Rename progress_queue to transaction_progress_queue
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@ -226,7 +226,7 @@ static void transaction_apply(struct sway_transaction *transaction) {
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}
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}
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}
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}
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static void progress_queue() {
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static void transaction_progress_queue() {
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struct sway_transaction *transaction = server.head_transaction;
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struct sway_transaction *transaction = server.head_transaction;
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struct sway_transaction *next = NULL;
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struct sway_transaction *next = NULL;
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while (transaction && !transaction->num_waiting) {
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while (transaction && !transaction->num_waiting) {
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@ -243,7 +243,7 @@ static int handle_timeout(void *data) {
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wlr_log(L_DEBUG, "Transaction %p timed out (%li waiting)",
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wlr_log(L_DEBUG, "Transaction %p timed out (%li waiting)",
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transaction, transaction->num_waiting);
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transaction, transaction->num_waiting);
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transaction->num_waiting = 0;
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transaction->num_waiting = 0;
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progress_queue();
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transaction_progress_queue();
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return 0;
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return 0;
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}
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}
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@ -355,7 +355,7 @@ static void set_instruction_ready(
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#if !TRANSACTION_DEBUG
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#if !TRANSACTION_DEBUG
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wlr_log(L_DEBUG, "Transaction %p is ready", transaction);
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wlr_log(L_DEBUG, "Transaction %p is ready", transaction);
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wl_event_source_timer_update(transaction->timer, 0);
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wl_event_source_timer_update(transaction->timer, 0);
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progress_queue();
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transaction_progress_queue();
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#endif
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#endif
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}
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}
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}
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}
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