default colors are:
*smart_corner_radius* on|off
Set corner radius only if there are gaps around the window.
*dim_inactive* <value>
*default_dim_inactive* <value>
Adjusts the dimming of inactive windows between 0.0 (no dimming) and 1.0
(fully dimmed) while 0.0 is the default value.
*dim_inactive* <value>
This can only be used with a *for_window* rule.
Adjusts the dimming of a window, matching the rule, between 0.0 (no dimming)
and 1.0 (fully dimmed). Default value: *default_dim_inactive*
*dim_inactive_colors.unfocused* <hex color>
The color to dim inactive windows with. Example color: #000000FF

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@ -42,6 +42,7 @@ struct sway_container *container_create(struct sway_view *view) {
c->view = view;
c->alpha = 1.0f;
c->saturation = 1.0f;
c->dim = config->default_dim_inactive;
c->shadow_enabled = config->shadow_enabled;
c->corner_radius = config->corner_radius;