fix old todos
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@ -91,12 +91,10 @@ struct sway_container {
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} events;
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};
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// TODO make private and use the container-specific create functions
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struct sway_container *container_create(enum sway_container_type type);
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const char *container_type_to_str(enum sway_container_type type);
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// TODO only one container create function and pass the type?
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struct sway_container *container_output_create(
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struct sway_output *sway_output);
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@ -123,16 +121,13 @@ struct sway_container *container_workspace_create(struct sway_container *output,
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* or a container container and are rendered in the order and structure of
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* how they are attached to the tree.
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*/
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// TODO view containers should be created in a detached state.
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struct sway_container *container_view_create(
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struct sway_container *sibling, struct sway_view *sway_view);
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// TODO don't return the parent on destroy
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struct sway_container *container_destroy(struct sway_container *container);
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struct sway_container *container_close(struct sway_container *container);
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// TODO rename to container_descendants_for_each()
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void container_descendants(struct sway_container *root,
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enum sway_container_type type,
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void (*func)(struct sway_container *item, void *data), void *data);
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@ -147,7 +142,6 @@ struct sway_container *container_find(struct sway_container *container,
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/**
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* Finds a parent container with the given struct sway_containerype.
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*/
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// TODO rename to container_parent_of_type()
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struct sway_container *container_parent(struct sway_container *container,
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enum sway_container_type type);
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@ -29,26 +29,20 @@ struct sway_root {
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void layout_init(void);
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// TODO move to tree.h
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void container_add_child(struct sway_container *parent,
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struct sway_container *child);
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// TODO move to tree.h
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struct sway_container *container_add_sibling(struct sway_container *parent,
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struct sway_container *child);
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// TODO move to tree.h
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struct sway_container *container_remove_child(struct sway_container *child);
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// TODO PRIVATE in tree.h
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struct sway_container *container_replace_child(struct sway_container *child,
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struct sway_container *new_child);
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// TODO move to layout.c
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struct sway_container *container_set_layout(struct sway_container *container,
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enum sway_container_layout layout);
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// TODO move to tree.h
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void container_move_to(struct sway_container* container,
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struct sway_container* destination);
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@ -58,17 +52,14 @@ void container_move(struct sway_container *container,
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enum sway_container_layout container_get_default_layout(
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struct sway_container *con);
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// TODO move to output.c
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void container_sort_workspaces(struct sway_container *output);
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void arrange_windows(struct sway_container *container,
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double width, double height);
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// TODO move to container.h
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struct sway_container *container_get_in_direction(struct sway_container
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*container, struct sway_seat *seat, enum movement_direction dir);
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// TODO move to tree.h
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struct sway_container *container_split(struct sway_container *child,
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enum sway_container_layout layout);
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