Don't track damage for views on inactive tabs

This commit is contained in:
Ryan Dwyer 2018-05-20 09:11:55 +10:00
parent bd79584f65
commit efc07fb3d4
6 changed files with 52 additions and 11 deletions

View file

@ -94,6 +94,12 @@ struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
struct sway_container *container);
/**
* Return the immediate child of container which was most recently focused.
*/
struct sway_container *seat_get_active_child(struct sway_seat *seat,
struct sway_container *container);
/**
* Iterate over the focus-inactive children of the container calling the
* function on each.

View file

@ -274,4 +274,10 @@ bool view_has_mark(struct sway_view *view, char *mark);
void view_update_marks_textures(struct sway_view *view);
/**
* Returns true if there's a possibility the view may be rendered on screen.
* Intended for damage tracking.
*/
bool view_is_visible(struct sway_view *view);
#endif

View file

@ -754,10 +754,7 @@ static void render_container_tabbed(struct sway_output *output,
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *current = seat_get_focus_inactive(seat, con);
while (current->parent != con) {
current = current->parent;
}
struct sway_container *current = seat_get_active_child(seat, con);
struct border_colors *current_colors = NULL;
// Render tabs
@ -1082,9 +1079,7 @@ static void output_damage_view(struct sway_output *output,
return;
}
struct sway_container *workspace = container_parent(view->swayc,
C_WORKSPACE);
if (workspace->sway_workspace->fullscreen && !view->is_fullscreen) {
if (!view_is_visible(view)) {
return;
}

View file

@ -718,6 +718,18 @@ struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
return seat_get_focus_by_type(seat, container, C_TYPES);
}
struct sway_container *seat_get_active_child(struct sway_seat *seat,
struct sway_container *container) {
struct sway_container *focus = seat_get_focus_inactive(seat, container);
if (!focus) {
return NULL;
}
while (focus->parent != container) {
focus = focus->parent;
}
return focus;
}
struct sway_container *sway_seat_get_focus(struct sway_seat *seat) {
if (!seat->has_focus) {
return NULL;

View file

@ -522,10 +522,7 @@ static struct sway_container *container_at_tabbed(struct sway_container *parent,
}
// Surfaces
struct sway_container *current = seat_get_focus_inactive(seat, parent);
while (current->parent != parent) {
current = current->parent;
}
struct sway_container *current = seat_get_active_child(seat, parent);
return container_at(current, ox, oy, surface, sx, sy);
}

View file

@ -865,3 +865,28 @@ void view_update_marks_textures(struct sway_view *view) {
&config->border_colors.urgent);
container_damage_whole(view->swayc);
}
bool view_is_visible(struct sway_view *view) {
if (!view->swayc) {
return false;
}
// Check view isn't in a tabbed or stacked container on an inactive tab
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *container = view->swayc;
while (container->type != C_WORKSPACE) {
if (container->parent->layout == L_TABBED ||
container->parent->layout == L_STACKED) {
if (seat_get_active_child(seat, container->parent) != container) {
return false;
}
}
container = container->parent;
}
// Check view isn't hidden by another fullscreen view
struct sway_container *workspace = container;
if (workspace->sway_workspace->fullscreen && !view->is_fullscreen) {
return false;
}
// Check the workspace is visible
return workspace_is_visible(workspace);
}