Implement for_window support for dim_inactive (#109)

* Implement for_window support for dim_inactive

* Update file names, add check if the container is null, add docs

* Fix typo

* Update meson.build

* Update commands.c

* Update render.c

* Update container.c

* Update render.c

* Update container.h
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famfo 2023-02-15 01:19:02 +00:00 committed by GitHub
parent e78fc3364b
commit 9f20a52638
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12 changed files with 58 additions and 17 deletions

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@ -20,7 +20,8 @@ Sway is an incredible window manager, and certainly one of the most well establi
- `shadow_blur_radius <integer value 0 - 100>` - `shadow_blur_radius <integer value 0 - 100>`
- `shadow_color <hex color with alpha> ex, #0000007F` - `shadow_color <hex color with alpha> ex, #0000007F`
+ Dim unfocused windows: + Dim unfocused windows:
- `dim_inactive <float value 0.0 - 1.0>` - `default_dim_inactive <float value 0.0 - 1.0>`
- `for_window [CRITERIA_HERE] dim_inactive <float value 0.0 - 1.0>`
- `dim_inactive_colors.unfocused <hex color> ex, #000000FF` - `dim_inactive_colors.unfocused <hex color> ex, #000000FF`
- `dim_inactive_colors.urgent <hex color> ex, #900000FF` - `dim_inactive_colors.urgent <hex color> ex, #900000FF`

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@ -122,6 +122,7 @@ sway_cmd cmd_commands;
sway_cmd cmd_corner_radius; sway_cmd cmd_corner_radius;
sway_cmd cmd_create_output; sway_cmd cmd_create_output;
sway_cmd cmd_default_border; sway_cmd cmd_default_border;
sway_cmd cmd_default_dim_inactive;
sway_cmd cmd_default_floating_border; sway_cmd cmd_default_floating_border;
sway_cmd cmd_default_orientation; sway_cmd cmd_default_orientation;
sway_cmd cmd_dim_inactive; sway_cmd cmd_dim_inactive;

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@ -477,7 +477,7 @@ struct sway_config {
// SwayFX config options // SwayFX config options
int corner_radius; int corner_radius;
bool smart_corner_radius; bool smart_corner_radius;
float dim_inactive; float default_dim_inactive;
// dim_inactive colors // dim_inactive colors
struct { struct {
float unfocused[4]; float unfocused[4];

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@ -121,6 +121,8 @@ struct sway_container {
int corner_radius; int corner_radius;
float dim;
struct wlr_texture *title_focused; struct wlr_texture *title_focused;
struct wlr_texture *title_focused_inactive; struct wlr_texture *title_focused_inactive;
struct wlr_texture *title_focused_tab_title; struct wlr_texture *title_focused_tab_title;

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@ -58,6 +58,7 @@ static const struct cmd_handler handlers[] = {
{ "client.urgent", cmd_client_urgent }, { "client.urgent", cmd_client_urgent },
{ "corner_radius", cmd_corner_radius }, { "corner_radius", cmd_corner_radius },
{ "default_border", cmd_default_border }, { "default_border", cmd_default_border },
{ "default_dim_inactive", cmd_default_dim_inactive },
{ "default_floating_border", cmd_default_floating_border }, { "default_floating_border", cmd_default_floating_border },
{ "dim_inactive", cmd_dim_inactive }, { "dim_inactive", cmd_dim_inactive },
{ "dim_inactive_colors.unfocused", cmd_dim_inactive_colors_unfocused }, { "dim_inactive_colors.unfocused", cmd_dim_inactive_colors_unfocused },

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@ -0,0 +1,30 @@
#include <string.h>
#include "sway/commands.h"
#include "sway/config.h"
#include "log.h"
#include "sway/output.h"
struct cmd_results *cmd_default_dim_inactive(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "default_dim_inactive", EXPECTED_EQUAL_TO, 1))) {
return error;
}
char *err;
float val = strtof(argv[0], &err);
if (*err || val < 0.0f || val > 1.0f) {
return cmd_results_new(CMD_INVALID, "default_dim_inactive float invalid");
}
config->default_dim_inactive = val;
if (config->active) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
output_damage_whole(output);
}
}
return cmd_results_new(CMD_SUCCESS, NULL);
}

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@ -3,6 +3,7 @@
#include "sway/config.h" #include "sway/config.h"
#include "log.h" #include "log.h"
#include "sway/output.h" #include "sway/output.h"
#include "sway/tree/container.h"
struct cmd_results *cmd_dim_inactive(int argc, char **argv) { struct cmd_results *cmd_dim_inactive(int argc, char **argv) {
struct cmd_results *error = NULL; struct cmd_results *error = NULL;
@ -16,14 +17,11 @@ struct cmd_results *cmd_dim_inactive(int argc, char **argv) {
return cmd_results_new(CMD_INVALID, "dim_inactive float invalid"); return cmd_results_new(CMD_INVALID, "dim_inactive float invalid");
} }
config->dim_inactive = val; struct sway_container *container = config->handler_context.container;
if (!container) {
if (config->active) { return cmd_results_new(CMD_INVALID, "cmd_dim cannot be used without a for_window rule");
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
output_damage_whole(output);
}
} }
container->dim = val;
return cmd_results_new(CMD_SUCCESS, NULL); return cmd_results_new(CMD_SUCCESS, NULL);
} }

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@ -336,7 +336,7 @@ static void config_defaults(struct sway_config *config) {
// SwayFX defaults // SwayFX defaults
config->corner_radius = 0; config->corner_radius = 0;
config->smart_corner_radius = true; config->smart_corner_radius = true;
config->dim_inactive = 0.0f; config->default_dim_inactive = 0.0f;
color_to_rgba(config->dim_inactive_colors.unfocused, 0x000000FF); color_to_rgba(config->dim_inactive_colors.unfocused, 0x000000FF);
color_to_rgba(config->dim_inactive_colors.urgent, 0x900000FF); color_to_rgba(config->dim_inactive_colors.urgent, 0x900000FF);
config->shadow_enabled = false; config->shadow_enabled = false;

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@ -1011,12 +1011,13 @@ static void render_containers_linear(struct sway_output *output,
int corner_radius = config->smart_corner_radius && int corner_radius = config->smart_corner_radius &&
output->current.active_workspace->current_gaps.top == 0 output->current.active_workspace->current_gaps.top == 0
? 0 : child->corner_radius; ? 0 : child->corner_radius;
struct decoration_data deco_data = { struct decoration_data deco_data = {
.alpha = child->alpha, .alpha = child->alpha,
.dim_color = view_is_urgent(view) .dim_color = view_is_urgent(view)
? config->dim_inactive_colors.urgent ? config->dim_inactive_colors.urgent
: config->dim_inactive_colors.unfocused, : config->dim_inactive_colors.unfocused,
.dim = child->current.focused || parent->focused ? 0.0f: config->dim_inactive, .dim = child->current.focused || parent->focused ? 0.0f : child->dim,
// no corner radius if no gaps (allows smart_gaps to work as expected) // no corner radius if no gaps (allows smart_gaps to work as expected)
.corner_radius = corner_radius, .corner_radius = corner_radius,
.saturation = child->saturation, .saturation = child->saturation,
@ -1112,7 +1113,7 @@ static void render_containers_tabbed(struct sway_output *output,
.dim_color = view_is_urgent(current->view) .dim_color = view_is_urgent(current->view)
? config->dim_inactive_colors.urgent ? config->dim_inactive_colors.urgent
: config->dim_inactive_colors.unfocused, : config->dim_inactive_colors.unfocused,
.dim = current->current.focused || parent->focused ? 0.0f: config->dim_inactive, .dim = current->current.focused || parent->focused ? 0.0f : current->dim,
.corner_radius = current->corner_radius, .corner_radius = current->corner_radius,
.saturation = current->saturation, .saturation = current->saturation,
.has_titlebar = true, .has_titlebar = true,
@ -1186,7 +1187,7 @@ static void render_containers_stacked(struct sway_output *output,
.dim_color = view_is_urgent(current->view) .dim_color = view_is_urgent(current->view)
? config->dim_inactive_colors.urgent ? config->dim_inactive_colors.urgent
: config->dim_inactive_colors.unfocused, : config->dim_inactive_colors.unfocused,
.dim = current->current.focused || parent->focused ? 0.0f: config->dim_inactive, .dim = current->current.focused || parent->focused ? 0.0f : current->dim,
.saturation = current->saturation, .saturation = current->saturation,
.corner_radius = current->corner_radius, .corner_radius = current->corner_radius,
.has_titlebar = true, .has_titlebar = true,
@ -1286,7 +1287,7 @@ static void render_floating_container(struct sway_output *soutput,
.dim_color = view_is_urgent(view) .dim_color = view_is_urgent(view)
? config->dim_inactive_colors.urgent ? config->dim_inactive_colors.urgent
: config->dim_inactive_colors.unfocused, : config->dim_inactive_colors.unfocused,
.dim = con->current.focused ? 0.0f: config->dim_inactive, .dim = con->current.focused ? 0.0f : con->dim,
.saturation = con->saturation, .saturation = con->saturation,
.corner_radius = con->corner_radius, .corner_radius = con->corner_radius,
.has_titlebar = has_titlebar, .has_titlebar = has_titlebar,
@ -1512,7 +1513,7 @@ void output_render(struct sway_output *output, struct timespec *when,
.dim_color = view_is_urgent(focus->view) .dim_color = view_is_urgent(focus->view)
? config->dim_inactive_colors.urgent ? config->dim_inactive_colors.urgent
: config->dim_inactive_colors.unfocused, : config->dim_inactive_colors.unfocused,
.dim = focus->current.focused ? 0.0f: config->dim_inactive, .dim = focus->current.focused ? 0.0f : focus->dim,
.corner_radius = 0, .corner_radius = 0,
.saturation = focus->saturation, .saturation = focus->saturation,
.has_titlebar = false, .has_titlebar = false,

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@ -53,6 +53,7 @@ sway_sources = files(
'commands/smart_corner_radius.c', 'commands/smart_corner_radius.c',
'commands/create_output.c', 'commands/create_output.c',
'commands/default_border.c', 'commands/default_border.c',
'commands/default_dim_inactive.c',
'commands/default_floating_border.c', 'commands/default_floating_border.c',
'commands/default_orientation.c', 'commands/default_orientation.c',
'commands/dim_inactive.c', 'commands/dim_inactive.c',

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@ -652,10 +652,15 @@ The default colors are:
*smart_corner_radius* on|off *smart_corner_radius* on|off
Set corner radius only if there are gaps around the window. Set corner radius only if there are gaps around the window.
*dim_inactive* <value> *default_dim_inactive* <value>
Adjusts the dimming of inactive windows between 0.0 (no dimming) and 1.0 Adjusts the dimming of inactive windows between 0.0 (no dimming) and 1.0
(fully dimmed) while 0.0 is the default value. (fully dimmed) while 0.0 is the default value.
*dim_inactive* <value>
This can only be used with a *for_window* rule.
Adjusts the dimming of a window, matching the rule, between 0.0 (no dimming)
and 1.0 (fully dimmed). Default value: *default_dim_inactive*
*dim_inactive_colors.unfocused* <hex color> *dim_inactive_colors.unfocused* <hex color>
The color to dim inactive windows with. Example color: #000000FF The color to dim inactive windows with. Example color: #000000FF

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@ -42,6 +42,7 @@ struct sway_container *container_create(struct sway_view *view) {
c->view = view; c->view = view;
c->alpha = 1.0f; c->alpha = 1.0f;
c->saturation = 1.0f; c->saturation = 1.0f;
c->dim = config->default_dim_inactive;
c->shadow_enabled = config->shadow_enabled; c->shadow_enabled = config->shadow_enabled;
c->corner_radius = config->corner_radius; c->corner_radius = config->corner_radius;