Clean up some things better in wayland clients
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parent
1011957465
commit
f7c0d2badb
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@ -23,7 +23,7 @@ add_executable(swaybg
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${common}
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)
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TARGET_LINK_LIBRARIES(swaybg ${WAYLAND_CLIENT_LIBRARIES} ${CAIRO_LIBRARIES} ${PANGO_LIBRARIES})
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TARGET_LINK_LIBRARIES(swaybg ${WAYLAND_CLIENT_LIBRARIES} ${CAIRO_LIBRARIES} ${PANGO_LIBRARIES} -lm)
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install(
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TARGETS swaybg
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@ -1,6 +1,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <wayland-client.h>
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#include <time.h>
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#include "client.h"
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#include "log.h"
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@ -17,18 +18,28 @@ int main(int argc, char **argv) {
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uint8_t r = 0, g = 0, b = 0;
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long last_ms = 0;
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int rs;
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do {
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if (!client_prerender(state)) continue;
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struct timespec spec;
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clock_gettime(CLOCK_MONOTONIC, &spec);
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long ms = round(spec.tv_nsec / 1.0e6);
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cairo_set_source_rgb(state->cairo, r, g, b);
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cairo_rectangle(state->cairo, 0, 0, 100, 100);
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cairo_fill(state->cairo);
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rs = client_render(state);
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if (rs == 1) {
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sway_log(L_INFO, "rendering %d %d %d", r, g, b);
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r++; g++; b++;
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if (ms - last_ms > 100) {
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r++;
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if (r == 0) {
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g++;
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if (g == 0) {
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b++;
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}
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}
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ms = last_ms;
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}
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} while (rs);
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@ -125,6 +125,9 @@ struct buffer *create_buffer(struct client_state *state,
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void *data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
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buf->pool = wl_shm_create_pool(state->shm, fd, size);
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buf->buffer = wl_shm_pool_create_buffer(buf->pool, 0, width, height, stride, format);
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wl_shm_pool_destroy(buf->pool);
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close(fd);
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fd = -1;
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state->cairo_surface = cairo_image_surface_create_for_data(data, CAIRO_FORMAT_ARGB32, width, height, stride);
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state->cairo = cairo_create(state->cairo_surface);
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@ -175,22 +178,21 @@ struct client_state *client_setup(void) {
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return state;
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}
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int client_prerender(struct client_state *state) {
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wl_display_dispatch_pending(state->display);
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wl_display_flush(state->display);
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return 1;
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}
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int client_render(struct client_state *state) {
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if (state->frame_cb) {
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if (state->frame_cb || state->busy) {
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return 2;
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}
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sway_log(L_INFO, "Rendering");
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state->frame_cb = wl_surface_frame(state->surface);
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wl_callback_add_listener(state->frame_cb, &listener, state);
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wl_surface_damage(state->surface, 0, 0, 100, 100);
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wl_surface_damage(state->surface, 0, 0, state->buffer->width, state->buffer->height);
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wl_surface_attach(state->surface, state->buffer->buffer, 0, 0);
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wl_surface_commit(state->surface);
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state->busy = true;
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return wl_display_dispatch(state->display) != -1;
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}
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