Introduce container_is_transient_for
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832ebc8966
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@ -292,4 +292,7 @@ bool sway_dir_to_wlr(enum movement_direction dir, enum wlr_direction *out);
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struct sway_container *container_split(struct sway_container *child,
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enum sway_container_layout layout);
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bool container_is_transient_for(struct sway_container *child,
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struct sway_container *ancestor);
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#endif
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@ -329,15 +329,12 @@ static void send_frame_done(struct sway_output *output, struct timespec *when) {
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workspace->current.fullscreen, &data);
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container_for_each_child(workspace->current.fullscreen,
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send_frame_done_container_iterator, &data);
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if (config->popup_during_fullscreen == POPUP_SMART &&
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workspace->current.fullscreen->view) {
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for (int i = 0; i < workspace->current.floating->length; ++i) {
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struct sway_container *floater =
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workspace->current.floating->items[i];
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if (floater->view && view_is_transient_for(floater->view,
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workspace->current.fullscreen->view)) {
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send_frame_done_container_iterator(floater, &data);
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}
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for (int i = 0; i < workspace->current.floating->length; ++i) {
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struct sway_container *floater =
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workspace->current.floating->items[i];
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if (container_is_transient_for(floater,
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workspace->current.fullscreen)) {
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send_frame_done_container_iterator(floater, &data);
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}
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}
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#ifdef HAVE_XWAYLAND
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@ -962,14 +962,10 @@ void output_render(struct sway_output *output, struct timespec *when,
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fullscreen_con->current.focused);
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}
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if (config->popup_during_fullscreen == POPUP_SMART &&
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fullscreen_con->view) {
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for (int i = 0; i < workspace->floating->length; ++i) {
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struct sway_container *floater = workspace->floating->items[i];
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if (floater->view && view_is_transient_for(
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floater->view, fullscreen_con->view)) {
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render_floating_container(output, damage, floater);
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}
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for (int i = 0; i < workspace->floating->length; ++i) {
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struct sway_container *floater = workspace->floating->items[i];
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if (container_is_transient_for(floater, fullscreen_con)) {
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render_floating_container(output, damage, floater);
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}
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}
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#ifdef HAVE_XWAYLAND
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@ -99,17 +99,13 @@ static struct sway_node *node_at_coords(
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}
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if (ws->fullscreen) {
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// Try transient containers
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if (config->popup_during_fullscreen == POPUP_SMART &&
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ws->fullscreen->view) {
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for (int i = 0; i < ws->floating->length; ++i) {
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struct sway_container *floater = ws->floating->items[i];
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if (floater->view && view_is_transient_for(
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floater->view, ws->fullscreen->view)) {
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struct sway_container *con = tiling_container_at(
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&floater->node, lx, ly, surface, sx, sy);
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if (con) {
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return &con->node;
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}
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for (int i = 0; i < ws->floating->length; ++i) {
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struct sway_container *floater = ws->floating->items[i];
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if (container_is_transient_for(floater, ws->fullscreen)) {
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struct sway_container *con = tiling_container_at(
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&floater->node, lx, ly, surface, sx, sy);
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if (con) {
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return &con->node;
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}
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}
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}
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@ -656,11 +656,7 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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if (new_workspace && new_workspace->fullscreen && container &&
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!container_is_fullscreen_or_child(container)) {
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// Unless it's a transient container
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bool is_transient = new_workspace->fullscreen->view &&
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config->popup_during_fullscreen == POPUP_SMART &&
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container->view && view_is_transient_for(
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container->view, new_workspace->fullscreen->view);
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if (!is_transient) {
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if (!container_is_transient_for(container, new_workspace->fullscreen)) {
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return;
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}
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}
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@ -1212,3 +1212,10 @@ struct sway_container *container_split(struct sway_container *child,
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return cont;
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}
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bool container_is_transient_for(struct sway_container *child,
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struct sway_container *ancestor) {
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return config->popup_during_fullscreen == POPUP_SMART &&
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child->view && ancestor->view &&
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view_is_transient_for(child->view, ancestor->view);
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}
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@ -1044,10 +1044,8 @@ bool view_is_visible(struct sway_view *view) {
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!container_is_fullscreen_or_child(view->container)) {
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// However, if we're transient for the fullscreen view and we allow
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// "popups" during fullscreen then it might be visible
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bool is_transient = config->popup_during_fullscreen == POPUP_SMART &&
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workspace->fullscreen->view &&
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view_is_transient_for(view, workspace->fullscreen->view);
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if (!is_transient) {
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if (!container_is_transient_for(view->container,
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workspace->fullscreen)) {
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return false;
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}
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}
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