diff --git a/sway/input/seatop_move_tiling.c b/sway/input/seatop_move_tiling.c index 446612c6..223c6c08 100644 --- a/sway/input/seatop_move_tiling.c +++ b/sway/input/seatop_move_tiling.c @@ -16,6 +16,10 @@ // Thickness of the dropzone when dragging to the edge of a layout container #define DROP_LAYOUT_BORDER 30 +// Thickness of indicator when dropping onto a titlebar. This should be a +// multiple of 2. +#define DROP_SPLIT_INDICATOR 10 + struct seatop_move_tiling_event { struct sway_container *con; struct sway_node *target_node; @@ -23,6 +27,8 @@ struct seatop_move_tiling_event { struct wlr_box drop_box; double ref_lx, ref_ly; // cursor's x/y at start of op bool threshold_reached; + bool split_target; + bool insert_after_target; }; static void handle_render(struct sway_seat *seat, @@ -92,8 +98,76 @@ static void resize_box(struct wlr_box *box, enum wlr_edges edge, } } +static void split_border(double pos, int offset, int len, int n_children, + int avoid, int *out_pos, bool *out_after) { + int region = 2 * n_children * (pos - offset) / len; + // If the cursor is over the right side of a left-adjacent titlebar, or the + // left side of a right-adjacent titlebar, it's position when dropped will + // be the same. To avoid this, shift the region for adjacent containers. + if (avoid >= 0) { + if (region == 2 * avoid - 1 || region == 2 * avoid) { + region--; + } else if (region == 2 * avoid + 1 || region == 2 * avoid + 2) { + region++; + } + } + + int child_index = (region + 1) / 2; + *out_after = region % 2; + // When dropping at the beginning or end of a container, show the drop + // region within the container boundary, otherwise show it on top of the + // border between two titlebars. + if (child_index == 0) { + *out_pos = offset; + } else if (child_index == n_children) { + *out_pos = offset + len - DROP_SPLIT_INDICATOR; + } else { + *out_pos = offset + child_index * len / n_children - + DROP_SPLIT_INDICATOR / 2; + } +} + +static bool split_titlebar(struct sway_node *node, struct sway_container *avoid, + struct wlr_cursor *cursor, struct wlr_box *title_box, bool *after) { + struct sway_container *con = node->sway_container; + struct sway_node *parent = &con->pending.parent->node; + int title_height = container_titlebar_height(); + struct wlr_box box; + int n_children, avoid_index; + enum sway_container_layout layout = + parent ? node_get_layout(parent) : L_NONE; + if (layout == L_TABBED || layout == L_STACKED) { + node_get_box(parent, &box); + n_children = node_get_children(parent)->length; + avoid_index = list_find(node_get_children(parent), avoid); + } else { + node_get_box(node, &box); + n_children = 1; + avoid_index = -1; + } + if (layout == L_STACKED && cursor->y < box.y + title_height * n_children) { + // Drop into stacked titlebars. + title_box->width = box.width; + title_box->height = DROP_SPLIT_INDICATOR; + title_box->x = box.x; + split_border(cursor->y, box.y, title_height * n_children, + n_children, avoid_index, &title_box->y, after); + return true; + } else if (layout != L_STACKED && cursor->y < box.y + title_height) { + // Drop into side-by-side titlebars. + title_box->width = DROP_SPLIT_INDICATOR; + title_box->height = title_height; + title_box->y = box.y; + split_border(cursor->x, box.x, box.width, n_children, + avoid_index, &title_box->x, after); + return true; + } + return false; +} + static void handle_motion_postthreshold(struct sway_seat *seat) { struct seatop_move_tiling_event *e = seat->seatop_data; + e->split_target = false; struct wlr_surface *surface = NULL; double sx, sy; struct sway_cursor *cursor = seat->cursor; @@ -127,27 +201,53 @@ static void handle_motion_postthreshold(struct sway_seat *seat) { return; } + // Check if the cursor is over a tilebar only if the destination + // container is not a descendant of the source container. + if (!surface && !container_has_ancestor(con, e->con) && + split_titlebar(node, e->con, cursor->cursor, + &e->drop_box, &e->insert_after_target)) { + // Don't allow dropping over the source container's titlebar + // to give users a chance to cancel a drag operation. + if (con == e->con) { + e->target_node = NULL; + } else { + e->target_node = node; + e->split_target = true; + } + e->target_edge = WLR_EDGE_NONE; + return; + } + // Traverse the ancestors, trying to find a layout container perpendicular // to the edge. Eg. close to the top or bottom of a horiz layout. + int thresh_top = con->pending.content_y + DROP_LAYOUT_BORDER; + int thresh_bottom = con->pending.content_y + + con->pending.content_height - DROP_LAYOUT_BORDER; + int thresh_left = con->pending.content_x + DROP_LAYOUT_BORDER; + int thresh_right = con->pending.content_x + + con->pending.content_width - DROP_LAYOUT_BORDER; while (con) { enum wlr_edges edge = WLR_EDGE_NONE; enum sway_container_layout layout = container_parent_layout(con); - struct wlr_box parent; - con->pending.parent ? container_get_box(con->pending.parent, &parent) : - workspace_get_box(con->pending.workspace, &parent); + struct wlr_box box; + node_get_box(node_get_parent(&con->node), &box); if (layout == L_HORIZ || layout == L_TABBED) { - if (cursor->cursor->y < parent.y + DROP_LAYOUT_BORDER) { + if (cursor->cursor->y < thresh_top) { edge = WLR_EDGE_TOP; - } else if (cursor->cursor->y > parent.y + parent.height - - DROP_LAYOUT_BORDER) { + box.height = thresh_top - box.y; + } else if (cursor->cursor->y > thresh_bottom) { edge = WLR_EDGE_BOTTOM; + box.height = box.y + box.height - thresh_bottom; + box.y = thresh_bottom; } } else if (layout == L_VERT || layout == L_STACKED) { - if (cursor->cursor->x < parent.x + DROP_LAYOUT_BORDER) { + if (cursor->cursor->x < thresh_left) { edge = WLR_EDGE_LEFT; - } else if (cursor->cursor->x > parent.x + parent.width - - DROP_LAYOUT_BORDER) { + box.width = thresh_left - box.x; + } else if (cursor->cursor->x > thresh_right) { edge = WLR_EDGE_RIGHT; + box.width = box.x + box.width - thresh_right; + box.x = thresh_right; } } if (edge) { @@ -156,8 +256,7 @@ static void handle_motion_postthreshold(struct sway_seat *seat) { e->target_node = node_get_parent(e->target_node); } e->target_edge = edge; - node_get_box(e->target_node, &e->drop_box); - resize_box(&e->drop_box, edge, DROP_LAYOUT_BORDER); + e->drop_box = box; desktop_damage_box(&e->drop_box); return; } @@ -241,7 +340,8 @@ static void finalize_move(struct sway_seat *seat) { target_node->sway_workspace : target_node->sway_container->pending.workspace; enum wlr_edges edge = e->target_edge; int after = edge != WLR_EDGE_TOP && edge != WLR_EDGE_LEFT; - bool swap = edge == WLR_EDGE_NONE && target_node->type == N_CONTAINER; + bool swap = edge == WLR_EDGE_NONE && target_node->type == N_CONTAINER && + !e->split_target; if (!swap) { container_detach(con); @@ -250,6 +350,14 @@ static void finalize_move(struct sway_seat *seat) { // Moving container into empty workspace if (target_node->type == N_WORKSPACE && edge == WLR_EDGE_NONE) { con = workspace_add_tiling(new_ws, con); + } else if (e->split_target) { + struct sway_container *target = target_node->sway_container; + enum sway_container_layout layout = container_parent_layout(target); + if (layout != L_TABBED && layout != L_STACKED) { + container_split(target, L_TABBED); + } + container_add_sibling(target, con, e->insert_after_target); + ipc_event_window(con, "move"); } else if (target_node->type == N_CONTAINER) { // Moving container before/after another struct sway_container *target = target_node->sway_container;