Don't send button events to surfaces when dragging or resizing
It turns out sending button events during all seat operations is not desirable. This patch introduces a new property `seatop_impl.allows_events` which allows each operation to define whether button events should be passed to the surface or not. The `down` seat operation is the only one that supports this. As all the other seatops don't support it, the calls to seat_pointer_notify_button prior to starting them have been removed.
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@ -15,6 +15,7 @@ struct sway_seatop_impl {
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void (*unref)(struct sway_seat *seat, struct sway_container *con);
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void (*render)(struct sway_seat *seat, struct sway_output *output,
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pixman_region32_t *damage);
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bool allows_events;
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};
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struct sway_seat_device {
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@ -239,4 +240,6 @@ void seatop_unref(struct sway_seat *seat, struct sway_container *con);
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void seatop_render(struct sway_seat *seat, struct sway_output *output,
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pixman_region32_t *damage);
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bool seatop_allows_events(struct sway_seat *seat);
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#endif
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@ -613,7 +613,9 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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} else {
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state_erase_button(cursor, button);
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}
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seat_pointer_notify_button(seat, time_msec, button, state);
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if (seatop_allows_events(seat)) {
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seat_pointer_notify_button(seat, time_msec, button, state);
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}
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return;
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}
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@ -682,7 +684,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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if (cont && resize_edge && button == BTN_LEFT &&
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state == WLR_BUTTON_PRESSED && !is_floating) {
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seat_set_focus_container(seat, cont);
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seat_pointer_notify_button(seat, time_msec, button, state);
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seatop_begin_resize_tiling(seat, cont, button, edge);
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return;
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}
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@ -713,7 +714,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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}
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cursor_set_image(seat->cursor, image, NULL);
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seat_set_focus_container(seat, cont);
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seat_pointer_notify_button(seat, time_msec, button, state);
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seatop_begin_resize_tiling(seat, cont, button, edge);
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return;
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}
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@ -729,7 +729,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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cont = cont->parent;
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}
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seat_set_focus_container(seat, cont);
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seat_pointer_notify_button(seat, time_msec, button, state);
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seatop_begin_move_floating(seat, cont, button);
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return;
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}
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@ -740,7 +739,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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state == WLR_BUTTON_PRESSED) {
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// Via border
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if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
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seat_pointer_notify_button(seat, time_msec, button, state);
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seatop_begin_resize_floating(seat, cont, button, resize_edge);
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return;
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}
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@ -758,7 +756,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
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edge |= cursor->cursor->y > floater->y + floater->height / 2 ?
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WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
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seat_pointer_notify_button(seat, time_msec, button, state);
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seatop_begin_resize_floating(seat, floater, button, edge);
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return;
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}
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@ -775,8 +772,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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seat_set_focus(seat, node);
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}
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seat_pointer_notify_button(seat, time_msec, button, state);
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// If moving a container by it's title bar, use a threshold for the drag
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if (!mod_pressed && config->tiling_drag_threshold > 0) {
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seatop_begin_move_tiling_threshold(seat, cont, button);
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@ -1234,3 +1234,7 @@ void seatop_render(struct sway_seat *seat, struct sway_output *output,
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seat->seatop_impl->render(seat, output, damage);
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}
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}
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bool seatop_allows_events(struct sway_seat *seat) {
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return seat->seatop_impl && seat->seatop_impl->allows_events;
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}
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@ -58,6 +58,7 @@ static const struct sway_seatop_impl seatop_impl = {
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.finish = handle_finish,
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.abort = handle_abort,
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.unref = handle_unref,
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.allows_events = true,
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};
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void seatop_begin_down(struct sway_seat *seat, struct sway_container *con,
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