style: cleaned up comments

This commit is contained in:
Will McKinnon 2022-10-20 21:18:25 -04:00
parent 734dda8ffc
commit f27ee32bd8

View file

@ -1,8 +1,5 @@
/*
primarily stolen from:
- https://gitlab.freedesktop.org/wlroots/wlroots/-/tree/master/render/gles2
- https://github.com/vaxerski/Hyprland/blob/main/src/render/OpenGL.cpp
*/
// The original wlr_renderer was heavily referenced in making this project
// https://gitlab.freedesktop.org/wlroots/wlroots/-/tree/master/render/gles2
// TODO: add push / pop_gles2_debug(renderer)?
@ -21,11 +18,6 @@
#include "sway/output.h"
#include "sway/server.h"
/************************
Matrix Consts
*************************/
static const GLfloat verts[] = {
1, 0, // top right
0, 0, // top left
@ -33,10 +25,6 @@ static const GLfloat verts[] = {
0, 1, // bottom left
};
/************************
General Functions
*************************/
static GLuint compile_shader(GLuint type, const GLchar *src) {
GLuint shader = glCreateShader(type);
glShaderSource(shader, 1, &src, NULL);
@ -105,7 +93,6 @@ bool init_frag_shader(struct gles2_tex_shader *shader, GLuint prog) {
return true;
}
// TODO: Hyprland way?
struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) {
struct fx_renderer *renderer = calloc(1, sizeof(struct fx_renderer));
if (renderer == NULL) {
@ -230,10 +217,6 @@ void fx_renderer_scissor(struct wlr_box *box) {
}
}
/************************
Rendering Functions
*************************/
bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer, struct wlr_texture *wlr_texture,
const struct wlr_fbox *src_box, const struct wlr_box *dst_box, const float matrix[static 9],
float alpha, int radius) {