Wrap to fartherest output when running focus output
Also moves the `opposite_direction` function into `util.c` as it's used in two places now.
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f841d2ed74
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bf19f63a79
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@ -1,4 +1,5 @@
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#define _XOPEN_SOURCE 700
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#define _XOPEN_SOURCE 700
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#include <assert.h>
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <unistd.h>
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@ -138,3 +139,18 @@ bool parse_boolean(const char *boolean, bool current) {
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// All other values are false to match i3
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// All other values are false to match i3
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return false;
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return false;
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}
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}
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enum wlr_direction opposite_direction(enum wlr_direction d) {
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switch (d) {
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case WLR_DIRECTION_UP:
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return WLR_DIRECTION_DOWN;
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case WLR_DIRECTION_DOWN:
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return WLR_DIRECTION_UP;
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case WLR_DIRECTION_RIGHT:
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return WLR_DIRECTION_LEFT;
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case WLR_DIRECTION_LEFT:
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return WLR_DIRECTION_RIGHT;
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}
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assert(false);
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return 0;
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}
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@ -59,4 +59,6 @@ uint32_t parse_color(const char *color);
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*/
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*/
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bool parse_boolean(const char *boolean, bool current);
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bool parse_boolean(const char *boolean, bool current);
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enum wlr_direction opposite_direction(enum wlr_direction d);
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#endif
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#endif
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@ -196,6 +196,17 @@ static struct cmd_results *focus_output(struct sway_seat *seat,
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}
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}
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struct sway_workspace *ws = seat_get_focused_workspace(seat);
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struct sway_workspace *ws = seat_get_focused_workspace(seat);
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output = output_get_in_direction(ws->output, direction);
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output = output_get_in_direction(ws->output, direction);
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if (!output) {
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int center_lx = ws->output->lx + ws->output->width / 2;
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int center_ly = ws->output->ly + ws->output->height / 2;
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struct wlr_output *target = wlr_output_layout_farthest_output(
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root->output_layout, opposite_direction(direction),
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ws->output->wlr_output, center_lx, center_ly);
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if (target) {
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output = output_from_wlr_output(target);
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}
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}
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}
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}
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free(identifier);
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free(identifier);
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@ -27,19 +27,6 @@ static const char *expected_syntax =
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"'move <container|window|workspace> [to] output <name|direction>' or "
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"'move <container|window|workspace> [to] output <name|direction>' or "
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"'move <container|window> [to] mark <mark>'";
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"'move <container|window> [to] mark <mark>'";
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enum wlr_direction opposite_direction(enum wlr_direction d) {
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switch (d) {
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case WLR_DIRECTION_UP:
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return WLR_DIRECTION_DOWN;
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case WLR_DIRECTION_DOWN:
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return WLR_DIRECTION_UP;
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case WLR_DIRECTION_RIGHT:
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return WLR_DIRECTION_LEFT;
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default:
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return WLR_DIRECTION_RIGHT;
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}
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}
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static struct sway_output *output_in_direction(const char *direction_string,
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static struct sway_output *output_in_direction(const char *direction_string,
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struct sway_output *reference, int ref_lx, int ref_ly) {
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struct sway_output *reference, int ref_lx, int ref_ly) {
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struct {
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struct {
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