Fix focus_follows_mouse over swaybar
If you moved your mouse over swaybar (e.g. to scroll between workspaces), focus would move to the workspace. This is not the right thing to do. The solution is complicated by the fact that if you move your mouse into a new output with an empty workspace, that workspace _should_ receive focus.
This commit is contained in:
parent
1afbfc94f4
commit
a3d3c819cf
|
@ -146,7 +146,23 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec)
|
|||
struct sway_container *c = container_at_coords(cursor->seat,
|
||||
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
||||
if (c && config->focus_follows_mouse) {
|
||||
seat_set_focus_warp(cursor->seat, c, false);
|
||||
if (c->type == C_WORKSPACE) {
|
||||
// Only follow the mouse if it would move to a new output
|
||||
// Otherwise we'll focus the workspace, which is probably wrong
|
||||
struct sway_container *focus = seat_get_focus(cursor->seat);
|
||||
if (focus->type != C_OUTPUT) {
|
||||
focus = container_parent(focus, C_OUTPUT);
|
||||
}
|
||||
struct sway_container *output = c;
|
||||
if (output->type != C_OUTPUT) {
|
||||
output = container_parent(c, C_OUTPUT);
|
||||
}
|
||||
if (output != focus) {
|
||||
seat_set_focus_warp(cursor->seat, c, false);
|
||||
}
|
||||
} else {
|
||||
seat_set_focus_warp(cursor->seat, c, false);
|
||||
}
|
||||
}
|
||||
|
||||
// reset cursor if switching between clients
|
||||
|
|
Loading…
Reference in a new issue