Add a missing null check for moving tiling containers
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@ -897,7 +897,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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// Handle moving a tiling container
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// Handle moving a tiling container
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if (config->tiling_drag && mod_pressed && state == WLR_BUTTON_PRESSED &&
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if (config->tiling_drag && mod_pressed && state == WLR_BUTTON_PRESSED &&
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!is_floating_or_child && !cont->is_fullscreen) {
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!is_floating_or_child && cont && !cont->is_fullscreen) {
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seat_pointer_notify_button(seat, time_msec, button, state);
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seat_pointer_notify_button(seat, time_msec, button, state);
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seat_begin_move_tiling(seat, cont, button);
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seat_begin_move_tiling(seat, cont, button);
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return;
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return;
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