Merge pull request #253 from sce/add_sibling_handle_floating_alt1
Handle floating views in layout code
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commit
a642827dfb
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@ -88,12 +88,16 @@ void add_floating(swayc_t *ws, swayc_t *child) {
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}
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}
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swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) {
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swayc_t *parent = sibling->parent;
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int i = index_child(sibling);
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list_insert(parent->children, i+1, child);
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child->parent = parent;
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return child->parent;
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swayc_t *add_sibling(swayc_t *fixed, swayc_t *active) {
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swayc_t *parent = fixed->parent;
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int i = index_child(fixed);
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if (fixed->is_floating) {
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list_insert(parent->floating, i + 1, active);
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} else {
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list_insert(parent->children, i + 1, active);
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}
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active->parent = parent;
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return active->parent;
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}
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swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
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@ -102,8 +106,11 @@ swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
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return NULL;
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}
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int i = index_child(child);
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parent->children->items[i] = new_child;
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if (child->is_floating) {
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parent->floating->items[i] = new_child;
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} else {
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parent->children->items[i] = new_child;
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}
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// Set parent and focus for new_child
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new_child->parent = child->parent;
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if (child->parent->focused == child) {
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@ -167,7 +174,6 @@ swayc_t *remove_child(swayc_t *child) {
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}
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void swap_container(swayc_t *a, swayc_t *b) {
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//TODO doesnt handle floating <-> tiling swap
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if (!sway_assert(a&&b, "parameters must be non null") ||
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!sway_assert(a->parent && b->parent, "containers must have parents")) {
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return;
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@ -177,8 +183,16 @@ void swap_container(swayc_t *a, swayc_t *b) {
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swayc_t *a_parent = a->parent;
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swayc_t *b_parent = b->parent;
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// Swap the pointers
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a_parent->children->items[a_index] = b;
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b_parent->children->items[b_index] = a;
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if (a->is_floating) {
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a_parent->floating->items[a_index] = b;
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} else {
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a_parent->children->items[a_index] = b;
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}
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if (b->is_floating) {
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b_parent->floating->items[b_index] = a;
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} else {
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b_parent->children->items[b_index] = a;
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}
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a->parent = b_parent;
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b->parent = a_parent;
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if (a_parent->focused == a) {
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@ -560,7 +574,7 @@ swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_directio
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if (can_move) {
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int desired = index_child(container) + diff;
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if (desired < 0 || desired >= parent->children->length) {
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if (container->is_floating || desired < 0 || desired >= parent->children->length) {
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can_move = false;
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} else {
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return parent->children->items[desired];
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