This fixes the handling of hidden scratchpad containers for some
commands. For the most part, this just prevents running the commands on
hidden scratchpad containers, but there are some commands that have some
special handling for them.
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.
The move_tiling_threshold operation has been merged into move_tiling.
The main logic for each operation is untouched aside from variable
renames.
The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
This fixes two causes of segfaulting when an output is destroyed.
The first occurred when an output was never enabled. The issue was that
the destroy signal was never initialized so when it was emitted, sway
segfaulted. This was fixed by moving the initialization into
`output_create` since all outputs, regardless of whether they have ever
been enabled, will be destroyed at some point.
The second occurred when the cursor was on an output that was being
destroyed. The sway output would have already been removed, but if there
are other outputs, a cursor rebase would still occur. Since the
wlr_output still existed and the sway output was destroyed, the cursor
could be over nothing, resulting in a segfault when trying to get the
sway output, which was destroyed.
Unhide the cursor if container warping is enabled.
Also set the image_surface to NULL during view_unmap, otherwise the cursor will
try to access the surface which is currently being unmapped.
To reproduce:
* Launch two terminals in a workspace
* `focus parent` to select both terminals
* `move scratchpad`
* `scratchpad show` to show the terminals
* `scratchpad show` to hide the terminals
* `scratchpad show` - crash
When hiding the terminals, it should be moving focus to whatever is in
the workspace, but this wasn't happening because the focus check didn't
consider split containers. So the terminals were hidden in the
scratchpad while still having focus. This confused the next invocation
of scratchpad show, causing it to attempt to hide them instead of show
them, and the hide-related code caused a crash when it tried to arrange
the workspace which was NULL.
This patch corrects the focus check.
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.
Moves the call to `terminate_swaybg` from inside `apply_output_config` to
`output_disable`. The former was only called when an output was being
disabled. The latter is called when an output is being disabled and when
an output becomes disconnected. Without this, disconnecting an enabled
output would result in a defunct swaybg process.
This allows for output identifiers and to be used in the `workspace
<workspace> output <outputs...>` command. Previously, only output names
would be allowed. If an output identifier was given, it would never match
an output. This also allows for the wildcard character (`*`) to be
specified, which can be used to generate a list of workspace names that
should be used when generating new workspaces
This patch moves view_execute_criteria(view) below the fullscreen code.
Previously, if a view requested to be started in fullscreen, this was
done after execution of criteria and hence it was impossible to disable
fullscreen via criteria.
Fixes#3285
Since the output config is no longer applied before creating the default
workspace, the layout for default workspaces on an output may not be
correct. Due to the ordering of calls in output_enable being changed in
several bug fix PRs, this just fixes the layout after the call to
apply_output_config.
When adding a container to the scratchpad, it was possible for focus to
be removed from the seat. This occurred when a single child was moved
from it's parent to the scratchpad due to the focus_inactive for the
parent being NULL. If the focus_inactive for the parent is NULL, the
focus_inactive for the workspace should be focused.
This matches i3's behavior of returning a list of results that contain
the result of each command that was executed. Additionally, the
`parse_error` attribute has been added to the IPC JSON reply.
Damage subsurfaces when they are destroyed. Since subsurfaces don't have an
unmap event we need to do that on destroy.
We also don't want to keep a sway_view_child when the wlr_subsurface has been
destroyed.
Fixes https://github.com/swaywm/sway/issues/3197
This patch allows IPC clients to receive window::move events
when containers are moved to scratchpad or when hidden containers
are shown via "scratchpad show" command.
This commit fixes two bugs.
First, commit [1] has inverted the condition when we escape pango markup. We
need to escape client-provided strings when markup is enabled.
Second, parse_title_format has a shortcut when title_format is set to `%title`,
and escape_pango_markup wasn't used anymore there.
Fixes https://github.com/swaywm/sway/issues/3181
[1]: caee2dff03
The support for pango_markup was broken in title_format because the
formated title was escaped. I think only the payload should be escaped.
This commit fixes 789a877b37
This renames/moves the following properties:
* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
* This is required to support placeholder containers as they don't
have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
* To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
* The con prefix was there to give it contrast from the view
properties, and is no longer useful.
The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.
`i3 4.16` allows users to list multiple outputs for a workspace and the
first available will be used. The syntax is as follows:
`workspace <workspace> output <outputs...>`
Additionally when the workspace is created, the outputs get added to the
output priority list in the order specified. This ensures that if a higher
output gets connected, the workspace will move to the higher output. This
works the same way as if the user had a workspace on an output, disconnected
the output, and then later reconnected the output.
This introduces the following command extensions from `i3-gaps`:
* `gaps horizontal|vertical|top|right|bottom|left <amount>`
* `gaps horizontal|vertical|top|right|bottom|left all|current
set|plus|minus <amount>`
* `workspace <ws> gaps horizontal|vertical|top|right|bottom|left
<amount>`
`inner` and `outer` are also still available as options for all three
of the above commands. `outer` now acts as a shorthand to set/alter
all sides.
Additionally, this fixes two bugs with the prevention of invalid gap
configurations for workspace configs:
1. If outer gaps were not set and inner gaps were, the outer gaps
would be snapped to the negation of the inner gaps due to `INT_MIN`
being less than the negation. This took precedence over the default
outer gaps.
2. Similarly, if inner gaps were not set and outer gaps were, inner
gaps would be set to zero, which would take precedence over the
default inner gaps.
Fixing both of the above items also requires checking the gaps again
when creating a workspace since the default outer gaps can be smaller
than the negation of the workspace specific inner gaps.
There's no point having both movement_direction and wlr_direction. This
replaces the former with the latter.
As movement_direction also contained MOVE_PARENT and MOVE_CHILD items,
these are now checked specifically in the focus command and handled in
separate functions, just like the other focus variants.
The previous pull request #2993 tried to fix this by moving the function which
used the layers after the initilization.
Since this initialization is done unconditionally only depending on the struct
definition, move the layer initialization to the beginning of the function.
Also move the signal initialization of the destroy event.
Fixes#2992
In i3, when a child of a tabbed or stacked container has no siblings,
its border settings are respected.
This patch achieves the same effect by rendering a lone tabbed/stacked
child as if it's a linear container. This makes the border settings be
respected.
Over in view_autoconfigure, we compensate for this by only adjusting
`y_offset` if there's multiple children.
When a floating container is tiled (e.g.: 'floating toggle' or
'floating disable'), it should be placed after/below the inactive
focused container from the tiling layout.
This approaches cursor rebasing from a different angle. Rather than
littering the codebase with cursor_rebase calls and using transaction
callbacks, this just runs cursor_rebase after applying every transaction
- but only if there's outputs connected, because otherwise it causes a
crash during shutdown.
There is one known case where we still need to call cursor_rebase
directly, and that's when running `seat seat0 cursor move ...`. This
command doesn't set anything as dirty so no transaction occurs.
This fixes a regression introduced by
662466e8db. When adding a container to the
scratchpad, setting container->scratchpad = true before
container_set_floating made container_set_floating believe that the
container was already floating. This fixes it by setting the property
afterwards instead.