Fix mpv damage issue when unfullscreening into floating
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@ -51,6 +51,9 @@ struct sway_view {
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double x, y;
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int width, height;
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double saved_x, saved_y;
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int saved_width, saved_height;
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// The size the view would want to be if it weren't tiled.
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// Used when changing a view from tiled to floating.
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int natural_width, natural_height;
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@ -274,6 +274,10 @@ void view_set_fullscreen_raw(struct sway_view *view, bool fullscreen) {
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view_set_fullscreen(workspace->sway_workspace->fullscreen, false);
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}
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workspace->sway_workspace->fullscreen = view;
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view->saved_x = view->x;
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view->saved_y = view->y;
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view->saved_width = view->width;
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view->saved_height = view->height;
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view->swayc->saved_x = view->swayc->x;
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view->swayc->saved_y = view->swayc->y;
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view->swayc->saved_width = view->swayc->width;
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@ -296,11 +300,12 @@ void view_set_fullscreen_raw(struct sway_view *view, bool fullscreen) {
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}
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} else {
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workspace->sway_workspace->fullscreen = NULL;
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if (container_is_floating(view->swayc)) {
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view_configure(view, view->saved_x, view->saved_y,
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view->saved_width, view->saved_height);
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} else {
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view->swayc->width = view->swayc->saved_width;
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view->swayc->height = view->swayc->saved_height;
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if (container_is_floating(view->swayc)) {
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view->swayc->x = view->swayc->saved_x;
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view->swayc->y = view->swayc->saved_y;
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view_autoconfigure(view);
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}
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}
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