Commit graph

130 commits

Author SHA1 Message Date
Kenny Levinsen a047b5ee4a container: Move pending state to state struct
Pending state is currently inlined directly in the container struct,
while the current state is in a state struct. A side-effect of this is
that it is not immediately obvious that pending double-buffered state is
accessed, nor is it obvious what state is double-buffered.

Instead, use the state struct for both current and pending.
2021-02-16 22:05:00 -05:00
Ronan Pigott d1bf3b8a86 cmd_move: update container representation in sibling swaps 2021-01-04 00:31:25 -05:00
Ronan Pigott 89ffeaae49 commands/move: reset geometry of promoted containers 2020-12-20 00:58:42 -05:00
Ronan Pigott 432c4df6e7 commands/move: squash workspace after directional con move 2020-12-20 00:58:42 -05:00
Ronan Pigott e95c299f0a commands/move: rework container_move_in_direction
This changes the move command to better match i3
behavior after the layout changes.

workspace_rejigger handled the case where containers would
escape their workspace in an orthogonal move by changing
the layout to accomodate them, but this case is now handled
within the loop.
2020-12-20 00:58:42 -05:00
Ronan Pigott b4850876dc Revert "commands/move: maintain workspace_layout when moving"
This is in preparation for changing the workspace_layout
command to work like it does in i3.

This reverts commit b4a75a1ab2.
2020-12-20 00:58:42 -05:00
Tudor Brindus 971aa90ccc commands/move: don't flatten on move; reap empty former parent instead
Some comparisons of current Sway versus i3 behavior:

1) T[T[T[app]]] + move left
* Sway: T[app]
* i3:   T[T[app]]

2) H[V[H[V[app]]]] + move left
* Sway: H[app]
* i3:   H[V[app]]

After this commit, Sway behavior matches i3. The intermediate states
are now:

    T[T[T[app]]] -> T[T[app T[]]] -> T[T[app]]
    H[V[H[V[app]]]] -> H[V[app H[V[]]]] -> H[V[app]]
2020-12-20 00:58:42 -05:00
Tudor Brindus 07042486c3 tree/container: introduce container_is_sticky[_or_child] functions
To query whether a container is sticky, checking `con->is_sticky` is
insufficient. `container_is_floating_or_child` must also return true;
this led to a lot of repetition.

This commit introduces `container_is_sticky[_or_child]` functions, and
switches all stickiness checks to use them. (Including ones where the
container is already known to be floating, for consistency.)
2020-11-11 20:43:58 -05:00
Ronan Pigott d06c1ac1e9 commands/move: fix crash when moving sphsc child 2020-10-24 02:15:30 -04:00
Tudor Brindus 392d4808c3 commands/move: fix single-split escaping on move
Prior to this commit, having a layout like T[app1 V[app2]], focusing
app2, and then doing `move left` would result in T[app2 app1]. Now, the
resulting layout is T[app1 app2], which matches i3 behavior.

`container_flatten` updates `container->parent`, meaning that the
existing check would never be true.
2020-10-04 21:02:35 -04:00
Thayne McCombs b20d52f71d Use wlr_output_layout_output_at to get output for move to cursor 2020-07-27 11:27:47 +02:00
Thayne McCombs cfa403fc58 Keep windows in bounds on move to position mouse
If the mouse/cursor/pointer is near the edge of an output when a "move
position to pointer" command is run, then the floating container will be
constrained to fit inside the bounds of the output as much as possible.

This behavior matches what i3 does in this scenario. I also think it is
a better user experience.

Relates to #4906

The logic for the bounds check follows the implementation in i3: 7330778223/src/floating.c (L536)
2020-07-27 11:27:47 +02:00
Nils Schulte b513981378 added ppt unit to move position command 2020-07-21 10:07:01 +02:00
Tudor Brindus b4a75a1ab2 commands/move: maintain workspace_layout when moving
Fixes #5157.
2020-07-03 18:40:59 -04:00
Tudor Brindus 92891fb1ed commands/move: unwrap workspace container on move to new workspace
If moving e.g. `T[app app]` into a new workspace with `workspace_layout
tabbed`, then post-move the tree in that workspace will be `T[T[app
app]]`. This still happens with horizontal or vertical workspace layout,
but is less visible since those containers have no decorations.

Fixes #5426.
2020-07-01 18:43:20 -04:00
Jason Nader a576bc27bf Check argc>0 before strcasecmp. Should shortcircuit 2020-01-18 10:36:03 +01:00
Jason Nader 450b40c635 commands/move: Fix crash when required args not provided
Fixes #4919.
2020-01-18 10:36:03 +01:00
Ronan Pigott 72ad35ba16 cmd_move: Fix crash when moving to scratchpad hidden split containers 2020-01-16 21:48:25 -05:00
Brian Ashworth 90bef0364b cmd_move: fix move to scratchpad hidden container
When moving to a scratchpad hidden container (using `move
[window|container] [to] mark <mark>`), this moves the container to the
scratchpad (equivalent to `move [window|container] [to] scratchpad`).

Previously, this would crash since the destination did not have a
workspace.
2019-08-23 09:12:06 +09:00
lbonn 7baa3ffece Allow moving a container hidden in scratchpad
(as i3 allows it)

Just update the container's coordinates so that they will be applied at
the next show.
2019-08-20 13:09:52 -04:00
Pedro Côrte-Real d0233af3b3 Rework gaps code to be simpler and correct
Instead of tracking gaps per child apply gaps in two logical places:

1. In tiled containers use the layout code to add the gaps between
windows. This is much simpler and guarantees that the sizing of children
is correct.
2. In the workspace itself apply all the gaps around the edge. Here
we're in the correct position to size inner and outer gaps correctly and
decide on smart gaps in a single location.

Fixes #4296
2019-07-15 23:46:27 -04:00
Pedro Côrte-Real e3a3917d3a Layout tiled using a width/height fraction
Instead of using container->width/height as both the input and output
of the layout calculation have container->width_fraction/height_fraction
as the share of the parent this container occupies and calculate the
layout based on that. That way the container arrangement can always be
recalculated even if width/height have been altered by things like
fullscreen.

To do this several parts are reworked:

- The vertical and horizontal arrangement code is ajusted to work with
  fractions instead of directly with width/height
- The resize code is then changed to manipulate the fractions when
  working on tiled containers.
- Finally the places that manipulated width/height are adjusted to
  match. The adjusted parts are container split, swap, and the input
  seat code.

It's possible that some parts of the code are now adjusting width and
height only for those to be immediately recalculated. That's harmless
and since non-tiled containers are still sized with width/height
directly it may avoid breaking other corner cases.

Fixes #3547
Fixes #4297
2019-07-14 11:13:55 -04:00
Rouven Czerwinski ddad41f423 Fix sway crashes for scratchpad layouts
Currently container_replace removes the container from the scratchpad
and re-adds it afterwards. For the split commands this results in the
container being send to the scratchpad, which results in a NULL segfault
if the same container should be shown.
Pass an optional workspace to root_scratchpad_add_container, if the
workspace is passed the window will continue to show on the workspace.
If NULL is passed it is sent to the scratchpad.
This was an issue if no other window except the scratchpad container was
on the workspace.

Fixes #4240
2019-06-16 12:29:16 -04:00
Brian Ashworth 13cbb3b7fc cmd_move: add support for output current
This adds support for the following commands for i3 compatibility:
- `move [window|container] [to] output current`
- `move workspace to [output] current`
- `move workspace [to] output current`

The above commands are only useful when used with criteria.
2019-04-30 15:22:02 -06:00
Brian Ashworth 09595da0bc cmd_move: allow for all i3 syntax options
This modifies cmd_move to allow for the syntax options allowed by i3.
The following syntaxes are supported:
- `move left|right|up|down [<amount> [px]]`
- `move [--no-auto-back-and-forth] [window|container] [to] workspace
   <name>|next|prev|next_on_output|prev_on_output|current|number <num>`
- `move [window|container] [to] output <name/id>|left|right|up|down`
- `move [window|container] [to] mark <mark>`
- `move workspace to [output] <name/id>|left|right|up|down`
- `move [window|container] [to] [absolute] position <x> [px] <y> [px]`
- `move [window|container] [to] [absolute] position center`
- `move [window|container] [to] position mouse|cursor|pointer`

This also allows retains the following syntax option that is not
supported by i3, but is supported in sway 1.0:
- `move workspace [to] output <name/id>|left|right|up|down`

The changes are:
- `window` and `container` are now optional
- `output` is now optional for `move workspace` when `to` is given

There is also stricter command checking now. If `absolute` or
`--no-auto-back-and-forth` are given for commands that do not support
them, it will be treated as invalid syntax instead of being silently
ignored.
2019-04-19 08:39:57 -06:00
Brian Ashworth 69a1a0ff99 Fix scratchpad fullscreen behavior and crash
When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.

This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
  into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
  scratchpad, it will be fullscreen when shown (and fullscreen disabled
  when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
  scratchpad, it will be shown immediately as fullscreen global. The
  container is not moved to a workspace and remains in the
  scratchpad. The container will be visible until fullscreen disabled
  or killed. Since the container is in the scratchpad, running
  `scratchpad show` or `move container to scratchpad` will have no
  effect

This also changes `container_replace` to transfer fullscreen and
scratchpad status.
2019-04-13 08:48:37 -06:00
Ashkan Kiani 913445e112 Fix potential null accesses 2019-04-13 08:35:17 -06:00
Ian Fan 055d662baa commands: allow tiled sticky containers to be moved
Namely, to a workspace on the same output.
However, tiled sticky children of floating containers are still restricted.
2019-03-11 21:49:37 -04:00
Brian Ashworth 7252ca09a7 move scratchpad: hide visible scratchpad container
This makes it so running `move [to] scratchpad` on a container already
in the scratchpad does not return an error. To match i3's behavior, a
visible scratchpad container will be hidden and a hidden scratchpad
container will be treated as a noop.
2019-02-22 08:13:51 +01:00
Rouven Czerwinski 16ddd00102 commands/move: reintroduce wrongly removed NULL check
Commit d3d7956576 removed this NULL check, which
leads to the following backtrace:

  #0  0x0000557bd201df46 in node_is_view (node=0x0) at ../sway/sway/tree/node.c:41
  #1  0x0000557bd1ff5d4e in seat_get_focus_inactive (seat=0x557bd3fc7580, node=0x0) at ../sway/sway/input/seat.c:968
          current = 0x557bd2033485
  #2  0x0000557bd2009f24 in cmd_move_container (argc=3, argv=0x557bd46b19c0) at ../sway/sway/commands/move.c:557
          new_output_last_focus = 0x0
          error = 0x0
          node = 0x557bd469f360
          workspace = 0x557bd4572ee0
          container = 0x557bd469f360
          no_auto_back_and_forth = false
          seat = 0x557bd3fc7580
          old_parent = 0x0
          old_ws = 0x557bd4572ee0
          old_output = 0x557bd411f740
          destination = 0x557bd46a0cc0
          new_output = 0x557bd411f740
          new_output_last_ws = 0x0
          focus = 0x557bd469f360
          __PRETTY_FUNCTION__ = "cmd_move_container"
          new_workspace = 0x557bd4572ee0
  […]

Reintroduce the NULL check to fix the bug.

Fixes #3746
2019-02-22 00:52:57 -05:00
Brian Ashworth d3d7956576 Handle NULL from output_get_active_workspace
This modifies the places where output_get_active_workspace is called to
handle a NULL result. Some places already handled it and did not need a
change, some just have guard off code blocks, others return errors, and
some have sway_asserts since the case should never happen. A lot of this
is probably just safety precautions since they probably will never be
called when `output_get_active_workspace` is not fully configured with a
workspace.
2019-02-21 21:18:03 +01:00
athrungithub 98b40d31c1 Don't remove from scratchpad on move to workspace
on move container window to another workspace,
not remove from scratchpad.
2019-02-12 23:47:10 -05:00
Ryan Dwyer 6b8bf10941 Introduce container_is_scratchpad_hidden
Just a convenience function that improves readability of the code.

Other things worth noting:

* container_get_siblings and container_sibling_index no longer use the
const keyword
* container_handle_fullscreen_reparent is only ever called after
attaching the container to a workspace, so its con->workspace check has
been changed to an assertion
2019-01-28 10:35:40 +01:00
Ryan Dwyer 20aa8ee67d Implement fullscreen global 2019-01-25 08:29:21 +10:00
Brian Ashworth 8ce57f0a77 root_scratchpad_remove_container: do not show
This removes the call to `root_scratchpad_show` from
`root_scratchpad_remove_container` and places it in the
`cmd_move_container`. This also moved the IPC `window::move` event to
`cmd_scratchpad`.
2019-01-22 13:13:34 +01:00
M Stoeckl 1211a81aad Replace wlr_log with sway_log
This commit mostly duplicates the wlr_log functions, although
with a sway_* prefix. (This is very similar to PR #2009.)
However, the logging function no longer needs to be replaceable,
so sway_log_init's second argument is used to set the exit
callback for sway_abort.

wlr_log_init is still invoked in sway/main.c

This commit makes it easier to remove the wlroots dependency for
the helper programs swaymsg, swaybg, swaybar, and swaynag.
2019-01-21 12:59:42 +01:00
Brian Ashworth 3087942c35 Handle hidden scratchpad containers in commands
This fixes the handling of hidden scratchpad containers for some
commands. For the most part, this just prevents running the commands on
hidden scratchpad containers, but there are some commands that have some
special handling for them.
2019-01-15 09:05:27 +01:00
M Stoeckl 2a684cad5f Remove now-unused "input" argument of cmd_results_new
Patch tested by compiling with `__attribute__ ((format (printf, 2, 3)))`
applied to `cmd_results_new`.

String usage constants have been converted from pointers to arrays when
encountered. General handler format strings were sometimes modified to
include the old input string, especially for unknown command errors.
2019-01-14 08:05:29 -05:00
Ryan Dwyer 14cab78612 Reset container dimensions when moving into workspace from direction 2019-01-09 11:22:23 -05:00
Brian Ashworth 88d96bc41f Combine output_by_name and output_by_identifier
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.
2018-12-20 19:55:29 +01:00
Dominique Martinet 2543834172 move to workspace: fix moving floating container to non-empty workspace
moving a container to a non-empty workspace will find a container to move
to in the destination workspace and call container_move_to_container,
which must not just skip floating containers
2018-11-29 00:08:43 +09:00
emersion 3a310f92ab
Replace _XOPEN_SOURCE with _POSIX_C_SOURCE
And make sure we don't define both in the same source file.
2018-11-25 17:19:43 +01:00
Ryan Dwyer 9fc736f4e1 Move view marks properties to container struct
Like border properties, this will be needed to implement layout saving
and restoring.
2018-11-01 18:09:51 +10:00
Ryan Dwyer bf19f63a79 Wrap to fartherest output when running focus output
Also moves the `opposite_direction` function into `util.c` as it's used
in two places now.
2018-11-01 08:29:45 +10:00
Ryan Dwyer 7be309710d Remove enum movement_direction
There's no point having both movement_direction and wlr_direction. This
replaces the former with the latter.

As movement_direction also contained MOVE_PARENT and MOVE_CHILD items,
these are now checked specifically in the focus command and handled in
separate functions, just like the other focus variants.
2018-10-30 23:27:49 +10:00
Ryan Dwyer 885963f11f Deny several commands when there's no outputs connected 2018-10-26 00:03:44 +10:00
Ryan Dwyer f04b8f0061 Fix crash when moving a container to a fullscreen workspace
Setting normal focus to the fullscreen view causes the old workspace to
start destroying. We then set focus to the old workspace which is no
longer attached in the tree.

As we are only setting focus_inactive on the fullscreen container, the
fix uses seat_set_raw_focus to avoid all the additional behaviour that
comes with it such as destroying the old workspace.
2018-10-22 18:02:33 +10:00
Ryan Dwyer c5a6c37275 Make workspace back_and_forth seat-specific
* When using multiple seats, each seat has its own prev_workspace_name
for the purpose of workspace back_and_forth.
* Removes prev_workspace_name global variable.
* Removes unused next_name_map function in tree/workspace.c.
* Fixes memory leak in seat_destroy (seat was not freed).
2018-10-21 11:26:22 +10:00
Ryan Dwyer c006717910 Minor refactor of input manager
The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.

On a similar note:

* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.

Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.

Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20 13:11:43 +10:00
Ryan Dwyer 799f285cd1 Fix moving tiled containers to workspaces which only have floating views
* Make a workspace which only contains floating views
* Switch to another workspace and create a tiled view
* Move the tiled view to the workspace with
`move container to workspace N`

The container would be added as a sibling to the floating view, which
makes the container floating while having the geometry of a tiled
container.

This changes it so it only looks for tiled containers in the workspace
with a fallback to the workspace itself.
2018-10-17 16:57:32 +10:00