use surface coordinates for damaging buffers
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@ -163,12 +163,12 @@ void output_view_for_each_surface(struct sway_output *output,
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.user_iterator = iterator,
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.user_data = user_data,
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.output = output,
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.ox = view->container->current.content_x - output->lx
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.ox = view->container->surface_x - output->lx
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- view->geometry.x,
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.oy = view->container->current.content_y - output->ly
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.oy = view->container->surface_y - output->ly
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- view->geometry.y,
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.width = view->container->current.content_width,
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.height = view->container->current.content_height,
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.width = view->container->surface_width,
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.height = view->container->surface_height,
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.rotation = 0, // TODO
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};
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@ -182,12 +182,12 @@ void output_view_for_each_popup(struct sway_output *output,
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.user_iterator = iterator,
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.user_data = user_data,
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.output = output,
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.ox = view->container->current.content_x - output->lx
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.ox = view->container->surface_x - output->lx
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- view->geometry.x,
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.oy = view->container->current.content_y - output->ly
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.oy = view->container->surface_y - output->ly
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- view->geometry.y,
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.width = view->container->current.content_width,
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.height = view->container->current.content_height,
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.width = view->container->surface_width,
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.height = view->container->surface_height,
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.rotation = 0, // TODO
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};
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