Draw rect and shadow on "Spring effect" for fullscreen views
This commit is contained in:
parent
83e0872e79
commit
bd3745c6ed
|
@ -2237,6 +2237,30 @@ void output_render(struct sway_output *output, struct timespec *when,
|
|||
for (int i = 0; i < 2; i++) {
|
||||
struct sway_workspace *ws = workspaces[i];
|
||||
if (!ws) {
|
||||
// Render a blank rect next to the fullscreen container if
|
||||
// there's nothing to render
|
||||
struct decoration_data deco_data = get_undecorated_decoration_data();
|
||||
deco_data.on_focused_workspace = false;
|
||||
struct wlr_box mon_box = { 0, 0, output->width, output->height };
|
||||
adjust_box_to_workspace_offset(&mon_box, &deco_data, output);
|
||||
scale_box(&mon_box, output->wlr_output->scale);
|
||||
render_rect(output, damage, &mon_box, clear_color);
|
||||
|
||||
// Render a shadow to separate the edge and the fullscreen
|
||||
// container
|
||||
if (!config_should_parameters_shadow()) {
|
||||
continue;
|
||||
}
|
||||
struct wlr_box shadow_box = { 0, 0, output->width, output->height };
|
||||
deco_data.on_focused_workspace = true;
|
||||
adjust_box_to_workspace_offset(&shadow_box, &deco_data, output);
|
||||
scale_box(&shadow_box, output->wlr_output->scale);
|
||||
// Render rect to fix minor pixel gaps between fullscreen
|
||||
// container and shadow
|
||||
render_rect(output, damage, &shadow_box, clear_color);
|
||||
render_box_shadow(output, damage, &shadow_box,
|
||||
config->shadow_color, config->shadow_blur_sigma, 0,
|
||||
0, 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue