swaylock: Remove indicator after 3 seconds
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parent
9c833c661a
commit
c242712262
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@ -12,6 +12,7 @@
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struct loop_event {
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void (*callback)(int fd, short mask, void *data);
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void *data;
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bool is_timer;
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};
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struct loop {
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@ -52,6 +53,11 @@ void loop_poll(struct loop *loop) {
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if (pfd.revents & events) {
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event->callback(pfd.fd, pfd.revents, event->data);
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if (event->is_timer) {
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loop_remove_event(loop, event);
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--i;
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}
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}
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}
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}
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@ -82,11 +88,14 @@ struct loop_event *loop_add_timer(struct loop *loop, int ms,
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struct itimerspec its;
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its.it_interval.tv_sec = 0;
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its.it_interval.tv_nsec = 0;
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its.it_value.tv_sec = ms / 1000000000;
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its.it_value.tv_nsec = (ms * 1000000) % 1000000000;
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its.it_value.tv_sec = ms / 1000;
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its.it_value.tv_nsec = (ms % 1000) * 1000000;
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timerfd_settime(fd, 0, &its, NULL);
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return loop_add_fd(loop, fd, POLLIN, callback, data);
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struct loop_event *event = loop_add_fd(loop, fd, POLLIN, callback, data);
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event->is_timer = true;
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return event;
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}
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bool loop_remove_event(struct loop *loop, struct loop_event *event) {
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@ -94,6 +103,10 @@ bool loop_remove_event(struct loop *loop, struct loop_event *event) {
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if (loop->events->items[i] == event) {
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list_del(loop->events, i);
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if (event->is_timer) {
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close(loop->fds[i].fd);
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}
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loop->fd_length--;
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memmove(&loop->fds[i], &loop->fds[i + 1], sizeof(void*) * (loop->fd_length - i));
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@ -55,6 +55,7 @@ struct swaylock_password {
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struct swaylock_state {
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struct loop *eventloop;
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struct loop_event *clear_indicator_timer; // clears the indicator
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struct wl_display *display;
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struct wl_compositor *compositor;
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struct zwlr_layer_shell_v1 *layer_shell;
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@ -8,6 +8,7 @@
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#include <xkbcommon/xkbcommon.h>
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#include "swaylock/swaylock.h"
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#include "swaylock/seat.h"
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#include "loop.h"
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#include "unicode.h"
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void clear_password_buffer(struct swaylock_password *pw) {
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@ -39,6 +40,21 @@ static void append_ch(struct swaylock_password *pw, uint32_t codepoint) {
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pw->len += utf8_size;
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}
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static void clear_indicator(int fd, short mask, void *data) {
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struct swaylock_state *state = data;
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state->clear_indicator_timer = NULL;
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state->auth_state = AUTH_STATE_IDLE;
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damage_state(state);
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}
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static void schedule_indicator_clear(struct swaylock_state *state) {
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if (state->clear_indicator_timer) {
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loop_remove_event(state->eventloop, state->clear_indicator_timer);
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}
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state->clear_indicator_timer = loop_add_timer(
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state->eventloop, 3000, clear_indicator, state);
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}
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void swaylock_handle_key(struct swaylock_state *state,
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xkb_keysym_t keysym, uint32_t codepoint) {
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switch (keysym) {
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@ -79,11 +95,13 @@ void swaylock_handle_key(struct swaylock_state *state,
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state->auth_state = AUTH_STATE_CLEAR;
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}
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damage_state(state);
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schedule_indicator_clear(state);
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break;
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case XKB_KEY_Escape:
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clear_password_buffer(&state->password);
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state->auth_state = AUTH_STATE_CLEAR;
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damage_state(state);
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schedule_indicator_clear(state);
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break;
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case XKB_KEY_Caps_Lock:
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/* The state is getting active after this
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@ -91,6 +109,7 @@ void swaylock_handle_key(struct swaylock_state *state,
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state->xkb.caps_lock = !state->xkb.caps_lock;
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state->auth_state = AUTH_STATE_INPUT_NOP;
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damage_state(state);
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schedule_indicator_clear(state);
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break;
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case XKB_KEY_Shift_L:
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case XKB_KEY_Shift_R:
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@ -104,12 +123,14 @@ void swaylock_handle_key(struct swaylock_state *state,
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case XKB_KEY_Super_R:
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state->auth_state = AUTH_STATE_INPUT_NOP;
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damage_state(state);
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schedule_indicator_clear(state);
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break;
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case XKB_KEY_u:
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if (state->xkb.control) {
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clear_password_buffer(&state->password);
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state->auth_state = AUTH_STATE_CLEAR;
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damage_state(state);
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schedule_indicator_clear(state);
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break;
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}
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// fallthrough
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@ -118,6 +139,7 @@ void swaylock_handle_key(struct swaylock_state *state,
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append_ch(&state->password, codepoint);
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state->auth_state = AUTH_STATE_INPUT;
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damage_state(state);
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schedule_indicator_clear(state);
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}
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break;
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}
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