Code cleanuo: Simplified adjust_* functions

This commit is contained in:
Erik Reider 2024-01-25 18:59:43 +01:00
parent 1fedb1a1ee
commit b491ac42b0
3 changed files with 95 additions and 117 deletions

View file

@ -35,8 +35,6 @@ struct decoration_data {
bool discard_transparent; bool discard_transparent;
bool blur; bool blur;
bool shadow; bool shadow;
// Indicates whether the target is on the focused workspace or not.
bool on_focused_workspace;
}; };
struct blur_shader { struct blur_shader {

View file

@ -30,6 +30,7 @@ struct render_data {
pixman_region32_t *damage; pixman_region32_t *damage;
struct wlr_box *clip_box; struct wlr_box *clip_box;
struct decoration_data deco_data; struct decoration_data deco_data;
bool on_focused_workspace;
}; };
struct sway_output_state { struct sway_output_state {

View file

@ -42,7 +42,6 @@ struct decoration_data get_undecorated_decoration_data() {
.blur = false, .blur = false,
.discard_transparent = false, .discard_transparent = false,
.shadow = false, .shadow = false,
.on_focused_workspace = true,
}; };
} }
@ -82,7 +81,7 @@ static struct wlr_box get_monitor_box(struct wlr_output *output) {
// Adjust the box position when switching the workspace // Adjust the box position when switching the workspace
static void adjust_box_to_workspace_offset(struct wlr_box *box, static void adjust_box_to_workspace_offset(struct wlr_box *box,
struct decoration_data *deco_data, struct sway_output *output) { bool on_focused_workspace, struct sway_output *output) {
float scroll_percent = output->workspace_scroll.percent; float scroll_percent = output->workspace_scroll.percent;
int ws_dimen; int ws_dimen;
@ -101,7 +100,7 @@ static void adjust_box_to_workspace_offset(struct wlr_box *box,
} }
*box_coord -= ws_dimen * scroll_percent; *box_coord -= ws_dimen * scroll_percent;
if (!deco_data->on_focused_workspace) { if (!on_focused_workspace) {
if (scroll_percent > 0) { if (scroll_percent > 0) {
*box_coord += ws_dimen; *box_coord += ws_dimen;
} else if (scroll_percent < 0) { } else if (scroll_percent < 0) {
@ -113,7 +112,7 @@ static void adjust_box_to_workspace_offset(struct wlr_box *box,
// Clips the rendered damage to the workspace region. // Clips the rendered damage to the workspace region.
// Fixes containers being rendered across workspaces while switching. // Fixes containers being rendered across workspaces while switching.
static void adjust_damage_to_workspace_bounds(pixman_region32_t *damage, static void adjust_damage_to_workspace_bounds(pixman_region32_t *damage,
struct decoration_data *deco_data, struct sway_output *output) { bool on_focused_workspace, struct sway_output *output) {
float scale = output->wlr_output->scale; float scale = output->wlr_output->scale;
float scroll_percent = output->workspace_scroll.percent; float scroll_percent = output->workspace_scroll.percent;
int x = 0, y = 0; int x = 0, y = 0;
@ -134,7 +133,7 @@ static void adjust_damage_to_workspace_bounds(pixman_region32_t *damage,
} }
*coord = round(-ws_dimen * scroll_percent); *coord = round(-ws_dimen * scroll_percent);
if (!deco_data->on_focused_workspace) { if (!on_focused_workspace) {
if (scroll_percent > 0) { if (scroll_percent > 0) {
*coord += ws_dimen; *coord += ws_dimen;
} else if (scroll_percent < 0) { } else if (scroll_percent < 0) {
@ -512,7 +511,7 @@ static void render_surface_iterator(struct sway_output *output,
struct wlr_box proj_box = *_box; struct wlr_box proj_box = *_box;
if (view) { if (view) {
adjust_box_to_workspace_offset(&proj_box, &data->deco_data, output); adjust_box_to_workspace_offset(&proj_box, data->on_focused_workspace, output);
} }
scale_box(&proj_box, wlr_output->scale); scale_box(&proj_box, wlr_output->scale);
@ -531,7 +530,7 @@ static void render_surface_iterator(struct sway_output *output,
} }
if (view) { if (view) {
adjust_box_to_workspace_offset(&dst_box, &data->deco_data, output); adjust_box_to_workspace_offset(&dst_box, data->on_focused_workspace, output);
} }
scale_box(&dst_box, wlr_output->scale); scale_box(&dst_box, wlr_output->scale);
@ -612,6 +611,7 @@ static void render_layer_toplevel(struct sway_output *output,
struct render_data data = { struct render_data data = {
.damage = damage, .damage = damage,
.deco_data = get_undecorated_decoration_data(), .deco_data = get_undecorated_decoration_data(),
.on_focused_workspace = true,
}; };
output_layer_for_each_toplevel_surface(output, layer_surfaces, output_layer_for_each_toplevel_surface(output, layer_surfaces,
render_layer_iterator, &data); render_layer_iterator, &data);
@ -622,6 +622,7 @@ static void render_layer_popups(struct sway_output *output,
struct render_data data = { struct render_data data = {
.damage = damage, .damage = damage,
.deco_data = get_undecorated_decoration_data(), .deco_data = get_undecorated_decoration_data(),
.on_focused_workspace = true,
}; };
output_layer_for_each_popup_surface(output, layer_surfaces, output_layer_for_each_popup_surface(output, layer_surfaces,
render_layer_iterator, &data); render_layer_iterator, &data);
@ -633,6 +634,7 @@ static void render_unmanaged(struct sway_output *output,
struct render_data data = { struct render_data data = {
.damage = damage, .damage = damage,
.deco_data = get_undecorated_decoration_data(), .deco_data = get_undecorated_decoration_data(),
.on_focused_workspace = true,
}; };
output_unmanaged_for_each_surface(output, unmanaged, output_unmanaged_for_each_surface(output, unmanaged,
render_surface_iterator, &data); render_surface_iterator, &data);
@ -644,6 +646,7 @@ static void render_drag_icons(struct sway_output *output,
struct render_data data = { struct render_data data = {
.damage = damage, .damage = damage,
.deco_data = get_undecorated_decoration_data(), .deco_data = get_undecorated_decoration_data(),
.on_focused_workspace = true,
}; };
output_drag_icons_for_each_surface(output, drag_icons, output_drag_icons_for_each_surface(output, drag_icons,
render_surface_iterator, &data); render_surface_iterator, &data);
@ -817,10 +820,11 @@ void premultiply_alpha(float color[4], float opacity) {
} }
static void render_view_toplevels(struct sway_view *view, struct sway_output *output, static void render_view_toplevels(struct sway_view *view, struct sway_output *output,
pixman_region32_t *damage, struct decoration_data deco_data) { pixman_region32_t *damage, struct decoration_data deco_data, bool on_focused_workspace) {
struct render_data data = { struct render_data data = {
.damage = damage, .damage = damage,
.deco_data = deco_data, .deco_data = deco_data,
.on_focused_workspace = on_focused_workspace,
}; };
// Clip the window to its view size, ignoring CSD // Clip the window to its view size, ignoring CSD
struct wlr_box clip_box; struct wlr_box clip_box;
@ -861,6 +865,7 @@ static void render_view_popups(struct sway_view *view, struct sway_output *outpu
struct render_data data = { struct render_data data = {
.damage = damage, .damage = damage,
.deco_data = deco_data, .deco_data = deco_data,
.on_focused_workspace = true,
}; };
output_view_for_each_popup_surface(output, view, output_view_for_each_popup_surface(output, view,
render_surface_iterator, &data); render_surface_iterator, &data);
@ -970,24 +975,18 @@ static void render_saved_view(struct sway_view *view, struct sway_output *output
*/ */
static void render_view(struct sway_output *output, pixman_region32_t *damage, static void render_view(struct sway_output *output, pixman_region32_t *damage,
struct sway_container *con, struct border_colors *colors, struct sway_container *con, struct border_colors *colors,
struct decoration_data deco_data) { struct decoration_data deco_data, bool on_focused_workspace) {
struct sway_view *view = con->view; struct sway_view *view = con->view;
struct sway_container_state *state = &con->current; struct sway_container_state *state = &con->current;
pixman_region32_t output_damage;
pixman_region32_init(&output_damage);
pixman_region32_copy(&output_damage, damage);
adjust_damage_to_workspace_bounds(&output_damage, &deco_data, output);
// render view // render view
if (!wl_list_empty(&view->saved_buffers)) { if (!wl_list_empty(&view->saved_buffers)) {
render_saved_view(view, output, &output_damage, deco_data); render_saved_view(view, output, damage, deco_data);
} else if (view->surface) { } else if (view->surface) {
render_view_toplevels(view, output, &output_damage, deco_data); render_view_toplevels(view, output, damage, deco_data, on_focused_workspace);
} }
if (state->border == B_CSD && !config->shadows_on_csd_enabled) { if (state->border == B_CSD && !config->shadows_on_csd_enabled) {
goto end;
return; return;
} }
@ -1000,7 +999,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.y = floor(state->y) - output->ly; box.y = floor(state->y) - output->ly;
box.width = state->width; box.width = state->width;
box.height = state->height; box.height = state->height;
adjust_box_to_workspace_offset(&box, &deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
int scaled_corner_radius = deco_data.corner_radius == 0 ? int scaled_corner_radius = deco_data.corner_radius == 0 ?
0 : (deco_data.corner_radius + state->border_thickness) * output_scale; 0 : (deco_data.corner_radius + state->border_thickness) * output_scale;
@ -1008,12 +1007,11 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
config->shadow_color : config->shadow_inactive_color; config->shadow_color : config->shadow_inactive_color;
int offset_x = config->shadow_offset_x * output->wlr_output->scale; int offset_x = config->shadow_offset_x * output->wlr_output->scale;
int offset_y = config->shadow_offset_y * output->wlr_output->scale; int offset_y = config->shadow_offset_y * output->wlr_output->scale;
render_box_shadow(output, &output_damage, &box, shadow_color, config->shadow_blur_sigma, render_box_shadow(output, damage, &box, shadow_color, config->shadow_blur_sigma,
scaled_corner_radius, offset_x, offset_y); scaled_corner_radius, offset_x, offset_y);
} }
if (state->border == B_NONE || state->border == B_CSD) { if (state->border == B_NONE || state->border == B_CSD) {
goto end;
return; return;
} }
@ -1026,7 +1024,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.y = floor(state->content_y); box.y = floor(state->content_y);
box.width = state->border_thickness; box.width = state->border_thickness;
box.height = state->content_height; box.height = state->content_height;
adjust_box_to_workspace_offset(&box, &deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
// adjust sizing for rounded border corners // adjust sizing for rounded border corners
if (deco_data.corner_radius) { if (deco_data.corner_radius) {
if (!deco_data.has_titlebar) { if (!deco_data.has_titlebar) {
@ -1037,7 +1035,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
} }
} }
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
} }
list_t *siblings = container_get_current_siblings(con); list_t *siblings = container_get_current_siblings(con);
@ -1055,7 +1053,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.y = floor(state->content_y); box.y = floor(state->content_y);
box.width = state->border_thickness; box.width = state->border_thickness;
box.height = state->content_height; box.height = state->content_height;
adjust_box_to_workspace_offset(&box, &deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
// adjust sizing for rounded border corners // adjust sizing for rounded border corners
if (deco_data.corner_radius) { if (deco_data.corner_radius) {
if (!deco_data.has_titlebar) { if (!deco_data.has_titlebar) {
@ -1066,7 +1064,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
} }
} }
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
} }
if (state->border_bottom) { if (state->border_bottom) {
@ -1080,7 +1078,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.y = floor(state->content_y + state->content_height); box.y = floor(state->content_y + state->content_height);
box.width = state->width; box.width = state->width;
box.height = state->border_thickness; box.height = state->border_thickness;
adjust_box_to_workspace_offset(&box, &deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
// adjust sizing for rounded border corners // adjust sizing for rounded border corners
if (deco_data.corner_radius) { if (deco_data.corner_radius) {
@ -1088,7 +1086,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.width -= 2 * (deco_data.corner_radius + state->border_thickness); box.width -= 2 * (deco_data.corner_radius + state->border_thickness);
} }
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
// rounded bottom left & bottom right border corners // rounded bottom left & bottom right border corners
if (deco_data.corner_radius) { if (deco_data.corner_radius) {
@ -1100,9 +1098,9 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.height = size; box.height = size;
box.x = floor(state->x); box.x = floor(state->x);
box.y = floor(state->y + state->height - size); box.y = floor(state->y + state->height - size);
adjust_box_to_workspace_offset(&box, &deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_border_corner(output, &output_damage, &box, color, render_border_corner(output, damage, &box, color,
scaled_corner_radius, scaled_thickness, BOTTOM_LEFT); scaled_corner_radius, scaled_thickness, BOTTOM_LEFT);
} }
if (state->border_right) { if (state->border_right) {
@ -1110,16 +1108,13 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.height = size; box.height = size;
box.x = floor(state->x + state->width - size); box.x = floor(state->x + state->width - size);
box.y = floor(state->y + state->height - size); box.y = floor(state->y + state->height - size);
adjust_box_to_workspace_offset(&box, &deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_border_corner(output, &output_damage, &box, color, render_border_corner(output, damage, &box, color,
scaled_corner_radius, scaled_thickness, BOTTOM_RIGHT); scaled_corner_radius, scaled_thickness, BOTTOM_RIGHT);
} }
} }
} }
end:
pixman_region32_fini(&output_damage);
} }
/** /**
@ -1133,9 +1128,9 @@ end:
*/ */
static void render_titlebar(struct sway_output *output, static void render_titlebar(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con, int x, int y, pixman_region32_t *damage, struct sway_container *con, int x, int y,
int width, struct border_colors *colors, struct decoration_data con_deco_data, int width, struct border_colors *colors, float alpha, int corner_radius,
enum corner_location corner_location, struct wlr_texture *title_texture, enum corner_location corner_location, struct wlr_texture *title_texture,
struct wlr_texture *marks_texture) { struct wlr_texture *marks_texture, bool on_focused_workspace) {
struct wlr_box box; struct wlr_box box;
float color[4]; float color[4];
float output_scale = output->wlr_output->scale; float output_scale = output->wlr_output->scale;
@ -1148,13 +1143,6 @@ static void render_titlebar(struct sway_output *output,
// value by which all heights should be adjusted to counteract removed bottom border // value by which all heights should be adjusted to counteract removed bottom border
int bottom_border_compensation = config->titlebar_separator ? 0 : titlebar_border_thickness; int bottom_border_compensation = config->titlebar_separator ? 0 : titlebar_border_thickness;
pixman_region32_t output_damage;
pixman_region32_init(&output_damage);
pixman_region32_copy(&output_damage, damage);
adjust_damage_to_workspace_bounds(&output_damage, &con_deco_data, output);
float alpha = con_deco_data.alpha;
int corner_radius = con_deco_data.corner_radius;
if (corner_location == NONE) { if (corner_location == NONE) {
corner_radius = 0; corner_radius = 0;
} }
@ -1179,9 +1167,9 @@ static void render_titlebar(struct sway_output *output,
box.width -= titlebar_border_thickness * 2; box.width -= titlebar_border_thickness * 2;
} }
box.height = titlebar_border_thickness; box.height = titlebar_border_thickness;
adjust_box_to_workspace_offset(&box, &con_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
// Single pixel bar below title // Single pixel bar below title
if (config->titlebar_separator) { if (config->titlebar_separator) {
@ -1189,9 +1177,9 @@ static void render_titlebar(struct sway_output *output,
box.y = y + container_titlebar_height() - titlebar_border_thickness; box.y = y + container_titlebar_height() - titlebar_border_thickness;
box.width = width; box.width = width;
box.height = titlebar_border_thickness; box.height = titlebar_border_thickness;
adjust_box_to_workspace_offset(&box, &con_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
} }
// Single pixel bar left edge // Single pixel bar left edge
@ -1203,9 +1191,9 @@ static void render_titlebar(struct sway_output *output,
box.height -= corner_radius; box.height -= corner_radius;
box.y += corner_radius; box.y += corner_radius;
} }
adjust_box_to_workspace_offset(&box, &con_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
// Single pixel bar right edge // Single pixel bar right edge
box.x = x + width - titlebar_border_thickness; box.x = x + width - titlebar_border_thickness;
@ -1216,9 +1204,9 @@ static void render_titlebar(struct sway_output *output,
box.height -= corner_radius; box.height -= corner_radius;
box.y += corner_radius; box.y += corner_radius;
} }
adjust_box_to_workspace_offset(&box, &con_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
// if corner_radius: single pixel corners // if corner_radius: single pixel corners
if (corner_radius) { if (corner_radius) {
@ -1228,9 +1216,9 @@ static void render_titlebar(struct sway_output *output,
box.y = y; box.y = y;
box.width = corner_radius * 2; box.width = corner_radius * 2;
box.height = corner_radius * 2; box.height = corner_radius * 2;
adjust_box_to_workspace_offset(&box, &con_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_border_corner(output, &output_damage, &box, color, render_border_corner(output, damage, &box, color,
corner_radius, titlebar_border_thickness, TOP_LEFT); corner_radius, titlebar_border_thickness, TOP_LEFT);
} }
@ -1240,9 +1228,9 @@ static void render_titlebar(struct sway_output *output,
box.y = y; box.y = y;
box.width = corner_radius * 2; box.width = corner_radius * 2;
box.height = corner_radius * 2; box.height = corner_radius * 2;
adjust_box_to_workspace_offset(&box, &con_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_border_corner(output, &output_damage, &box, color, render_border_corner(output, damage, &box, color,
corner_radius, titlebar_border_thickness, TOP_RIGHT); corner_radius, titlebar_border_thickness, TOP_RIGHT);
} }
} }
@ -1299,7 +1287,7 @@ static void render_titlebar(struct sway_output *output,
texture_box.width = ob_inner_width; texture_box.width = ob_inner_width;
} }
struct fx_texture fx_texture = fx_texture_from_wlr_texture(marks_texture); struct fx_texture fx_texture = fx_texture_from_wlr_texture(marks_texture);
render_texture(output->wlr_output, &output_damage, &fx_texture, render_texture(output->wlr_output, damage, &fx_texture,
NULL, &texture_box, matrix, deco_data); NULL, &texture_box, matrix, deco_data);
// Padding above // Padding above
@ -1309,14 +1297,14 @@ static void render_titlebar(struct sway_output *output,
box.y = round((y + titlebar_border_thickness) * output_scale); box.y = round((y + titlebar_border_thickness) * output_scale);
box.width = texture_box.width; box.width = texture_box.width;
box.height = ob_padding_above; box.height = ob_padding_above;
adjust_box_to_workspace_offset(&box, &con_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
// Padding below // Padding below
box.y += ob_padding_above + texture_box.height; box.y += ob_padding_above + texture_box.height;
box.height = ob_padding_below + bottom_border_compensation; box.height = ob_padding_below + bottom_border_compensation;
adjust_box_to_workspace_offset(&box, &con_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
} }
// Title text // Title text
@ -1378,7 +1366,7 @@ static void render_titlebar(struct sway_output *output,
} }
struct fx_texture fx_texture = fx_texture_from_wlr_texture(title_texture); struct fx_texture fx_texture = fx_texture_from_wlr_texture(title_texture);
render_texture(output->wlr_output, &output_damage, &fx_texture, render_texture(output->wlr_output, damage, &fx_texture,
NULL, &texture_box, matrix, deco_data); NULL, &texture_box, matrix, deco_data);
// Padding above // Padding above
@ -1388,12 +1376,12 @@ static void render_titlebar(struct sway_output *output,
box.y = round((y + titlebar_border_thickness) * output_scale); box.y = round((y + titlebar_border_thickness) * output_scale);
box.width = texture_box.width; box.width = texture_box.width;
box.height = ob_padding_above; box.height = ob_padding_above;
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
// Padding below // Padding below
box.y += ob_padding_above + texture_box.height; box.y += ob_padding_above + texture_box.height;
box.height = ob_padding_below + bottom_border_compensation; box.height = ob_padding_below + bottom_border_compensation;
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
} }
// Determine the left + right extends of the textures (output-buffer local) // Determine the left + right extends of the textures (output-buffer local)
@ -1427,7 +1415,7 @@ static void render_titlebar(struct sway_output *output,
box.x = ob_left_x + ob_left_width + round(output_x * output_scale); box.x = ob_left_x + ob_left_width + round(output_x * output_scale);
box.y = round(bg_y * output_scale); box.y = round(bg_y * output_scale);
box.height = ob_bg_height + bottom_border_compensation; box.height = ob_bg_height + bottom_border_compensation;
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
} }
// Padding on left side // Padding on left side
@ -1442,9 +1430,9 @@ static void render_titlebar(struct sway_output *output,
box.width += left_x - box.x - box.width; box.width += left_x - box.x - box.width;
} }
if (corner_radius && corner_location != TOP_RIGHT) { if (corner_radius && corner_location != TOP_RIGHT) {
render_rounded_rect(output, &output_damage, &box, color, corner_radius, TOP_LEFT); render_rounded_rect(output, damage, &box, color, corner_radius, TOP_LEFT);
} else { } else {
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
} }
// Padding on right side // Padding on right side
@ -1460,12 +1448,10 @@ static void render_titlebar(struct sway_output *output,
box.x = right_rx; box.x = right_rx;
} }
if (corner_radius && corner_location != TOP_LEFT) { if (corner_radius && corner_location != TOP_LEFT) {
render_rounded_rect(output, &output_damage, &box, color, corner_radius, TOP_RIGHT); render_rounded_rect(output, damage, &box, color, corner_radius, TOP_RIGHT);
} else { } else {
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
} }
pixman_region32_fini(&output_damage);
} }
/** /**
@ -1473,7 +1459,8 @@ static void render_titlebar(struct sway_output *output,
*/ */
static void render_top_border(struct sway_output *output, static void render_top_border(struct sway_output *output,
pixman_region32_t *damage, struct sway_container_state *state, pixman_region32_t *damage, struct sway_container_state *state,
struct border_colors *colors, struct decoration_data border_deco_data) { struct border_colors *colors, float alpha, int corner_radius,
bool on_focused_workspace) {
if (!state->border_top) { if (!state->border_top) {
return; return;
} }
@ -1481,14 +1468,6 @@ static void render_top_border(struct sway_output *output,
float color[4]; float color[4];
float output_scale = output->wlr_output->scale; float output_scale = output->wlr_output->scale;
pixman_region32_t output_damage;
pixman_region32_init(&output_damage);
pixman_region32_copy(&output_damage, damage);
adjust_damage_to_workspace_bounds(&output_damage, &border_deco_data, output);
float alpha = border_deco_data.alpha;
int corner_radius = border_deco_data.corner_radius;
// Child border - top edge // Child border - top edge
memcpy(&color, colors->child_border, sizeof(float) * 4); memcpy(&color, colors->child_border, sizeof(float) * 4);
premultiply_alpha(color, alpha); premultiply_alpha(color, alpha);
@ -1502,9 +1481,9 @@ static void render_top_border(struct sway_output *output,
box.x += corner_radius + state->border_thickness; box.x += corner_radius + state->border_thickness;
box.width -= 2 * (corner_radius + state->border_thickness); box.width -= 2 * (corner_radius + state->border_thickness);
} }
adjust_box_to_workspace_offset(&box, &border_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_rect(output, &output_damage, &box, color); render_rect(output, damage, &box, color);
// render rounded top corner borders if corner_radius is set > 0 // render rounded top corner borders if corner_radius is set > 0
if (corner_radius) { if (corner_radius) {
@ -1518,9 +1497,9 @@ static void render_top_border(struct sway_output *output,
box.height = size; box.height = size;
box.x = floor(state->x); box.x = floor(state->x);
box.y = floor(state->y); box.y = floor(state->y);
adjust_box_to_workspace_offset(&box, &border_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_border_corner(output, &output_damage, &box, color, render_border_corner(output, damage, &box, color,
scaled_corner_radius, scaled_thickness, TOP_LEFT); scaled_corner_radius, scaled_thickness, TOP_LEFT);
} }
// top right // top right
@ -1529,14 +1508,12 @@ static void render_top_border(struct sway_output *output,
box.height = size; box.height = size;
box.x = floor(state->x + state->width - size); box.x = floor(state->x + state->width - size);
box.y = floor(state->y); box.y = floor(state->y);
adjust_box_to_workspace_offset(&box, &border_deco_data, output); adjust_box_to_workspace_offset(&box, on_focused_workspace, output);
scale_box(&box, output_scale); scale_box(&box, output_scale);
render_border_corner(output, &output_damage, &box, color, render_border_corner(output, damage, &box, color,
scaled_corner_radius, scaled_thickness, TOP_RIGHT); scaled_corner_radius, scaled_thickness, TOP_RIGHT);
} }
} }
pixman_region32_fini(&output_damage);
} }
struct parent_data { struct parent_data {
@ -1546,6 +1523,7 @@ struct parent_data {
bool focused; bool focused;
struct sway_container *active_child; struct sway_container *active_child;
// Indicates whether the target is on the focused workspace or not.
bool on_focused_workspace; bool on_focused_workspace;
}; };
@ -1610,14 +1588,15 @@ static void render_containers_linear(struct sway_output *output,
.blur = child->blur_enabled, .blur = child->blur_enabled,
.discard_transparent = false, .discard_transparent = false,
.shadow = child->shadow_enabled, .shadow = child->shadow_enabled,
.on_focused_workspace = parent->on_focused_workspace,
}; };
render_view(output, damage, child, colors, deco_data); render_view(output, damage, child, colors, deco_data, parent->on_focused_workspace);
if (has_titlebar) { if (has_titlebar) {
render_titlebar(output, damage, child, floor(state->x), floor(state->y), render_titlebar(output, damage, child, floor(state->x), floor(state->y),
state->width, colors, deco_data, ALL, title_texture, marks_texture); state->width, colors, deco_data.alpha, deco_data.corner_radius,
ALL, title_texture, marks_texture, parent->on_focused_workspace);
} else if (state->border == B_PIXEL) { } else if (state->border == B_PIXEL) {
render_top_border(output, damage, state, colors, deco_data); render_top_border(output, damage, state, colors, deco_data.alpha,
deco_data.corner_radius, parent->on_focused_workspace);
} }
} else { } else {
render_container(output, damage, child, render_container(output, damage, child,
@ -1662,7 +1641,6 @@ static void render_containers_tabbed(struct sway_output *output,
.blur = current->blur_enabled, .blur = current->blur_enabled,
.discard_transparent = false, .discard_transparent = false,
.shadow = current->shadow_enabled, .shadow = current->shadow_enabled,
.on_focused_workspace = parent->on_focused_workspace,
}; };
// Render tabs // Render tabs
@ -1718,7 +1696,8 @@ static void render_containers_tabbed(struct sway_output *output,
} }
render_titlebar(output, damage, child, x, parent->box.y, tab_width, colors, render_titlebar(output, damage, child, x, parent->box.y, tab_width, colors,
deco_data, corner_location, title_texture, marks_texture); deco_data.alpha, deco_data.corner_radius, corner_location, title_texture,
marks_texture, parent->on_focused_workspace);
if (child == current) { if (child == current) {
current_colors = colors; current_colors = colors;
@ -1727,7 +1706,8 @@ static void render_containers_tabbed(struct sway_output *output,
// Render surface and left/right/bottom borders // Render surface and left/right/bottom borders
if (current->view) { if (current->view) {
render_view(output, damage, current, current_colors, deco_data); render_view(output, damage, current, current_colors, deco_data,
parent->on_focused_workspace);
} else { } else {
render_container(output, damage, current, render_container(output, damage, current,
parent->focused || current->current.focused, parent->focused || current->current.focused,
@ -1761,7 +1741,6 @@ static void render_containers_stacked(struct sway_output *output,
.blur = current->blur_enabled, .blur = current->blur_enabled,
.discard_transparent = false, .discard_transparent = false,
.shadow = current->shadow_enabled, .shadow = current->shadow_enabled,
.on_focused_workspace = parent->on_focused_workspace,
}; };
// Render titles // Render titles
@ -1798,10 +1777,10 @@ static void render_containers_stacked(struct sway_output *output,
} }
int y = parent->box.y + titlebar_height * i; int y = parent->box.y + titlebar_height * i;
struct decoration_data titlebar_deco_data = deco_data; int corner_radius = i != 0 ? 0 : deco_data.corner_radius;
titlebar_deco_data.corner_radius = i != 0 ? 0 : deco_data.corner_radius;
render_titlebar(output, damage, child, parent->box.x, y, parent->box.width, render_titlebar(output, damage, child, parent->box.x, y, parent->box.width,
colors, titlebar_deco_data, ALL, title_texture, marks_texture); colors, deco_data.alpha, corner_radius, ALL, title_texture, marks_texture,
parent->on_focused_workspace);
if (child == current) { if (child == current) {
current_colors = colors; current_colors = colors;
@ -1810,7 +1789,8 @@ static void render_containers_stacked(struct sway_output *output,
// Render surface and left/right/bottom borders // Render surface and left/right/bottom borders
if (current->view) { if (current->view) {
render_view(output, damage, current, current_colors, deco_data); render_view(output, damage, current, current_colors, deco_data,
parent->on_focused_workspace);
} else { } else {
render_container(output, damage, current, render_container(output, damage, current,
parent->focused || current->current.focused, parent->focused || current->current.focused,
@ -1927,14 +1907,15 @@ static void render_floating_container(struct sway_output *soutput,
.blur = con->blur_enabled, .blur = con->blur_enabled,
.discard_transparent = false, .discard_transparent = false,
.shadow = con->shadow_enabled, .shadow = con->shadow_enabled,
.on_focused_workspace = is_focused_ws,
}; };
render_view(soutput, damage, con, colors, deco_data); render_view(soutput, damage, con, colors, deco_data, is_focused_ws);
if (has_titlebar) { if (has_titlebar) {
render_titlebar(soutput, damage, con, floor(state->x), floor(state->y), render_titlebar(soutput, damage, con, floor(state->x), floor(state->y),
state->width, colors, deco_data, ALL, title_texture, marks_texture); state->width, colors, deco_data.alpha, deco_data.corner_radius,
ALL, title_texture, marks_texture, is_focused_ws);
} else if (state->border == B_PIXEL) { } else if (state->border == B_PIXEL) {
render_top_border(soutput, damage, state, colors, deco_data); render_top_border(soutput, damage, state, colors, deco_data.alpha,
deco_data.corner_radius, is_focused_ws);
} }
} else { } else {
render_container(soutput, damage, con, state->focused, is_focused_ws); render_container(soutput, damage, con, state->focused, is_focused_ws);
@ -1994,16 +1975,14 @@ static void render_fullscreen_con(pixman_region32_t *damage,
struct sway_workspace *workspace, bool clear_whole_screen) { struct sway_workspace *workspace, bool clear_whole_screen) {
struct wlr_output *wlr_output = output->wlr_output; struct wlr_output *wlr_output = output->wlr_output;
struct decoration_data deco_data = get_undecorated_decoration_data(); bool on_focused_workspace = workspace == output->current.active_workspace;
deco_data.saturation = fullscreen_con->saturation;
deco_data.on_focused_workspace = workspace == output->current.active_workspace;
// Only clear the transformed fullscreen bounds // Only clear the transformed fullscreen bounds
pixman_region32_t dmg; pixman_region32_t dmg;
pixman_region32_init(&dmg); pixman_region32_init(&dmg);
if (!clear_whole_screen) { if (!clear_whole_screen) {
pixman_region32_copy(&dmg, damage); pixman_region32_copy(&dmg, damage);
adjust_damage_to_workspace_bounds(&dmg, &deco_data, output); adjust_damage_to_workspace_bounds(&dmg, on_focused_workspace, output);
damage = &dmg; damage = &dmg;
} }
@ -2016,21 +1995,24 @@ static void render_fullscreen_con(pixman_region32_t *damage,
} }
if (fullscreen_con->view) { if (fullscreen_con->view) {
struct decoration_data deco_data = get_undecorated_decoration_data();
deco_data.saturation = fullscreen_con->saturation;
if (!wl_list_empty(&fullscreen_con->view->saved_buffers)) { if (!wl_list_empty(&fullscreen_con->view->saved_buffers)) {
render_saved_view(fullscreen_con->view, output, damage, deco_data); render_saved_view(fullscreen_con->view, output, damage, deco_data);
} else if (fullscreen_con->view->surface) { } else if (fullscreen_con->view->surface) {
render_view_toplevels(fullscreen_con->view, output, damage, deco_data); render_view_toplevels(fullscreen_con->view, output, damage, deco_data,
on_focused_workspace);
} }
} else { } else {
render_container(output, damage, fullscreen_con, fullscreen_con->current.focused, render_container(output, damage, fullscreen_con, fullscreen_con->current.focused,
deco_data.on_focused_workspace); on_focused_workspace);
} }
for (int i = 0; i < workspace->current.floating->length; ++i) { for (int i = 0; i < workspace->current.floating->length; ++i) {
struct sway_container *floater = struct sway_container *floater =
workspace->current.floating->items[i]; workspace->current.floating->items[i];
if (container_is_transient_for(floater, fullscreen_con)) { if (container_is_transient_for(floater, fullscreen_con)) {
render_floating_container(output, damage, floater, deco_data.on_focused_workspace); render_floating_container(output, damage, floater, on_focused_workspace);
} }
} }
#if HAVE_XWAYLAND #if HAVE_XWAYLAND
@ -2115,6 +2097,7 @@ void output_render(struct sway_output *output, struct timespec *when,
struct render_data data = { struct render_data data = {
.damage = damage, .damage = damage,
.deco_data = get_undecorated_decoration_data(), .deco_data = get_undecorated_decoration_data(),
.on_focused_workspace = true,
}; };
struct wlr_session_lock_surface_v1 *lock_surface; struct wlr_session_lock_surface_v1 *lock_surface;
@ -2239,10 +2222,8 @@ void output_render(struct sway_output *output, struct timespec *when,
if (!ws) { if (!ws) {
// Render a blank rect next to the fullscreen container if // Render a blank rect next to the fullscreen container if
// there's nothing to render // there's nothing to render
struct decoration_data deco_data = get_undecorated_decoration_data();
deco_data.on_focused_workspace = false;
struct wlr_box mon_box = { 0, 0, output->width, output->height }; struct wlr_box mon_box = { 0, 0, output->width, output->height };
adjust_box_to_workspace_offset(&mon_box, &deco_data, output); adjust_box_to_workspace_offset(&mon_box, false, output);
scale_box(&mon_box, output->wlr_output->scale); scale_box(&mon_box, output->wlr_output->scale);
render_rect(output, damage, &mon_box, clear_color); render_rect(output, damage, &mon_box, clear_color);
@ -2252,8 +2233,7 @@ void output_render(struct sway_output *output, struct timespec *when,
continue; continue;
} }
struct wlr_box shadow_box = { 0, 0, output->width, output->height }; struct wlr_box shadow_box = { 0, 0, output->width, output->height };
deco_data.on_focused_workspace = true; adjust_box_to_workspace_offset(&shadow_box, true, output);
adjust_box_to_workspace_offset(&shadow_box, &deco_data, output);
scale_box(&shadow_box, output->wlr_output->scale); scale_box(&shadow_box, output->wlr_output->scale);
// Render rect to fix minor pixel gaps between fullscreen // Render rect to fix minor pixel gaps between fullscreen
// container and shadow // container and shadow
@ -2290,7 +2270,6 @@ void output_render(struct sway_output *output, struct timespec *when,
.blur = false, .blur = false,
.discard_transparent = false, .discard_transparent = false,
.shadow = false, .shadow = false,
.on_focused_workspace = true,
}; };
render_view_popups(focus->view, output, damage, deco_data); render_view_popups(focus->view, output, damage, deco_data);
} }