Set x/y positions for output containers
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232940f813
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@ -59,7 +59,7 @@ swayc_t *new_output(wlc_handle handle) {
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const char *name = wlc_output_get_name(handle);
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sway_log(L_DEBUG, "Added output %lu:%s", handle, name);
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struct output_config *oc ;
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struct output_config *oc = NULL;
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int i;
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for (i = 0; i < config->output_configs->length; ++i) {
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oc = config->output_configs->items[i];
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@ -83,6 +83,23 @@ swayc_t *new_output(wlc_handle handle) {
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output->handle = handle;
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output->name = name ? strdup(name) : NULL;
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output->gaps = config->gaps_outer + config->gaps_inner / 2;
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// Find position for it
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if (oc && oc->x != -1 && oc->y != -1) {
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output->x = oc->x;
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output->y = oc->y;
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} else {
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int x = 0;
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for (i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (c->type == C_OUTPUT) {
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if (c->width + c->x > x) {
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x = c->width + c->x;
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}
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}
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}
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output->x = x;
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}
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add_child(&root_container, output);
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@ -172,18 +172,13 @@ void arrange_windows(swayc_t *container, double width, double height) {
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child->x = x;
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child->y = y;
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arrange_windows(child, -1, -1);
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// Removed for now because wlc works with relative positions
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// Addition can be reconsidered once wlc positions are changed
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// x += child->width;
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x += child->width;
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}
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return;
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case C_OUTPUT:
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container->width = width;
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container->height = height;
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// These lines make x/y negative and result in stuff glitching out
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// Their addition can be reconsidered once wlc positions are changed
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// x -= container->x;
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// y -= container->y;
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x = 0, y = 0;
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for (i = 0; i < container->children->length; ++i) {
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swayc_t *child = container->children->items[i];
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child->x = x + container->gaps;
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