Commit graph

302 commits

Author SHA1 Message Date
William Wold 9a08019267 Prevent stacked layout from crashing 2018-09-10 10:18:12 -07:00
William Wold e787a1581c Give windows pointer focus immediately when they are switched to
Fixes #2401 (aka #2558)

Previously, when switching windows, pointer focus was not changed until the pointer was moved. This makes the pointer enter happen immediately, without the side effects of other attempted fixes.
2018-09-10 10:18:12 -07:00
Ryan Dwyer 9215ca0f01 Align titles to baseline
This does the following:

* Adds a baseline argument to get_text_size (the baseline is the
distance from the top of the texture to the baseline).
* Stores the baseline in the container when calculating the title
height.
* Takes the baseline into account when calculating the config's max font
height.
* When rendering, pads the textures according to the baseline so they
line up.
2018-09-08 16:25:07 +10:00
Ryan Dwyer 635ae9557c Second attempt at restoring focus when closing a fullscreen view
To reproduce the problem this is fixing, create H[view view view],
fullscreen one of the views and close it. The entire workspace will be
given focus rather than one of the siblings.

This happens because we emit the destroy event, so the seat code tries
to find a new focus, but the view it finds is still believed to be
hidden by the fullscreen view so it's discarded and the workspace is
used instead.

This clears the workspace's fullscreen pointer prior to emitting the
destroy event so that the seat code finds an appropriate new focus.
2018-09-06 22:34:09 +10:00
Ryan Dwyer 908095ef9a Introduce seat_set_focus_container and seat_set_focus_workspace
These are the same as seat_set_focus, but accept a specific type rather
than using nodes. Doing this adds more typesafety and lets us avoid
using &con->node which looks a little ugly.

This fixes a crash that pretty much nobody would ever come across. If
you have a bindsym for "focus" with no arguments and run it from an
empty workspace, sway would crash because it assumes `container` is not
NULL.
2018-09-06 19:26:56 +10:00
Ryan Dwyer dbf4aa3e33 Allow marked containers to be moved out of the scratchpad via move command 2018-09-05 18:01:43 +10:00
Ryan Dwyer c0da364865 Fix floating view moving to 0,0 when splitting 2018-09-05 18:01:43 +10:00
Ryan Dwyer 06d9693829 Remove offset argument to container_add_sibling
I added this thinking that it might come in useful. Turns out it didn't.
2018-09-05 18:01:43 +10:00
Ryan Dwyer 7586f150c0 Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.

In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.

If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.

There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.

In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.

The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.

The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.

Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.

Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.

In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.

container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.

`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.

container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.

There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.

The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
2018-09-05 18:01:43 +10:00
Ryan Dwyer 2438f5f050 Fix crash when reaping a workspace
It wasn't returning the surviving container.
2018-08-29 10:51:54 +10:00
Ryan Dwyer 126a82f14f Fix gaps issues
* In layout command, arrange parent of parent - not sure why this is
needed but it is
* Remove gap adjustment when rendering
* Workspace should use outer gaps, not inner
* Add exceptions for tabbed and stacked containers
* Don't mess with gap state when splitting a container
2018-08-28 23:53:51 +10:00
Ryan Dwyer f5b9815128 Prepare arrange code for type safe arguments
This commit changes the arrange code in a way that will support type
safe arguments.

The arrange_output et al functions are now public, however I opted not
to use them directly yet. I've kept the generic arrange_windows there
for convenience until type safety is fully implemented. This means this
patch has much less risk of breaking things as it would otherwise.

To be type safe, arrange_children_of cannot exist in its previous form
because the thing passed to it could be either a workspace or a
container. So it's now renamed to arrange_children and accepts a list_t,
as well as the parent layout and parent's box.

There was some code which checked the grandparent's layout to see if it
was tabbed or stacked and adjusted the Y offset of the grandchild
accordingly. Accessing the grandparent layout isn't easy when using type
safe arguments, and it seemed odd to even need to do this. I determined
that this was needed because a child of a tabbed container would have a
swayc Y matching the top of the tab bar. I've changed this so a child of
a tabbed container will have a swayc Y matching the bottom of the tab
bar, which means we don't need to access the grandparent layout.  Some
tweaks to the rendering and autoconfigure code have been made to
implement this, and the container_at code appears to work without
needing any changes.

arrange_children_of (now arrange_children) would check if the parent had
gaps and would copy them to the child, effectively making the
workspace's gaps recurse into all children. We can't do this any more
without passing has_gaps, gaps_inner and gaps_outer as arguments to
arrange_children, so I've changed the add_gaps function to retrieve it
from the workspace directly.

apply_tabbed_or_stacked_layout has been split into two functions, as it
had different logic depending on the layout.

Lastly, arrange.h had an unnecessary include of transaction.h. I've
removed it, which means I've had to add it to several other files.
2018-08-28 23:50:41 +10:00
Drew DeVault 82423b88b8
Merge pull request #2494 from RyanDwyer/fix-overflowing-subsurfaces
Allow subsurfaces which overflow the container to be interacted with
2018-08-27 12:41:39 -04:00
Ian Fan 6ae2e3a4a8 ipc: clean-up container_create_notify function 2018-08-26 19:01:09 +01:00
Ian Fan e7c94708f2 ipc: emit window close event earlier, before destroying 2018-08-26 19:01:09 +01:00
Ryan Dwyer 5dbbab7bdc Remove layout.c
When we have type safety we'll need to have functions for
workspace_add_tiling and so on. This means the existing container
functions will be just for containers, so they are being moved to
container.c. At this point layout.c doesn't contain much else, so I've
relocated everything and removed the file.

* container_swap and its static functions have been moved to the swap
command and made static.
* container_recursive_resize has been moved to the resize command and
made static.
* The following have been moved to container.c:
    * container_handle_fullscreen_reparent
    * container_insert_child
    * container_add_sibling
    * container_add_child
    * container_remove_child
    * container_replace_child
    * container_split
* enum movement_direction and sway_dir_to_wlr have been moved to util.c.

Side note: Several commands included layout.h which then included
root.h. With layout.h gone, root.h has to be included by those commands.
2018-08-26 12:05:16 +10:00
Ryan Dwyer 8bed4be1f3 Make separate gaps functions per container type
In preparation for using type safety.
2018-08-26 09:52:12 +10:00
Ryan Dwyer f4bc25bcc6 Relocate container_move, container_move_to and container_get_in_direction
* container_move is only called from the move command
* container_move_to was called from both the move command and the sticky
command, but the sticky command can easily not call it
* container_get_in_direction is only called from the focus command

Moving these functions to their respective commands gives better
separation of code and removes bloat from layout.c. These functions will
need to be refactored to take advantage of type safety, so separating
them will make this easier to refactor.

The following static functions have also been moved:

* is_parellel
* invert_movement
* move_offs
* container_limit
* workspace_rejigger
* move_out_of_tabs_stacks
* get_swayc_in_output_direction

They were all used by the move functions, except for the last one which
is used by focus.

Other changes:

* index_child has been renamed to container_sibling_index, moved to
container.c and made public
* sway_output_from_wlr has been renamed to output_from_wlr_output, moved
to output.c and made public
* container_handle_fullscreen_reparent has been made public
* sway_dir_to_wlr has been made public

No changes have been made to any of the moved functions, other than
updating calls to functions that have been renamed.
2018-08-25 12:09:42 +10:00
Ryan Dwyer b6058703fa Refactor destroy functions and save workspaces when there's no outputs
This changes the destroy functions to the following:

* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy

The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.

When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.

There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).

Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.

container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
2018-08-24 22:17:28 +10:00
Ryan Dwyer e81c26fab9 Fix sending fullscreen event to view
Fixes #2504
2018-08-22 08:23:29 +10:00
Ryan Dwyer e1955c5c08 Fix crash when adding output 2018-08-20 10:37:52 +10:00
Ryan Dwyer a49e4b13bf Clean up tracked outputs when an output is destroyed 2018-08-20 09:23:34 +10:00
Ryan Dwyer 0f6d212629 Send output enter/leave events correctly
Previously we used a reparent event to detect when a view changes
parent, then sent an output enter/leave to the surfaces if needed. This
worked for tiling views but not floating views, as floating views can
intersect another output without changing parent.

The solution implemented for floating views also applies cleanly to
tiling views, so the previous method has been completely replaced and
the reparent event has been removed.

This introduces a new function container_discover_outputs. This function
compares the container's `current` position to the outputs, sends enter
and leave events as needed, and keeps track of which outputs it's
intersecting in a new `container->outputs` list. If it has entered a new
output with a different scale then the title and marks textures will
also be recreated at the new scale.

The function is called when a transaction applies. This is convenient as
it means we don't have to call it from various places.

There is imperfect rendering when a floating view overlaps two outputs
with different scales. It renders correctly for the most recently
entered output, but there is only one title texture so it renders
incorrectly on the old output.

Fixes #2482
2018-08-20 09:23:24 +10:00
Ryan Dwyer 4afb2e3f24 Allow subsurfaces which overflow the container to be interacted with
Fixes #2492.
2018-08-19 21:50:33 +10:00
Ryan Dwyer 2b5a404ac9 Replace hacky L_FLOATING container with a list
Workspaces previously had a magical `workspace->floating` container,
which had a layout of L_FLOATING and whose children were actual floating
views. This allowed some conveniences, but was a hacky solution because
the container has to be exempt from focus, coordinate transactions with
the workspace, and omit emitting IPC events (which we didn't do).

This commit changes it to be a list directly in the sway_workspace. The
L_FLOATING layout is no longer used so this has been removed as well.

* Fixes incorrect check in the swap command (it checked if the
containers had the L_FLOATING layout, but this layout applied to the
magical container).
* Introduces workspace_add_floating
2018-08-19 16:18:33 +10:00
Drew DeVault d0a24465d7
Merge pull request #2466 from RyanDwyer/geometry
Fix geometry
2018-08-18 19:26:36 -04:00
Ian Fan 1be75fe740 Fix double iterating in container_for_each_child 2018-08-18 18:10:41 +01:00
Ryan Dwyer d6cd79c342 Implement iterators per container type
This introduces the following `for_each` functions:

* root_for_each_workspace
* root_for_each_container
* output_for_each_workspace
* output_for_each_container
* workspace_for_each_container

And introduces the following `find` functions:

* root_find_output
* root_find_workspace
* root_find_container
* output_find_workspace
* output_find_container
* workspace_find_container
* container_find_child

And removes the following functions:

* container_descendants
* container_for_each_descendant
* container_find

This change is preparing the way for demoting sway_container. Eventually
these functions will accept and return sway_outputs, sway_workspaces and
sway_containers (meaning a C_CONTAINER or C_VIEW).

This change also makes it easy to handle abnormalities like the
workspace floating list, root's scratchpad list and (once implemented)
root's saved workspaces list for when there's no connected outputs.
2018-08-18 23:38:54 +10:00
Ryan Dwyer 16c663ed49 Rename container_sort_workspaces and container_wrap_children
This commit renames container_sort_workspaces to output_sort_workspaces
and moves it to output.c.

This also renames container_wrap_children to workspace_wrap_children and
moves it to workspace.c. This function is only called with workspaces.
2018-08-18 22:02:03 +10:00
Ryan Dwyer b0a5f3a25f Store geometry in the view and handle any floating view resizing 2018-08-18 15:10:06 +10:00
Ryan Dwyer 8af4e2e3e6 Handle xwayland views sending new sizes in their commits 2018-08-18 10:39:38 +10:00
Ryan Dwyer 982a2d0c99 Fix geometry 2018-08-18 10:39:38 +10:00
Ryan Dwyer 6a26b499a4 Attempt to reap old tiling parent when floating a container 2018-08-17 16:23:37 +10:00
Ryan Dwyer c3ef36d6b5 Simplify transactions
Commit 4b8e3a885b makes it so only one
transaction is committed (ie. configures sent) at a time. This commit
removes the now-unnecessary code which was used to support concurrent
committed transactions.

* Instead of containers storing a list of instructions which they've
been sent, it now stores a single instruction.
* Containers now have an ntxnrefs property. Previously we knew how many
references there were by the length of the instruction list.
* Instructions no longer need a ready property. It was used to avoid
marking an instruction ready twice when they were in a list, but this is
now avoided because there is only one instruction and we nullify the
container->instruction pointer when it's ready.
* When a transaction applies, we no longer need to consider releasing
and resaving the surface, as we know there are no other committed
transactions.
* transaction_notify_view_ready has been renamed to
view_notify_view_ready_by_serial to make it consistent with
transaction_notify_view_ready_by_size.
* Out-of-memory checks have been added when creating transactions and
instructions.
2018-08-15 10:03:55 +10:00
Ryan Dwyer 5f3757c927 Fix container_has_ancestor crash
Fixes #2450
2018-08-12 00:14:52 +10:00
Drew DeVault 2aa6d98c5a
Merge pull request #2449 from RyanDwyer/remove-bfs
Remove container_for_each_descendant_bfs
2018-08-11 08:29:34 -04:00
Ryan Dwyer 4ad1ccc9dc Remove container_for_each_descendant_bfs
The function was not used.

Also renames container_for_each_descendant_dfs to just
container_for_each_descendant.
2018-08-11 15:57:09 +10:00
Ryan Dwyer 31844bf42b Remove container_has_child
In all cases you can use container_has_ancestor with the arguments
swapped, which is faster than container_has_child.
2018-08-11 15:36:19 +10:00
Ryan Dwyer a0ece6f956 Rename container_at_view to surface_at_view and make it return void 2018-08-08 22:28:13 +10:00
Ryan Dwyer 1e984fec05 Fix focus when clicking floating decorations
It's not right for container_at_view to only return the swayc if a
surface was clicked.
2018-08-08 22:28:13 +10:00
Ryan Dwyer a0649190de Fix edge cases when moving floating container to new workspace
* Removes container_floating_move_to_container, instead opting to put
that logic in container_move_to
* In the seat code, focusing a floating view now updates the pending
state only and lets the next transaction carry it over to the current
state. This is required, otherwise it would crash.
* When unfullscreening a floating container, an output check is now done
to see if it should center it.
2018-08-08 08:48:20 +10:00
Ryan Dwyer 36281609ea Implement move to workspace on a floating container
Also adjusts container_floating_translate to not change the current
properties directly.
2018-08-08 08:48:20 +10:00
Ryan Dwyer 04489ff420 Separate root-related code
This creates a root.c and moves bits and pieces from elsewhere into it.

* layout_init has been renamed to root_create and moved into root.c
* root_destroy has been created and is called on shutdown
* scratchpad code has been moved into root.c, because hidden scratchpad
containers are stored in the root struct
2018-08-04 14:01:20 +10:00
Ryan Dwyer c17f0870ef Fix crash when moving cursor over a fullscreen split container
Calling container_at_view fails an assertion if the container isn't a
view. Calling tiling_container_at works correctly, as that function
checks if the container is a view and calls container_at_view if so.
2018-08-03 18:08:20 +10:00
emersion b336564511 Fix pointer events for fullscreen views 2018-08-02 22:48:43 +01:00
Ryan Dwyer 8392eae40f Revert "Revert "Fix popups""
This reverts commit 9aa258d33a.

Reverting the revert, so that popups can be fixed.
2018-08-02 23:36:36 +10:00
Drew DeVault 9aa258d33a Revert "Fix popups"
This reverts commit de86d65627.
2018-08-02 09:05:46 -04:00
Drew DeVault 9564c73c0d
Merge pull request #2391 from RyanDwyer/fix-popups-v2
Fix popups (v2)
2018-08-01 22:02:12 -04:00
Ian Fan 4bf253855f ipc: fix workspace::move calls argument order 2018-08-01 16:57:15 +01:00
Ian Fan 07101a5707 ipc: only emit window::create event for views 2018-08-01 16:57:15 +01:00
Ian Fan 686c084cec ipc: add workspace::empty event 2018-08-01 16:57:14 +01:00
Ian Fan f0310933c8 ipc: add window::close event 2018-08-01 16:57:14 +01:00
Ian Fan 87ccf18964 ipc: add workspace::init event 2018-08-01 16:57:14 +01:00
Ryan Dwyer de86d65627 Fix popups
Fixes the render and container_at order for popups.

Fixes #2210

For rendering:

* render_view_surfaces has been renamed to render_view_toplevels
* render_view_toplevels now uses output_surface_for_each_surface (which
is now public), as that function uses wlr_surface_for_each_surface which
doesn't descend into popups
* Views now have a for_each_popup iterator, which is used by the
renderer to render the focused view's popups
* When rendering a popup, toplevels (xdg subsurfaces) of that popup are
also rendered

For sending frame done, the logic has been updated to match the
rendering logic:

* send_frame_done_container no longer descends into popups
* for_each_popup is used to send frame done to the focused view's popups
and their child toplevels

For container_at:

* floating_container_at is now static, which means it had to be moved
higher in the file.
* container_at now considers popups for the focused view before checking
containers.
* tiling_container_at has been introduced, so that it doesn't call
container_at recursively (it would check popups recursively if it did)
2018-07-31 18:41:30 +10:00
Brian Ashworth b8efdeae29 Fix title textures on scale change 2018-07-30 01:59:20 -04:00
Drew DeVault 53069f1403
Merge pull request #2360 from RyanDwyer/floating-containers
Allow containers to float
2018-07-28 09:30:12 -04:00
Ryan Dwyer 84cd22c8cb Fix crash when a deferred command destroys a workspace
Example config that produces the crash (with a single output):

    workspace 1
    workspace 2

Prior to this commit, container_workspace_free would manually mark the
L_FLOATING container as destroying and free it. This assumed the
L_FLOATING container would never be involved in a transaction. This was
a safe assumption when it was implemented, but became an incorrect
assumption once parent/child relationships became transactionised.

This commit removes the L_FLOATING free from container_workspace_free.
When the workspace is destroyed, it starts the normal destroy process on
the L_FLOATING container so it can be freed via transactions.
2018-07-28 22:41:24 +10:00
Ryan Dwyer debb8e85b2 Fix crash when unfloating child of container into empty workspace 2018-07-28 22:41:04 +10:00
Ryan Dwyer 538e083f61 Fix focus mode_toggle from a child of a floating container
Also fixes a crash when unfloating a window. It needs to add it back to
the tiling tree as a sibling rather than a child, because the reference
container might be a view.
2018-07-28 22:41:04 +10:00
Ryan Dwyer da2a87f6c7 When unfloating, return container to previously focused tiled container
This introduces seat_get_focus_inactive_tiling and updates
`focus mode_toggle` to use it instead, because the previous method
wasn't guaranteed to return a tiling view.
2018-07-28 22:41:04 +10:00
Ryan Dwyer 08cfba2192 Allow containers to float
Things worth noting:

* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
2018-07-28 22:41:04 +10:00
Ryan Dwyer 27a20a4884 Allow containers to be fullscreen 2018-07-26 08:27:07 +10:00
Cédric Cabessa 445a09575c fix #2355: "move workspace to output up" crashes
when using 2 display, if scaling is different
`container_update_textures_recursive` is called when moving workspace on
different display.
We need to call `container_update_title_textures` only for container of type
"CONTAINER" or "VIEW" in order to be consistent with the assert in
`update_title_texture`.
2018-07-25 17:06:50 +02:00
Pascal Pascher 2bf893248a style fixes, exclude sway/desctop/xwayland.c when enable_xwayland: false 2018-07-24 23:37:41 +02:00
Pascal Pascher 24ad1c3983 Added meson option "enable_xwayland" (default: true) to enable/disable xwayland support 2018-07-24 22:16:06 +02:00
Ryan Dwyer 81e8f31cc6 Implement scratchpad
Implements the following commands:

* move scratchpad
* scratchpad show
* [criteria] scratchpad show

Also fixes these:

* Fix memory leak when executing command with criteria
(use `list_free(views)` instead of `free(views)`)
* Fix crash when running `move to` with no further arguments
2018-07-23 08:24:32 +10:00
Ryan Dwyer 0c87bff5d1 Replace static handle_end_operation with seat_end_mouse_operation 2018-07-22 23:10:19 +10:00
Ryan Dwyer 9fbe13b9be Implement floating_modifier and mouse operations for floating views
This implements the following:

* `floating_modifier` configuration directive
* Drag a floating window by its title bar
* Hold mod + drag a floating window from anywhere
* Resize a floating view by dragging the border
* Resize a floating view by holding mod and right clicking anywhere on
the view
* Resize a floating view and keep aspect ratio by holding shift while
resizing using either method
* Mouse cursor turns into resize when hovering floating border or corner
2018-07-22 23:10:19 +10:00
Ryan Dwyer 8789ceea87 Fix pointer events for overlapping floating views
Fixes #2315.
2018-07-20 09:41:36 +10:00
Ryan Dwyer 8ce7e3b44e
Merge branch 'master' into destroy-output-destroy-empty-workspaces 2018-07-18 09:32:03 +10:00
Ryan Dwyer 75c699db62 Implement default_floating_border command and adjust CSD behaviour 2018-07-17 10:14:33 +10:00
Ryan Dwyer be28c18ad5 Mark containers as urgent in IPC if they have urgent views 2018-07-16 14:30:31 +10:00
Ryan Dwyer 5f0a4bb6a4 Update workspace urgent state when views close or move workspaces 2018-07-16 13:15:35 +10:00
Ryan Dwyer 560627437b Make container_for_each_descendant_dfs descend into floating views 2018-07-16 12:45:20 +10:00
Ryan Dwyer 2032f85d94 Simplify transactions by utilising a dirty flag on containers
This PR changes the way we handle transactions to a more simple method.
The new method is to mark containers as dirty from low level code
(eg. arranging, or container_destroy, and eventually seat_set_focus),
then call transaction_commit_dirty which picks up those containers and
runs them through a transaction. The old methods of using transactions
(arrange_and_commit, or creating one manually) are now no longer
possible.

The highest-level code (execute_command and view implementation
handlers) will call transaction_commit_dirty, so most other code just
needs to set containers as dirty. This is done by arranging, but can
also be done by calling container_set_dirty.
2018-07-14 23:14:55 +10:00
emersion 63b4bf5000
Update for swaywm/wlroots#1126 2018-07-09 22:54:30 +01:00
Ryan Dwyer b0fc7e9850 Remove duplicate function declaration and add assertion 2018-07-09 23:41:00 +10:00
Ryan Dwyer ab8a86369c Implement some floating move commands
This implements the following for floating containers:

* move <direction> <amount>
* move [absolute] position <x> <y>
* move [absolute] position mouse
2018-07-09 23:38:29 +10:00
vilhalmer 621d2666b1
Destroy empty workspace when destroying its output 2018-07-08 21:55:24 -04:00
Ryan Dwyer 0046eed969 Fix titles when container titles contain UTF-8 characters
The title and marks textures would have their height set from the
config's computed max font height, but the textures were not regenerated
when the config's max font height changed which made a gap appear.
Rather than making it regenerate the title textures every time the
config font height was changed, I've changed it to just make the
textures the height of the title itself and fill any gap when rendering.

Also, the title_width and marks_width variables have been renamed to
make it more obvious that they are in output-buffer-local coordinates.

Fixes #1936.
2018-07-07 15:49:51 +10:00
Dominique Martinet ffbe91c245 container_free: free formatted title 2018-07-05 08:13:10 +09:00
Ryan Dwyer 4cb6c368a7 Fix boolean 2018-07-04 20:33:38 +10:00
Ryan Dwyer f156a25e64 Only call view_set_tiled when switching floating mode
Otherwise it repeatedly sets the view's border to the config's default.
2018-07-04 20:10:47 +10:00
Ryan Dwyer e396af853b Merge remote-tracking branch 'upstream/master' into atomic 2018-06-30 22:46:25 +10:00
Rostislav Pehlivanov f42bf0ad4a container_at_view: don't offset the view by the window geometry
Fixes floating window input offsets. As discussed on IRC with emersion,
this shouldn't have been done in the first place.
2018-06-30 11:11:06 +01:00
Rostislav Pehlivanov e0d0e8f840 Revert "Don't unmaximize floating views"
This reverts commit 97672295ed.
2018-06-30 11:10:47 +01:00
Ryan Dwyer 8773ed3970 Fix memleak in container_get_box
Rather than allocate a structure and expect callers to free it, take a
pointer to an existing struct as an argument.

This function is no longer called anywhere though.
2018-06-27 17:47:41 +10:00
Ryan Dwyer 61c1187685 Fix nitpicks 2018-06-27 17:23:44 +10:00
Ryan Dwyer a7b3f29292 Remove incorrect assertion and supporting code
Children can exist when destroying a container, such as when destroying
the last output. Sway is not terminating in that case.
2018-06-26 20:18:57 +10:00
Ryan Dwyer 93696b78ec Fix crash when closing output window from outer session
Emitting the close event needs to happen before
container_output_destroy, because container_output_destroy sets the
sway_output to NULL and sway_output is used in IPC.
2018-06-26 20:14:58 +10:00
Ryan Dwyer 834805f5e2 Fix crash when disconnecting output
We were freeing the sway_output immediately upon disconnect which left
a dangling pointer in the output's container. It then tried to use the
pointer when the container is freed.

We don't need to store the sway_output in an output's container which is
destroying, so the fix is to set the pointer to NULL and remove the use
in container_free.

Also added an arrange when the output is disconnected for good measure.
2018-06-26 19:40:42 +10:00
Ryan Dwyer a3976e2659 Fix another crash when moving out of stacks or tabs 2018-06-24 23:07:52 +10:00
Ryan Dwyer b864ac0149 Fix crash when unmapping a view with reapable parents
container_destroy was calling container_reap_empty, which calls
container_destroy and so on. Eventually the original container_destroy
would return a NULL pointer to the caller which caused a crash.

This also fixes an arrange on the wrong container when moving views in
and out of stacks.
2018-06-24 15:50:53 +10:00
Ryan Dwyer 38398e2d77 Implement atomic layout updates for tree operations
This implements atomic layout updates for when views map, reparent or
unmap.
2018-06-23 16:24:11 +10:00
Ryan Dwyer 1c89f32533 Preserve buffers during transactions
* Also fix parts of the rendering where it was rendering the pending
state instead of current.
2018-06-18 20:42:12 +10:00
Ryan Dwyer 9e96cfd310 Merge remote-tracking branch 'upstream/master' into atomic 2018-06-11 11:03:43 +10:00
Nate Symer 6a910b9ba5 Implement gaps (PR #2047) 2018-06-09 09:34:56 -04:00
Ryan Dwyer bb66e6d578 Refactor everything that needs to arrange windows
* The arrange_foo functions are now replaced with arrange_and_commit, or
with manually created transactions and arrange_windows x2.
* The arrange functions are now only called from the highest level
functions rather than from both high level and low level functions.
* Due to the previous point, view_set_fullscreen_raw and
view_set_fullscreen are both merged into one function again.
* Floating and fullscreen are now working with transactions.
2018-06-09 10:11:25 +10:00
Ryan Dwyer 59c9488701 WIP: Atomic layout updates ground work 2018-06-09 10:08:43 +10:00
Brian Ashworth e2b2fb0a0e Switch restore workspaces to a nested for-loop 2018-06-08 13:08:00 -04:00