From aac1582ea90897a25408a520b8f3bde0552a69cc Mon Sep 17 00:00:00 2001 From: Dimitris Triantafyllidis Date: Mon, 22 Feb 2021 13:32:07 +0200 Subject: [PATCH] Fix #5643, #5064: rounding issues in floating-point -> integer conversions Currently, various floating-point expressions involving the coordinates of borders, titlebars and content surfaces are directly assigned to integers, and so they are rounded towards zero. This results in off-by-one distances between these elements when the signs of their coordinates differ. Fixed by wrapping these expressions with a call to floor before the assignment. --- sway/desktop/output.c | 4 ++-- sway/desktop/render.c | 34 +++++++++++++++++----------------- 2 files changed, 19 insertions(+), 19 deletions(-) diff --git a/sway/desktop/output.c b/sway/desktop/output.c index 691a285d..7871a136 100644 --- a/sway/desktop/output.c +++ b/sway/desktop/output.c @@ -105,8 +105,8 @@ static bool get_surface_box(struct surface_iterator_data *data, data->rotation); struct wlr_box box = { - .x = data->ox + _sx, - .y = data->oy + _sy, + .x = floor(data->ox + _sx), + .y = floor(data->oy + _sy), .width = sw, .height = sh, }; diff --git a/sway/desktop/render.c b/sway/desktop/render.c index f314db73..20832cc4 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -346,8 +346,8 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage, if (state->border_left) { memcpy(&color, colors->child_border, sizeof(float) * 4); premultiply_alpha(color, con->alpha); - box.x = state->x; - box.y = state->content_y; + box.x = floor(state->x); + box.y = floor(state->content_y); box.width = state->border_thickness; box.height = state->content_height; scale_box(&box, output_scale); @@ -365,8 +365,8 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage, memcpy(&color, colors->child_border, sizeof(float) * 4); } premultiply_alpha(color, con->alpha); - box.x = state->content_x + state->content_width; - box.y = state->content_y; + box.x = floor(state->content_x + state->content_width); + box.y = floor(state->content_y); box.width = state->border_thickness; box.height = state->content_height; scale_box(&box, output_scale); @@ -380,8 +380,8 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage, memcpy(&color, colors->child_border, sizeof(float) * 4); } premultiply_alpha(color, con->alpha); - box.x = state->x; - box.y = state->content_y + state->content_height; + box.x = floor(state->x); + box.y = floor(state->content_y + state->content_height); box.width = state->width; box.height = state->border_thickness; scale_box(&box, output_scale); @@ -662,8 +662,8 @@ static void render_top_border(struct sway_output *output, // Child border - top edge memcpy(&color, colors->child_border, sizeof(float) * 4); premultiply_alpha(color, con->alpha); - box.x = state->x; - box.y = state->y; + box.x = floor(state->x); + box.y = floor(state->y); box.width = state->width; box.height = state->border_thickness; scale_box(&box, output_scale); @@ -718,8 +718,8 @@ static void render_containers_linear(struct sway_output *output, } if (state->border == B_NORMAL) { - render_titlebar(output, damage, child, state->x, - state->y, state->width, colors, + render_titlebar(output, damage, child, floor(state->x), + floor(state->y), state->width, colors, title_texture, marks_texture); } else if (state->border == B_PIXEL) { render_top_border(output, damage, child, colors); @@ -773,7 +773,7 @@ static void render_containers_tabbed(struct sway_output *output, marks_texture = child->marks_unfocused; } - int x = cstate->x + tab_width * i; + int x = floor(cstate->x + tab_width * i); // Make last tab use the remaining width of the parent if (i == parent->children->length - 1) { @@ -886,8 +886,8 @@ static void render_container(struct sway_output *output, struct parent_data data = { .layout = con->current.layout, .box = { - .x = con->current.x, - .y = con->current.y, + .x = floor(con->current.x), + .y = floor(con->current.y), .width = con->current.width, .height = con->current.height, }, @@ -903,8 +903,8 @@ static void render_workspace(struct sway_output *output, struct parent_data data = { .layout = ws->current.layout, .box = { - .x = ws->current.x, - .y = ws->current.y, + .x = floor(ws->current.x), + .y = floor(ws->current.y), .width = ws->current.width, .height = ws->current.height, }, @@ -938,8 +938,8 @@ static void render_floating_container(struct sway_output *soutput, } if (con->current.border == B_NORMAL) { - render_titlebar(soutput, damage, con, con->current.x, - con->current.y, con->current.width, colors, + render_titlebar(soutput, damage, con, floor(con->current.x), + floor(con->current.y), con->current.width, colors, title_texture, marks_texture); } else if (con->current.border == B_PIXEL) { render_top_border(soutput, damage, con, colors);