Readds check if the floating child is in a container for xray (#250)

This commit is contained in:
Erik Reider 2023-12-17 00:59:06 +01:00 committed by GitHub
parent ac52c2874e
commit fd0f4ea54f
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@ -452,7 +452,7 @@ static void render_surface_iterator(struct sway_output *output,
wlr_box_transform(&monitor_box, &monitor_box,
wlr_output_transform_invert(wlr_output->transform), monitor_box.width, monitor_box.height);
struct blur_stencil_data stencil_data = { &fx_texture, &src_box, matrix };
bool should_optimize_blur = view ? !container_is_floating(view->container) || config->blur_xray : false;
bool should_optimize_blur = view ? !container_is_floating_or_child(view->container) || config->blur_xray : false;
render_blur(should_optimize_blur, output, output_damage, &dst_box,
&opaque_region, &deco_data, &stencil_data);
}
@ -832,7 +832,7 @@ static void render_saved_view(struct sway_view *view, struct sway_output *output
wlr_box_transform(&monitor_box, &monitor_box,
wlr_output_transform_invert(wlr_output->transform), monitor_box.width, monitor_box.height);
struct blur_stencil_data stencil_data = { &fx_texture, &saved_buf->source_box, matrix };
bool should_optimize_blur = !container_is_floating(view->container) || config->blur_xray;
bool should_optimize_blur = !container_is_floating_or_child(view->container) || config->blur_xray;
render_blur(should_optimize_blur, output, damage, &dst_box, &opaque_region,
&deco_data, &stencil_data);