Altered resize command to prevent resizing past min h/w
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@ -497,8 +497,49 @@ static bool cmd_resize(struct sway_config *config, int argc, char **argv) {
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}
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}
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sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
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sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
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//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
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//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
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for (i = 0; i < parent->parent->children->length; i++) {
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bool valid = true;
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bool valid = true;
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->x != focused->x) {
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if (sibling->x < parent->x) {
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double pixels = -1 * amount;
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pixels /= lnumber;
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if (rnumber) {
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if ((sibling->width + pixels/2) < min_sane_w) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->width + pixels) < min_sane_w) {
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valid = false;
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break;
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}
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}
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} else if (sibling->x > parent->x) {
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double pixels = -1 * amount;
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pixels /= rnumber;
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if (lnumber) {
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if ((sibling->width + pixels/2) < min_sane_w) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->width + pixels) < min_sane_w) {
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valid = false;
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break;
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}
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}
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}
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} else {
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double pixels = amount;
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if (parent->width + pixels < min_sane_w) {
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valid = false;
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break;
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}
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}
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}
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if (valid) {
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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sibling = parent->parent->children->items[i];
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if (sibling->x != focused->x) {
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if (sibling->x != focused->x) {
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if (sibling->x < parent->x) {
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if (sibling->x < parent->x) {
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@ -534,6 +575,7 @@ static bool cmd_resize(struct sway_config *config, int argc, char **argv) {
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// Recursive resize does not handle positions, let arrange_windows
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// Recursive resize does not handle positions, let arrange_windows
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// take care of that.
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// take care of that.
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arrange_windows(swayc_active_workspace(), -1, -1);
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arrange_windows(swayc_active_workspace(), -1, -1);
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}
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return true;
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return true;
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} else if (strcmp(argv[1], "height") == 0) {
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} else if (strcmp(argv[1], "height") == 0) {
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int tnumber = 0;
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int tnumber = 0;
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@ -561,6 +603,48 @@ static bool cmd_resize(struct sway_config *config, int argc, char **argv) {
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}
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}
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sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
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sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
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//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
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//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
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bool valid = true;
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->y != focused->y) {
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if (sibling->y < parent->y) {
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double pixels = -1 * amount;
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pixels /= bnumber;
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if (tnumber) {
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if ((sibling->height + pixels/2) < min_sane_h) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->height + pixels) < min_sane_h) {
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valid = false;
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break;
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}
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}
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} else if (sibling->y > parent->y) {
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double pixels = -1 * amount;
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pixels /= tnumber;
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if (bnumber) {
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if ((sibling->height + pixels/2) < min_sane_h) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->height + pixels) < min_sane_h) {
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valid = false;
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break;
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}
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}
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}
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} else {
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double pixels = amount;
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if (parent->height + pixels < min_sane_h) {
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valid = false;
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break;
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}
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}
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}
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if (valid) {
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for (i = 0; i < parent->parent->children->length; i++) {
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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sibling = parent->parent->children->items[i];
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if (sibling->y != focused->y) {
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if (sibling->y != focused->y) {
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@ -594,6 +678,7 @@ static bool cmd_resize(struct sway_config *config, int argc, char **argv) {
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}
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}
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}
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}
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arrange_windows(swayc_active_workspace(), -1, -1);
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arrange_windows(swayc_active_workspace(), -1, -1);
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}
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return true;
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return true;
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}
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}
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return true;
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return true;
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@ -435,7 +435,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
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} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
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} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
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pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
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pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
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pointer_state.lock.temp_up = true;
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pointer_state.lock.temp_up = true;
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} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
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} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_DOWN) == view) {
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pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
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pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
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pointer_state.lock.temp_down = true;
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pointer_state.lock.temp_down = true;
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}
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}
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