If a view is mapped to a workspace using an assign, the pid should still
be removed from the pid mapping list. This prevents child processes from
matching against it and mapping a view to a likely undesired workspace.
This adds a listener for the destroy event of the cursor image surface.
This prevents a use-after-free when the last visible image surface is
freed, there has not been a new cursor set, and the cursor is reshown.
Containers are always fixed to the pixel grid so position and size them
with integers instead of doubles.
Functionally this should be no different since rounding down is already
being done on things like layout. But it makes it clear what the
intention is and avoids bugs where fractional pixels are used. The
translating and moving code is still using doubles because the cursors
can have fractional pixels and thus the code is plumbed that way. But
that could also probably be changed easily by doing the integer
conversions earlier and plumbing with int.
Because the layout code rounds down the dimensions of the windows
resizing would often be off by one pixel. The width/height fraction
would not exactly reflect the final computed width and so the resize
code would end up calculating things wrong.
To fix this first snap the container size fractions to the pixel grid
and only then do the resize. Also use round() instead of floor() during
layout to avoid a slightly too small width. This applies in two cases:
1. For the container we are actually resizing using floor() might result
in being 1px too small.
2. For the other containers it might result in resizing them down by 1px
and then if the container being resized is the last all those extra
pixels would make the resize too large.
Fixes#4391
This is the third commit in a series of commits to refactor color
handling in sway. This removes add_color from commands.c. It was only
being used by bar_cmd_colors. This also changes the functions to use
parse_color which is used to validate rgb(a) colors throughout the code
base and is also what i3bar is using to parse the colors after they are
passed over ipc. After parsing the color and ensuring it is valid, the
rgba hex string is then generated using snprintf. This refactor also
ensures that all the colors for the command are valid before applying
any of them.
This is the second in a series of commits to refactor the color handling
in sway. This removes the duplicated color parsing code in
sway/commands/client.c. Additionally, this combines the parsing of
colors to float arrays with that in sway/config.c and introduces a
color_to_rgba function in commom/util.c.
As an added bonus, this also makes it so non of the colors in a border
color class will be changed unless all of the colors specified are
valid. This ensures that an invalid command does not get partially
applied.
This is the first in a series of commits to refactor the color handling
in sway. This changes parse_color to return whether it was success and
no longer uses 0xFFFFFFFF as the fallback color. This also verifies that
the string actually contains a valid hexadecimal number along with
the length checks.
In the process of altering the calls to parse_color, I also took the
opportunity to heavily refactor swaybar's ipc_parse_colors function.
This allowed for several lines of duplicated code to be removed.
This removes `seat <seat> keyboard_grouping keymap` and replaces it with
`seat <seat> keyboard_grouping smart`. The smart keyboard grouping will
group based on both the keymap and repeat info. The reasoning for this
is that deciding what the repeat info should be for a group is either
arbitrary or non-deterministic when multiple keyboards in the group have
repeat info configured (unless somehow exposed to the user in a
reproducible uniquely identifiable fashion).
This adds seat configuration options which can be used to configure what
events affect the idle behavior of sway.
An example use-case is mobile devices: you would remove touch from the
list of idle_wake events. This allows the phone to stay on while you're
actively using it, but doesn't wake from idle on touch events while it's
sleeping in your pocket.
Some wayland clients (mostly GTK3 apps) like eog or evince support
gestures like pinch-to-zoom. These gestures are given to clients
via the pointer_gestures_v1 protocol. This is already supported in
wlroots, so we just need to hook up the events here in sway.
Fixes#4724
Repaint scheduling delays output render and frame done events from
output frame events, and block idle frame events from being scheduled in
between output frame done and output render in this period of time.
If a surface is committed after its frame done event, but before output
render, idle frame requests will be blocked, and the surface relies on
the upcoming render to schedule a frame.
If when the repaint timer expires, output render is deemed unnecessary,
no frame will be scheduled. This can lead to surfaces never having their
frame callbacks fire.
To fix this, we store that a surface has requested a frame in
surface_needs_frame. When the repaint expires, if no render is deemed
necessary, we check this flag and schedule an idle frame.
Fixes#4768
A wlr_keyboard_group allows for multiple keyboard devices to be
combined into one logical keyboard. This is useful for keyboards that
are split into multiple input devices despite appearing as one physical
keyboard in the user's mind.
This adds support for wlr_keyboard_groups to sway. There are two
keyboard groupings currently supported, which can be set on a per-seat
basis. The first keyboard grouping is none, which disables all grouping
and provides no functional change. The second is keymap, which groups
the keyboard devices in the seat by their keymap. With this grouping,
the effective layout and repeat info is also synced across keyboard
devices in the seat. Device specific bindings will still be executed as
normal, but everything else related to key and modifier events will be
handled by the keyboard group's keyboard.
set_cloexec is defined by both sway and wlroots (and who-knows-else),
so rename the sway one for supporting static linkage. We also remove
the duplicate version of this in client/.
Fixes: https://github.com/swaywm/sway/issues/4677
Calling wlr_output_manager_v1_set_configuration with an enabled output
and a NULL mode is incorrect if the output doesn't support modes.
When DPMS'ing an output, wlr_output_enable(output, false) is called.
This de-allocates the CRTC and sets wlr_output.current_mode to NULL.
Because we mark DPMS'ed outputs as enabled, we also need to provide a
correct output mode. Add a field to sway_output to hold the current
mode.
Closes: https://github.com/swaywm/wlroots/issues/1867
In case a tray icon cannot be found or does not have a desirable size,
swaybar retries the search again and again, which increases load on disk
and CPU. This commit solves it by storing target_size for each icon, so
that swaybar does not search for an icon of some size if it already tried to.
Fixes#3789.
Sway has basic support for drawing tablets, but does not expose
properties such as pressure sensitivity. This implements the wlr tablet
v2 protocol, providing tablet events to Wayland clients.
This adds complete support for the barconfig_update ipc event. This also
changes the bar command and subcommand handlers to correctly emit the
event. This makes it so all bar subcommands other than id and
swaybar_command are dynamically changeable at runtime. sway-bar.5 has
been updated accordingly
This just adds a force option to cmd_xwayland that allows for xwayland
to be immediately launched instead of lazily launched. This is useful
for slower machines so it can be part of the startup time instead of
when the user is actively trying to use it
This keeps track of whether surfaces received a key press event and
will only send a key release event if the pressed event was sent. This
also requires changing the keycodes that are sent via wl_keyboard_enter
to only include those that were previously sent. This makes it so
surfaces do not receive key release events for keys that they never
received a key press for and makes it so switching focus doesn't leak
keycodes that were consumed by bindings.
This adds support for specifying a binding for a specific group. Any
binding without a group listed will be available in all groups. The
priority for matching bindings is as follows: input device, group, and
locked state.
For full compatibility with i3, this also adds Mode_switch as an alias
for Group2. Since i3 only supports this for backwards compatibility
with older versions of i3, it is implemented here, but not documented.
The documentation for wayland-server.h says:
> Use of this header file is discouraged. Prefer including
> wayland-server-core.h instead, which does not include the server protocol
> header and as such only defines the library PI, excluding the deprecated API
> below.
Replacing wayland-server.h with wayland-server-core.h allows us to drop the
WL_HIDE_DEPRECATED declaration.
This commit si similar to wlroots' ca45f4490ccc ("Remove all wayland-server.h
includes").
This adds a libinput_config change type to the input event for when
the libinput config for a device changes
In order for this to be possible to track, the libinput config code
had to be refactored. It is now extracted into a separate file to
isolate it from the rest of the input management code.
This adds an ipc event related to input devices. Currently the
following changes are supported:
- added: when an input device becomes available
- removed: when an input device is no longer available
- xkb_keymap_changed: (keyboards only) the keymap changed
- xkb_layout_changed: (keyboards only) the effective layout changed
Adds a new commend "xkb_file", which constructs the internal
xkb_keymap from a xkb file rather than an RMLVO configuration.
This allows greater flexibility when specifying xkb configurations.
An xkb file can be dumped with the xkbcomp program.
Instead of tracking gaps per child apply gaps in two logical places:
1. In tiled containers use the layout code to add the gaps between
windows. This is much simpler and guarantees that the sizing of children
is correct.
2. In the workspace itself apply all the gaps around the edge. Here
we're in the correct position to size inner and outer gaps correctly and
decide on smart gaps in a single location.
Fixes#4296
Because meson does not provide a simple way to get the relative build
path, it is computed with a pair of foreach loops. As meson does not
have a simple way to compute string length (except via underscorify
and 63 split operations), the build script uses a shell command
instead.
If the compiler does not suppot -fmacro-prefix-map, then fall back
to passing in the relative path prefix, and use its length to offset
the uses of __FILE__ in log messages so that the build path is at
least still not included in the logs. This is significantly more
efficient than calling _sway_strip_path.
Instead of using container->width/height as both the input and output
of the layout calculation have container->width_fraction/height_fraction
as the share of the parent this container occupies and calculate the
layout based on that. That way the container arrangement can always be
recalculated even if width/height have been altered by things like
fullscreen.
To do this several parts are reworked:
- The vertical and horizontal arrangement code is ajusted to work with
fractions instead of directly with width/height
- The resize code is then changed to manipulate the fractions when
working on tiled containers.
- Finally the places that manipulated width/height are adjusted to
match. The adjusted parts are container split, swap, and the input
seat code.
It's possible that some parts of the code are now adjusting width and
height only for those to be immediately recalculated. That's harmless
and since non-tiled containers are still sized with width/height
directly it may avoid breaking other corner cases.
Fixes#3547Fixes#4297