Implement for_window support for dim_inactive (#109)
* Implement for_window support for dim_inactive * Update file names, add check if the container is null, add docs * Fix typo * Update meson.build * Update commands.c * Update render.c * Update container.c * Update render.c * Update container.h
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@ -20,7 +20,8 @@ Sway is an incredible window manager, and certainly one of the most well establi
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- `shadow_blur_radius <integer value 0 - 100>`
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- `shadow_blur_radius <integer value 0 - 100>`
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- `shadow_color <hex color with alpha> ex, #0000007F`
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- `shadow_color <hex color with alpha> ex, #0000007F`
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+ Dim unfocused windows:
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+ Dim unfocused windows:
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- `dim_inactive <float value 0.0 - 1.0>`
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- `default_dim_inactive <float value 0.0 - 1.0>`
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- `for_window [CRITERIA_HERE] dim_inactive <float value 0.0 - 1.0>`
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- `dim_inactive_colors.unfocused <hex color> ex, #000000FF`
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- `dim_inactive_colors.unfocused <hex color> ex, #000000FF`
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- `dim_inactive_colors.urgent <hex color> ex, #900000FF`
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- `dim_inactive_colors.urgent <hex color> ex, #900000FF`
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@ -122,6 +122,7 @@ sway_cmd cmd_commands;
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sway_cmd cmd_corner_radius;
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sway_cmd cmd_corner_radius;
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sway_cmd cmd_create_output;
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sway_cmd cmd_create_output;
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sway_cmd cmd_default_border;
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sway_cmd cmd_default_border;
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sway_cmd cmd_default_dim_inactive;
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sway_cmd cmd_default_floating_border;
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sway_cmd cmd_default_floating_border;
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sway_cmd cmd_default_orientation;
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sway_cmd cmd_default_orientation;
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sway_cmd cmd_dim_inactive;
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sway_cmd cmd_dim_inactive;
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@ -477,7 +477,7 @@ struct sway_config {
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// SwayFX config options
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// SwayFX config options
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int corner_radius;
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int corner_radius;
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bool smart_corner_radius;
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bool smart_corner_radius;
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float dim_inactive;
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float default_dim_inactive;
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// dim_inactive colors
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// dim_inactive colors
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struct {
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struct {
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float unfocused[4];
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float unfocused[4];
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@ -120,6 +120,8 @@ struct sway_container {
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float alpha;
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float alpha;
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int corner_radius;
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int corner_radius;
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float dim;
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struct wlr_texture *title_focused;
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struct wlr_texture *title_focused;
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struct wlr_texture *title_focused_inactive;
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struct wlr_texture *title_focused_inactive;
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@ -58,6 +58,7 @@ static const struct cmd_handler handlers[] = {
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{ "client.urgent", cmd_client_urgent },
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{ "client.urgent", cmd_client_urgent },
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{ "corner_radius", cmd_corner_radius },
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{ "corner_radius", cmd_corner_radius },
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{ "default_border", cmd_default_border },
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{ "default_border", cmd_default_border },
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{ "default_dim_inactive", cmd_default_dim_inactive },
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{ "default_floating_border", cmd_default_floating_border },
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{ "default_floating_border", cmd_default_floating_border },
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{ "dim_inactive", cmd_dim_inactive },
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{ "dim_inactive", cmd_dim_inactive },
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{ "dim_inactive_colors.unfocused", cmd_dim_inactive_colors_unfocused },
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{ "dim_inactive_colors.unfocused", cmd_dim_inactive_colors_unfocused },
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30
sway/commands/default_dim_inactive.c
Normal file
30
sway/commands/default_dim_inactive.c
Normal file
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@ -0,0 +1,30 @@
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#include <string.h>
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#include "sway/commands.h"
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#include "sway/config.h"
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#include "log.h"
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#include "sway/output.h"
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struct cmd_results *cmd_default_dim_inactive(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "default_dim_inactive", EXPECTED_EQUAL_TO, 1))) {
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return error;
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}
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char *err;
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float val = strtof(argv[0], &err);
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if (*err || val < 0.0f || val > 1.0f) {
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return cmd_results_new(CMD_INVALID, "default_dim_inactive float invalid");
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}
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config->default_dim_inactive = val;
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if (config->active) {
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for (int i = 0; i < root->outputs->length; ++i) {
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struct sway_output *output = root->outputs->items[i];
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output_damage_whole(output);
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}
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}
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return cmd_results_new(CMD_SUCCESS, NULL);
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}
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@ -3,6 +3,7 @@
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#include "sway/config.h"
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#include "sway/config.h"
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#include "log.h"
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#include "log.h"
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#include "sway/output.h"
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#include "sway/output.h"
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#include "sway/tree/container.h"
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struct cmd_results *cmd_dim_inactive(int argc, char **argv) {
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struct cmd_results *cmd_dim_inactive(int argc, char **argv) {
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struct cmd_results *error = NULL;
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struct cmd_results *error = NULL;
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@ -16,14 +17,11 @@ struct cmd_results *cmd_dim_inactive(int argc, char **argv) {
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return cmd_results_new(CMD_INVALID, "dim_inactive float invalid");
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return cmd_results_new(CMD_INVALID, "dim_inactive float invalid");
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}
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}
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config->dim_inactive = val;
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struct sway_container *container = config->handler_context.container;
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if (!container) {
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if (config->active) {
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return cmd_results_new(CMD_INVALID, "cmd_dim cannot be used without a for_window rule");
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for (int i = 0; i < root->outputs->length; ++i) {
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}
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struct sway_output *output = root->outputs->items[i];
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output_damage_whole(output);
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}
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}
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container->dim = val;
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return cmd_results_new(CMD_SUCCESS, NULL);
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return cmd_results_new(CMD_SUCCESS, NULL);
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}
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}
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@ -336,7 +336,7 @@ static void config_defaults(struct sway_config *config) {
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// SwayFX defaults
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// SwayFX defaults
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config->corner_radius = 0;
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config->corner_radius = 0;
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config->smart_corner_radius = true;
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config->smart_corner_radius = true;
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config->dim_inactive = 0.0f;
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config->default_dim_inactive = 0.0f;
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color_to_rgba(config->dim_inactive_colors.unfocused, 0x000000FF);
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color_to_rgba(config->dim_inactive_colors.unfocused, 0x000000FF);
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color_to_rgba(config->dim_inactive_colors.urgent, 0x900000FF);
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color_to_rgba(config->dim_inactive_colors.urgent, 0x900000FF);
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config->shadow_enabled = false;
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config->shadow_enabled = false;
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@ -1011,12 +1011,13 @@ static void render_containers_linear(struct sway_output *output,
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int corner_radius = config->smart_corner_radius &&
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int corner_radius = config->smart_corner_radius &&
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output->current.active_workspace->current_gaps.top == 0
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output->current.active_workspace->current_gaps.top == 0
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? 0 : child->corner_radius;
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? 0 : child->corner_radius;
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struct decoration_data deco_data = {
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struct decoration_data deco_data = {
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.alpha = child->alpha,
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.alpha = child->alpha,
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.dim_color = view_is_urgent(view)
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.dim_color = view_is_urgent(view)
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? config->dim_inactive_colors.urgent
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? config->dim_inactive_colors.urgent
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: config->dim_inactive_colors.unfocused,
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: config->dim_inactive_colors.unfocused,
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.dim = child->current.focused || parent->focused ? 0.0f: config->dim_inactive,
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.dim = child->current.focused || parent->focused ? 0.0f : child->dim,
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// no corner radius if no gaps (allows smart_gaps to work as expected)
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// no corner radius if no gaps (allows smart_gaps to work as expected)
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.corner_radius = corner_radius,
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.corner_radius = corner_radius,
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.saturation = child->saturation,
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.saturation = child->saturation,
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@ -1112,7 +1113,7 @@ static void render_containers_tabbed(struct sway_output *output,
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.dim_color = view_is_urgent(current->view)
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.dim_color = view_is_urgent(current->view)
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? config->dim_inactive_colors.urgent
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? config->dim_inactive_colors.urgent
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: config->dim_inactive_colors.unfocused,
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: config->dim_inactive_colors.unfocused,
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.dim = current->current.focused || parent->focused ? 0.0f: config->dim_inactive,
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.dim = current->current.focused || parent->focused ? 0.0f : current->dim,
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.corner_radius = current->corner_radius,
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.corner_radius = current->corner_radius,
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.saturation = current->saturation,
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.saturation = current->saturation,
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.has_titlebar = true,
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.has_titlebar = true,
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@ -1186,7 +1187,7 @@ static void render_containers_stacked(struct sway_output *output,
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.dim_color = view_is_urgent(current->view)
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.dim_color = view_is_urgent(current->view)
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? config->dim_inactive_colors.urgent
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? config->dim_inactive_colors.urgent
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: config->dim_inactive_colors.unfocused,
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: config->dim_inactive_colors.unfocused,
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.dim = current->current.focused || parent->focused ? 0.0f: config->dim_inactive,
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.dim = current->current.focused || parent->focused ? 0.0f : current->dim,
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.saturation = current->saturation,
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.saturation = current->saturation,
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.corner_radius = current->corner_radius,
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.corner_radius = current->corner_radius,
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.has_titlebar = true,
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.has_titlebar = true,
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@ -1286,7 +1287,7 @@ static void render_floating_container(struct sway_output *soutput,
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.dim_color = view_is_urgent(view)
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.dim_color = view_is_urgent(view)
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? config->dim_inactive_colors.urgent
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? config->dim_inactive_colors.urgent
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: config->dim_inactive_colors.unfocused,
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: config->dim_inactive_colors.unfocused,
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.dim = con->current.focused ? 0.0f: config->dim_inactive,
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.dim = con->current.focused ? 0.0f : con->dim,
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.saturation = con->saturation,
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.saturation = con->saturation,
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.corner_radius = con->corner_radius,
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.corner_radius = con->corner_radius,
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.has_titlebar = has_titlebar,
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.has_titlebar = has_titlebar,
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@ -1512,7 +1513,7 @@ void output_render(struct sway_output *output, struct timespec *when,
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.dim_color = view_is_urgent(focus->view)
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.dim_color = view_is_urgent(focus->view)
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? config->dim_inactive_colors.urgent
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? config->dim_inactive_colors.urgent
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: config->dim_inactive_colors.unfocused,
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: config->dim_inactive_colors.unfocused,
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.dim = focus->current.focused ? 0.0f: config->dim_inactive,
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.dim = focus->current.focused ? 0.0f : focus->dim,
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.corner_radius = 0,
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.corner_radius = 0,
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.saturation = focus->saturation,
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.saturation = focus->saturation,
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.has_titlebar = false,
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.has_titlebar = false,
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@ -53,6 +53,7 @@ sway_sources = files(
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'commands/smart_corner_radius.c',
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'commands/smart_corner_radius.c',
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'commands/create_output.c',
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'commands/create_output.c',
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'commands/default_border.c',
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'commands/default_border.c',
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'commands/default_dim_inactive.c',
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'commands/default_floating_border.c',
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'commands/default_floating_border.c',
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'commands/default_orientation.c',
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'commands/default_orientation.c',
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'commands/dim_inactive.c',
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'commands/dim_inactive.c',
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@ -652,10 +652,15 @@ The default colors are:
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*smart_corner_radius* on|off
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*smart_corner_radius* on|off
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Set corner radius only if there are gaps around the window.
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Set corner radius only if there are gaps around the window.
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*dim_inactive* <value>
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*default_dim_inactive* <value>
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Adjusts the dimming of inactive windows between 0.0 (no dimming) and 1.0
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Adjusts the dimming of inactive windows between 0.0 (no dimming) and 1.0
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(fully dimmed) while 0.0 is the default value.
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(fully dimmed) while 0.0 is the default value.
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*dim_inactive* <value>
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This can only be used with a *for_window* rule.
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Adjusts the dimming of a window, matching the rule, between 0.0 (no dimming)
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and 1.0 (fully dimmed). Default value: *default_dim_inactive*
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*dim_inactive_colors.unfocused* <hex color>
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*dim_inactive_colors.unfocused* <hex color>
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The color to dim inactive windows with. Example color: #000000FF
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The color to dim inactive windows with. Example color: #000000FF
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@ -42,6 +42,7 @@ struct sway_container *container_create(struct sway_view *view) {
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c->view = view;
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c->view = view;
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c->alpha = 1.0f;
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c->alpha = 1.0f;
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c->saturation = 1.0f;
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c->saturation = 1.0f;
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c->dim = config->default_dim_inactive;
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c->shadow_enabled = config->shadow_enabled;
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c->shadow_enabled = config->shadow_enabled;
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c->corner_radius = config->corner_radius;
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c->corner_radius = config->corner_radius;
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