input include directory
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#ifndef _SWAY_CURSOR_H
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#define _SWAY_CURSOR_H
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#include "sway/seat.h"
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#include "sway/input/seat.h"
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struct sway_cursor {
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struct wlr_cursor *cursor;
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#define _SWAY_INPUT_MANAGER_H
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#include <libinput.h>
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#include "sway/server.h"
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#include "config.h"
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#include "sway/config.h"
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#include "list.h"
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struct sway_input_manager {
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#define _SWAY_SEAT_H
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#include <wlr/types/wlr_seat.h>
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#include "sway/input-manager.h"
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#include "sway/input/input-manager.h"
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struct sway_seat {
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struct wlr_seat *seat;
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#define _XOPEN_SOURCE 700
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#include <wlr/types/wlr_cursor.h>
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#include "sway/cursor.h"
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#include "sway/input/cursor.h"
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#include "log.h"
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static void handle_cursor_motion(struct wl_listener *listener, void *data) {
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#include <string.h>
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#include <libinput.h>
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#include "sway/config.h"
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#include "sway/input-manager.h"
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#include "sway/seat.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/server.h"
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#include "list.h"
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#include "log.h"
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#define _XOPEN_SOURCE 700
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#include <wlr/types/wlr_cursor.h>
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#include "sway/seat.h"
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#include "sway/cursor.h"
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#include "sway/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/input/cursor.h"
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#include "sway/input/input-manager.h"
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#include "log.h"
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struct sway_seat *sway_seat_create(struct wl_display *display,
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// TODO WLR: make Xwayland optional
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#include <wlr/xwayland.h>
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#include "sway/server.h"
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#include "sway/input-manager.h"
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#include "sway/input/input-manager.h"
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#include "log.h"
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bool server_init(struct sway_server *server) {
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