swaybar protocol: handle button 4 and 5
i3 bar handles scroll events as button 4 and 5. An example use case would be volume up/down.
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@ -143,6 +143,25 @@ static void mouse_button_notify(struct window *window, int x, int y,
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static void mouse_scroll_notify(struct window *window, enum scroll_direction direction) {
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static void mouse_scroll_notify(struct window *window, enum scroll_direction direction) {
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sway_log(L_DEBUG, "Mouse wheel scrolled %s", direction == SCROLL_UP ? "up" : "down");
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sway_log(L_DEBUG, "Mouse wheel scrolled %s", direction == SCROLL_UP ? "up" : "down");
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// If there are status blocks and click_events are enabled
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// check if the position is within the status area and if so
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// tell the status line to output the event and skip workspace
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// switching below.
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int num_blocks = swaybar.status->block_line->length;
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if (swaybar.status->click_events && num_blocks > 0) {
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struct status_block *first_block = swaybar.status->block_line->items[0];
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int x = window->pointer_input.last_x;
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int y = window->pointer_input.last_y;
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if (x > first_block->x) {
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if (direction == SCROLL_UP) {
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status_line_mouse_event(&swaybar, x, y, 4);
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} else {
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status_line_mouse_event(&swaybar, x, y, 5);
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}
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return;
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}
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}
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if (!swaybar.config->wrap_scroll) {
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if (!swaybar.config->wrap_scroll) {
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// Find output this window lives on
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// Find output this window lives on
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int i;
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int i;
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