root_scratchpad_hide: fix crash when layer focused
This fixes a crash in `root_scratchpad_hide` when a layer surface is focused. Since `seat_get_focus` is NULL when a layer surface is focused, the call to `node_has_ancestor` was causing a SIGSEGV since it was attempting to access the parent of NULL. This changes the call to `seat_get_focus_inactive`, which will return a node even when a layer surface is focused and is also guaranteed to have something in the focus stack if a scratchpad container is being hidden (otherwise there would not be any containers yet).
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@ -135,7 +135,7 @@ void root_scratchpad_show(struct sway_container *con) {
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void root_scratchpad_hide(struct sway_container *con) {
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struct sway_seat *seat = input_manager_current_seat();
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struct sway_node *focus = seat_get_focus(seat);
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struct sway_node *focus = seat_get_focus_inactive(seat, &root->node);
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struct sway_workspace *ws = con->workspace;
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container_detach(con);
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