Commit graph

12 commits

Author SHA1 Message Date
Ryan Dwyer 5dbbab7bdc Remove layout.c
When we have type safety we'll need to have functions for
workspace_add_tiling and so on. This means the existing container
functions will be just for containers, so they are being moved to
container.c. At this point layout.c doesn't contain much else, so I've
relocated everything and removed the file.

* container_swap and its static functions have been moved to the swap
command and made static.
* container_recursive_resize has been moved to the resize command and
made static.
* The following have been moved to container.c:
    * container_handle_fullscreen_reparent
    * container_insert_child
    * container_add_sibling
    * container_add_child
    * container_remove_child
    * container_replace_child
    * container_split
* enum movement_direction and sway_dir_to_wlr have been moved to util.c.

Side note: Several commands included layout.h which then included
root.h. With layout.h gone, root.h has to be included by those commands.
2018-08-26 12:05:16 +10:00
Drew DeVault 9f913614ca
Merge pull request #2478 from RyanDwyer/standardise-debug
Standardise debug variables
2018-08-19 10:29:29 -04:00
Ryan Dwyer 2b5a404ac9 Replace hacky L_FLOATING container with a list
Workspaces previously had a magical `workspace->floating` container,
which had a layout of L_FLOATING and whose children were actual floating
views. This allowed some conveniences, but was a hacky solution because
the container has to be exempt from focus, coordinate transactions with
the workspace, and omit emitting IPC events (which we didn't do).

This commit changes it to be a list directly in the sway_workspace. The
L_FLOATING layout is no longer used so this has been removed as well.

* Fixes incorrect check in the swap command (it checked if the
containers had the L_FLOATING layout, but this layout applied to the
magical container).
* Introduces workspace_add_floating
2018-08-19 16:18:33 +10:00
Ryan Dwyer 8d1dd03823 Standardise debug variables
This makes all debug options stored in a single struct rather than in
various places, changes/fixes the behaviour of existing options, and
introduces some new options.

* Fixes damage issues with `-Drender-tree` texture (by removing scissor)
* Offsets the render tree overlay's `y` position for those who have
swaybar at the top
* Replaces `-Ddamage=rerender` with `-Dnodamage`
* Replaces `-Ddamage=highlight` with `-Dhighlight-damage`
* Replaces `-Dtxn-debug` with `-Dtxn-wait`
* Introduces `-Dnoatomic`
* Removes the `create_time` and `ms_arranging` figures from transactions
and the log message. Transactions are created after arranging and the
create time is of no significance.
* Fixes `-Dtxn-debug` (now `-Dtxn-wait`) not working.
2018-08-19 16:17:24 +10:00
Ryan Dwyer 00f6e179cd Add L_FLOATING back to debug tree 2018-06-01 23:14:58 +10:00
Drew DeVault 1132efe42e Send frame done to floating views
Also centers them on the screen when initially floated

In the future we'll need a more sophisticated solution than that
2018-06-01 23:14:58 +10:00
Drew DeVault 606d322bc2 Container coordiantes/sizes are floating point 2018-04-06 16:19:06 -04:00
Drew DeVault df0d57b916 Fix issue with incorrectly rejiggered workspaces 2018-04-06 15:54:03 -04:00
Drew DeVault 5ff16994c5 Address @emersion feedback 2018-04-06 15:09:52 -04:00
Drew DeVault c8be7bfc1e Fix another of @orestisf1993's issues 2018-04-06 13:57:04 -04:00
Drew DeVault cd6e3182fa Fix issues @orestisf1993 raised 2018-04-06 12:46:33 -04:00
Drew DeVault 603e0e42c5 Add debug tree view 2018-04-06 11:49:27 -04:00