If the destroyed xwayland view is in transaction, it won't
be destroyed immediately. wlr_xwayland_surface then becomes
dangling pointer.
Closes#6605Closes#5884
Nvidia has historically been a bad actor in the open-source graphics
ecosystem because they required a special EGLStreams code-path
instead of exposing the de-facto standard GBM API. However, with
their upcoming release they now support GBM as well.
This is a push in the right direction for Nvidia, so there's no
reason we should be more hostile to them than to any other proprietary
driver. Let's remove the --my-next-gpu-wont-be-nvidia flag, and advise
users to use --unsupported-gpu now.
Note, proprietary Nvidia drivers are still unsupported by the Sway
project (just like all other proprietary drivers).
Adds detection code to handle pci-*-platform-* strings
in ID_PATH
References: https://github.com/swaywm/sway/issues/6590
Signed-off-by: Jari Ronkainen <ronchaine@gmail.com>
Commit 152a559e replaced the view pointer in the inhibitor struct with a
pointer to the wlr_inhibitor for application inhibitors. But this was not
changed in the sway_idle_inhibit_v1_application_inhibitor_for_view function.
This caused a bug in the sway tree view where the application inhibitor is
always "none".
Clang 13 reports:
../sway/commands.c:470:23: error: variable 'context' set but not used
[-Werror,-Wunused-but-set-variable]
enum command_context context = 0;
^
Last use of was removed in commit 1d3681f521.
Downstream PR: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=258813
This commit makes sure the extents are kept up-to-date, fixes not
damaging the surface if its layer shell-specific state didn't change,
and adds a check if the layer shell-specific state didn't change but the
surface got mapped/unmapped, which could affect keyboard focus.
Prior to 62d90a8e, titlebar's font height (and other related values)
would change any time any titlebar's content changed, so these values
were recalculated each time any titlebar's content changed (or a new
titlebar was created).
However, since the above was merge, these values no longer change so
often and we only need to recalculate them when the configured font
changes (and stop calling `config_update_font_height` each time
titlebars are rendered).
This commit removes all the unecessary calls to this function and avoids
all those unecessary calculations. Whenever the font strays from the
default value, the `font` command is called, and it calls
`config_update_font_height`, which is enough to keep the value always up
to date.
I've also added a default value to the `font_baseline` config, since
otherwise that's zero for setups that don't explicitly specify a font.
This prevents sway from extending the desktop to i.e. VR headsets, and makes
them available for DRM leasing.
Non-desktop wlr_outputs will be offered through the wlr_drm_lease_v1_manager
interface for client to lease.
If the surface the pointer started to interact with is destroyed we also
want the seatop_down to end. In case a drag is initiated we receive a
call to handle_end.
This solves an issue where layer-shell items would not receive a button
release event when the pointer left them while being pressed. The
default seatop changes focus immediately while seatop_down defers any
focus changes until the pointer is released or seatop_down is destroyed.
The title itself and marks were being rendered by two very-similar yet
different functions, and any changes made to one had to be reflected on
the other.
This mostly prevents such oversights from happening, and keeps makes
sure we keep both consistent.
Use fixed titlebar heights. The default height is calculated based on
font metrics for the configured font and current locale.
Some testing with titles with emoji and CJK characters (which are
substantially higher in my setup) shows that the titlebars retain their
initial value, text does shift up or down, and all titlebars always
remain aligned.
Also drop some also now-unecessary title_height calculations.
Makes also needed to be updated, since they should be positioned with
the same rules.
Sometimes the preferred mode is not available due to hardware
constraints (e.g. GPU or cable bandwidth limitations). In these
cases it's better to fallback to lower modes than to end up with
a black screen.
When a layer surface shrinks we need to damage the area it previously
occupied, but we don't know the location of all its subsurfaces in the
previous state, so instead damage a rectangle that encloses the entire
previous extent.
The xdg-decoration protocol allows clients to request whether they want
to use server side decorations or client side decorations. Currently,
sway ignores this and always enforces whatever the server is currently
set to. Although tiled clients cannot be allowed to set borders, there
is no harm in listening requests from floating clients. Sidenote: also
fix an unrelated style error.
Losing the precision resulted in wlr_cursor and wlr_seat::pointer_state
getting out of sync during pointer motion in seatop_down.
Since the difference was always under 1 px, it was practically
impossible to notice in normal use.
But because of being out of sync, cursor_rebase would always end up
incorrectly calling wlr_seat_pointer_notify_motion from
seatop_default_begin (on releasing mouse button) which broke cursor
locking.
See #5405Closes#4632
When emulating touch, the simulating_pointer_from_touch field is
set to true. It's switched back to false when a touch_up event is
received. However we need to ensure we always send a wl_pointer.frame
event following a group of other wl_pointer events.
Since a touch_frame event is always guaranteed to come after a group
of touch events, unset simulating_pointer_from_touch in the touch_frame
handler instead of the touch_up handler. Add a new field to know whether
the touch_frame handler should stop emulation.
If HOME environment variable is not set, sway fails startup with a
segmentation fault due to null pointer dereference.
Also check calloc return value and only perform the fallback code when
really needed.
Signed-off-by: Tobias Stoeckmann <tobias@stoeckmann.org>
Add a subcommand for `gaps` that allows to toggle gaps at
runtime. This functionality is part of i3-gaps since [1]
but is missing in sway.
[1] https://github.com/Airblader/i3/pull/264