Prior to this commit, having a layout like T[app1 V[app2]], focusing
app2, and then doing `move left` would result in T[app2 app1]. Now, the
resulting layout is T[app1 app2], which matches i3 behavior.
`container_flatten` updates `container->parent`, meaning that the
existing check would never be true.
i3 shows indicators for the workspace-level pseudo-split, but Sway does
not, as of b977c02. This commit replaces the floating container check
with a call to `container_is_floating`, which has some more robust
checks in place.
Fixes#5699.
We can't arm the timer during cursor creation since the config may not
be ready yet. Instead arm the timer while applying the input
configuration, by this time the configuration has been parsed and we can
arm the hide timer.
Fixes#5686
According to the wayland docs, wayland timers are disarmed on creation.
This leads to the cursor not being hidden if there is no activity after
creation, since the timer is armed on activity, but not at creation.
Arm the timer after creation to ensure the cursor is hidden even if
there is no cursor activity after creation.
Fixes#5684
Reset the event source after unhiding the cursor, to ensure that the
timeout starts after showing the cursor. Also remove the open coded
variant in seat_consider_warp_to_focus().
Fixes#5679
My primary issue was IntelliJ IDEA's code suggestion pop-up not returning focus
to the active editing window.
I have spent some time looking at the changes of @Xyene (#5398) and
@RyanDwyer (#2103). I think my proposed change maintains the status
quo for the most part whilst fixing my focus issue.
I have verified that @Xyene's fix for IntelliJ sub-menus still works.
I have done basic testing which consists of:
- Chrome
- IntelliJ IDEA 2020.2.1
- VSCode
- Alacritty
It seems to hold up. I at least didn't see any obvious errors.
Relates to #3007
This changes it so all libinput config options are set on any device
that supports it. Previously, only a subset of libinput config options
were being considered depending on the input type. Instead of trying to
guess which properties the device may support, attempt to set any
configured property regardless of the device type. All of the functions
already have early returns in them for when the device does not actually
support the property. This brings the configuration side inline with
describe_libinput_device for the IPC side. This change was prompted
by a tablet tool showing the calibration matrix property in the IPC
message, but not being able to actually change it since that property
was only being considered for the touch input type.
Instead of listening to both transform and scale events, we can listen
to the commit event and use the new wlr_output_event_commit struct to
decide what to do.
This de-duplicates some of the work we were doing twice when an output
was re-configured.
Depends on [1].
[1]: https://github.com/swaywm/wlroots/pull/2315
If the environment variable is not defined, getenv returns NULL.
Passing a NULL pointer to the "%s" format specifier is undefined
behavior. Even if some implementations output "(null)", an empty
string is nicer.
`!*rgba` tests if the first byte of rgba isn't `'\0'`.
`hex_to_rgba_hex` returns NULL if `parse_color` fails. There's a null
pointer dereference in that case. The intended behavior is `!rgba`.
The pointer `data` is cast to a more strictly aligned pointer type. To
prevent issues, the `data32` buffer is removed and its occurrences are
replaced with an offset from the `data` buffer.
If the mouse/cursor/pointer is near the edge of an output when a "move
position to pointer" command is run, then the floating container will be
constrained to fit inside the bounds of the output as much as possible.
This behavior matches what i3 does in this scenario. I also think it is
a better user experience.
Relates to #4906
The logic for the bounds check follows the implementation in i3: 7330778223/src/floating.c (L536)
Usually it should be enough to simply not grant a client's
minimize request, however some applications (Steam, fullscreen
games in Wine) don't wait for the compositor and minimize anyway,
getting them stuck in an unrecoverable state.
Restoring them immediately lead to heavy flickering when unfocused
on my test application (Earth Defense Force 5 via Steam), so it's
preferable to grant their request without actually minimizing and
then restoring them once they are in focus again.
On warping to a cursor hint, update the pointer position we track as
well, so that on the next pointer rebase we don't send an unexpected
synthetic motion event to clients.
Fixes#5405.
Previously, we called output_disable prior to wlr_output_commit. This
mutates Sway's output state before the output commit actually succeeds.
This results in Sway's state getting out-of-sync with wlroots'.
An alternative fix [1] was to revert the changes made by output_disable
in case of failure. This is a little complicated. Instead, this patch
makes it so Sway's internal state is never changed before a successful
wlr_output commit.
We had two output flags: enabled and configured. However enabled was set
prior to the output becoming enabled, and was used to prevent the output
event handlers (specifically, the mode handler) from calling
apply_output_config again (infinite loop).
Rename enabled to enabling and use it exclusively for this purpose.
Rename configure to enabled, because that's what it really means.
[1]: https://github.com/swaywm/sway/pull/5521
Closes: https://github.com/swaywm/sway/issues/5483
As per the Wayland spec [1]:
> The icon surface is an optional (can be NULL) surface that provides an
> icon to be moved around with the cursor.
However, as of now Sway "start_drag" signal handler does not starts the
DND session unless a non-NULL drag icons is provided. This patch fixes
it by skipping handling of the drag icon if it is null.
Fixes#5509
[1] https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_data_device
Signed-off-by: Nick Diego Yamane <nickdiego@igalia.com>